DARKPLANT RISING Posted February 20, 2012 Report Share Posted February 20, 2012 Metalion Space Fighter N322 Level 4 LIGHT Machine-Type When this card destroys a monster by battle: Special Summon 1 Level 4 LIGHT Machine-Type Monster with 1200 ATK, excpt "Metalion Space Fighter N322" (from your deck). [1200/1000] Red Thunder M-24 Level 4 LIGHT Machine-Type When this card destroys a monster by battle: Target 1 Level 4 LIGHT Machine-Type Monster you control; Increase its ATK by 1000, until your next End Phase. During the damage step, when a Level 4 LIGHT Machine-Type Monster you control battles: Discard this card; Increase the ATK of all face-up monsters you control by 1700, until your next End Phase (You cannot activate this effect if there is a non-Machine-Type monster in your Graveyard or on your field.) [1700/1000] DERP Link to comment
Agro Posted February 20, 2012 Report Share Posted February 20, 2012 inb4Welche inb4EvoltileWestlo inb4obviousalt Alright so Metalion and the first part of Red Thunder make sense, but should Red Thunder really give ALL of your monsters 1700 ATK? It basically means that for three different turns, you'll have a fleet of 2900 ATK monsters. That seems a little like overkill, maybe giving the boost to just one or lowering the amount. Link to comment
.Rai Posted February 20, 2012 Report Share Posted February 20, 2012 Red Thunder makes Karakuris like Tier 1. Link to comment
DARKPLANT RISING Posted February 21, 2012 Author Report Share Posted February 21, 2012 [quote name='.Rai' timestamp='1329762514' post='5829261'] Red Thunder makes Karakuris like Tier 1. [/quote] [quote name='Darkplant - VENOM' timestamp='1329719972' post='5828520'] Level 4 [b]LIGHT[/b] Machine-Type Monster [/quote] -.- The point of this was to make Gradius much better than right now, they've pretty much "got" to be OP. Link to comment
DARKPLANT RISING Posted February 23, 2012 Author Report Share Posted February 23, 2012 y u no post ppl Link to comment
Northern Sage Posted February 23, 2012 Report Share Posted February 23, 2012 Metalion makes love to Trigon. Link to comment
-Lightray Daedalus- Posted February 24, 2012 Report Share Posted February 24, 2012 Just 1 card to add... Hardcore Level Trap Card Activate only if you control a LIGHT Machine-Type monster, face-up monsters cannot be destroyed except by battle and/or be banished until the End Phase. Cards cannot be activated in response to this card's activation. Link to comment
DARKPLANT RISING Posted February 25, 2012 Author Report Share Posted February 25, 2012 ...TBH I wouldn't run that Link to comment
Airride Posted February 25, 2012 Report Share Posted February 25, 2012 [quote name='Aggro' timestamp='1329744182' post='5828749'] inb4EvoltileWestlo[/quote]Aw c'mon, I barely even check this part of the site! Matallion is nice, and acts as a faster/better Shining angel, jade knight, or Fachion Beta. I'd defiantly run 1-2. Red Thunder is AMAZING. I think the Effects last too long though, make them "Until your opponent's end phase". I'd Use 2-3. Link to comment
-Lightray Daedalus- Posted February 25, 2012 Report Share Posted February 25, 2012 [quote name='Darkplant - VENOM' timestamp='1330159427' post='5839510'] ...TBH I wouldn't run that [/quote] BUT IT FITS THE THEME... Link to comment
Airride Posted February 26, 2012 Report Share Posted February 26, 2012 It ruins it. Make it your guys only and It's...ok? Seriously, not letting the opponents be destroyed is silly. Link to comment
DARKPLANT RISING Posted February 26, 2012 Author Report Share Posted February 26, 2012 That Westlo said. That idea is bad, and TBH, even if it worked on your monsters, I wouldn't use it. [quote name='Evoltile Westlo' timestamp='1330175887' post='5839591'] Red Thunder is AMAZING. I think the Effects last too long though, make them "Until your opponent's end phase". I'd Use 2-3. [/quote] Actually, I made it so that you can use it as an ambush on your opponent's turn, and still keep the effect active your own turn too. I think this is better. Link to comment
-Lightray Daedalus- Posted February 26, 2012 Report Share Posted February 26, 2012 The Idea was to take monster destruction to Spaceships place, destruction by battle...that way stuff like (Hyperion,DAD, Sorcerer, Any Boss) didn't screw you up (an anyways Spaceships should be all about having advantage in battle)..so IT DOES fit the theme...wether it is an abusable card or not...(At least it is balanced) It also happens to Stop stuff like rabbit from activting...XD Link to comment
richbonner93 Posted February 26, 2012 Report Share Posted February 26, 2012 Gradius and Spaceships need OPed support cards, Red Thunder is fine but maybe the boost should target LIGHT Machines to fit with the theme more. Metalion is perfect nice work Venom Link to comment
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