MasterOfMagicians Posted February 26, 2008 Report Share Posted February 26, 2008 Forgive me, I haven't picked up my deck in a couple of weeks and don't remember the exact numbers for my cards, but I'm giving it my best shot. 3x Dark Magician1x Sorcerer of Dark Magic1x Dark Magician of Chaos1x Buster Blader1x Dark Magician Girl3x Skilled Dark Magician1x Skilled White Magician1x Breaker the Magical Warrior1x Blast Magician1x Rapid Fire Magician2x Magician's Valkyria1x Magician of Faith1x Cyber Jar1x Ritual Raven 1x Magician of Black Chaos 1x Dark Paladin 1x Amulet of Ambition1x Ancient Rules1x Black Magic Ritual1x Book of Moon1x Change of Heart1x Dark Magic Curtain1x Dedication Through Light and Darkness1x Double Spell1x Giant Trunade1x Graceful Charity1x Harpie's Feather Duster1x Heavy Storm1x Lightning Vortex1x Magical Mallet1x Monster Reborn1x Mystic Box1x Polymerization1x Pot of Greed1x Premature Burial1x Raigeki1x Soul Exchange1x Swords of Revealing Light 2x Bottomless Trap Hole1x Call of the Haunted2x Draining Shield1x Magic Cylinder1x Magical Hats1x Mirror Force1x Negate Attack1x Ring of Destruction2x Sakuretsu Armor Total Cards Used: 47 Link to comment Share on other sites More sharing options...
keji masters Posted February 26, 2008 Report Share Posted February 26, 2008 that is a great deck try adding dark room of nightmare to increase burn damage Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 26, 2008 Author Report Share Posted February 26, 2008 Don't have that card :( at least not with me... This deck has won me many duels.I'm missing 1 spell card. I can't remember the name of it, but it allows you to special summon 1 level 5 or higher normal monster from your hand (nice to bring out the Dark Magician). And I forgot Premature Burial as well. Link to comment Share on other sites More sharing options...
keji masters Posted February 26, 2008 Report Share Posted February 26, 2008 is that acheint rules yeah it is a great card though i think magical demenission is better cus you get to destory one of your opponets monsters as well as summoning one of your own Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 26, 2008 Author Report Share Posted February 26, 2008 True, but I like to use Ancient Rules right after using Harpie's Feather Duster and/or Raigeki. That way I can ensure a safe summoning for my Dark Magician. That's also usually when I'll start using Monster Reborn, Premature Burial, and Call of the Haunted. Bring all my power houses out at once. The last duel I was involved in I emptied my hand in one turn, but got 3 Dark Magicians, 1 Dark Paladin, and 1 Sorcerer of Dark Magic on the field all at once. My opponent nearly s*** himself. No defense, staring down the barrel of 13600 ATK points (minimum, due to Dark Paladin's effect of increasing attack power per dragon). Suffice of to say, I won that duel. I wish I could say it was by a landslide, but using Dark Magic Curtain and Premature Burial dropped me down to like 600 lifepoints. Link to comment Share on other sites More sharing options...
keji masters Posted February 26, 2008 Report Share Posted February 26, 2008 hey you should try using magical blast that's a good way of doing damage and you should also try adding dark eraidcator warlock he has a good effect too. Link to comment Share on other sites More sharing options...
Joenorman Posted February 26, 2008 Report Share Posted February 26, 2008 thats is a great deck, add a field spell.. for a boost.. Link to comment Share on other sites More sharing options...
loren Posted February 26, 2008 Report Share Posted February 26, 2008 yo dude ancient rules that what yer talkin about Link to comment Share on other sites More sharing options...
Joenorman Posted February 26, 2008 Report Share Posted February 26, 2008 yo dude ancient rules that what yer talkin aboutancient RULZ! Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 26, 2008 Author Report Share Posted February 26, 2008 I would add a field spell as a boost however, looking at the power levels of my monsters (and some of them are light attribute, some are dark) it would strengthen some, while weakening others. Plus, field spells work both ways. It will give my opponent's boosts too. That is something I really don't need. Thanks for the advice though. And yeah, after he said it I knew it sounded right. :P Used to have magical blast. It didn't do enough damage to warrant keeping it in my deck.Used to have Dark Erradicator Warlock too, but it unbalanced my deck. I seemed to draw too many higher level monsters when he was in there, and I never managed to summon him, but I didn't forget about my magician :D I used to have Cybernetic Magician in there as well. Also, A Knight's Tale with their monsters and Dark Magic Attack (the spell to destroy all spell and trap cards), but it just didn't work out too well. Link to comment Share on other sites More sharing options...
Joenorman Posted February 26, 2008 Report Share Posted February 26, 2008 o, good point.. Link to comment Share on other sites More sharing options...
keji masters Posted February 26, 2008 Report Share Posted February 26, 2008 yeah that's true but dark eradicator warlock worked out well for me and the amount of burn damage i used be ablr to do was unbeliveable. 3300 burn damage in one turn that is not bad Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 26, 2008 Author Report Share Posted February 26, 2008 That is impressive burn damage.I will admit that.That's why I loved him, unfortunately, like a bad relationship, it just wasn't working out.Still love the Magician, but I just can't use him in the deck setup I have. Link to comment Share on other sites More sharing options...
keji masters Posted February 26, 2008 Report Share Posted February 26, 2008 oh that's ok it is still a great card though Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 26, 2008 Author Report Share Posted February 26, 2008 DefinitelyI love the magicians (if you cannot tell).Hence, why i am dubbed Master Of Magicians. :D Is Dragon-types the only kind you use? Link to comment Share on other sites More sharing options...
Holy R. Enigma Posted February 27, 2008 Report Share Posted February 27, 2008 Expect the Attribute Field Spell Cards, they increase 500 ATK and Decrease the DEF by 400. That would be better than, those weak field spell cards. xD Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted February 27, 2008 Author Report Share Posted February 27, 2008 I would rather just not use field spell cards. My deck isn't about making my deck stronger, its about making my opponent's deck weaker. To increase the ATK of my monsters would defeat the purpose (hence all the card destruction cards, and the high ATK low level monsters). Link to comment Share on other sites More sharing options...
keji masters Posted March 3, 2008 Report Share Posted March 3, 2008 no i use three main decks one is my dragon deck one is a six samurai and one is a fiend darkworld deck with three sarced beast cards Link to comment Share on other sites More sharing options...
xoxkayleighxox Posted March 3, 2008 Report Share Posted March 3, 2008 yh good deck but try playing by the banned list cuz a few of them r. Link to comment Share on other sites More sharing options...
Bfmvrocks Posted March 5, 2008 Report Share Posted March 5, 2008 3x Dark Magician1x Dark Magician of Chaos2x Buster Blader2x Dark Red Enchanter1x Chaos Sorcerer2x Skilled White Magician2x Skilled Dark Magician1x Breaker the Magical Warrior2x Blast Magician1x Magician of Faith1x Cyber Jar 3x Magical Dimension1x Ancient Rules1x Change of Heart1x Dark Magic Curtain1x Future Fusion1x Polymerization1x Dedication Through Light and Darkness1x Harpie's Feather Duster1x Heavy Storm1x Monster Reborn1x Pot of Greed1x Premature Burial1x Raigeki1x Swords of Revealing Light 1x Call of the Haunted1x Mirror Force2x Royal Decree2x Magician's Circle Total Cards Used: 41 Maybe that can help a little. Link to comment Share on other sites More sharing options...
arisbrubio Posted March 5, 2008 Report Share Posted March 5, 2008 Monster Cards: (20) Low:13/Mid:3/High:4 3x Dark Magician1x Dark Magician of Chaos2x Dark Magician Girl3x Skilled Dark Magician3x Herald of Creation1x Breaker the Magical Warrior1x Injection Fairy Lily1x Copy Cat1x Tsukuyomi1x Magician of Faith1x Cyber Jar1x Chaos Sorcerer1x Witch of the Black Forest 1x Dark Paladin Spell Cards: (14) 1x Change of Heart1x Dedication Through Light and Darkness1x Graceful Charity1x Harpie's Feather Duster3x Magical Dimension1x Monster Reborn1x Pot of Greed1x Premature Burial1x Raigeki1x Future Fusion1x Mystical Space Typhoon1x Sage Stone Trap Cards: (11) 2x Bottomless Trap Hole1x Call of the Haunted1x Magic Cylinder1x Mirror Force1x Ring of Destruction2x Magician's Circle1x Imperial Order1x Dust Tornado1x Torrential Tribute Total Cards Used: 45 i hope it helps..this deck can be knock ur Opponent in OTKthe key cards of this deck was Magical Dimension & Dark Magician...with the combo of Dark Magician Girl->Sage Stone (in M1 to Special Summon Dark Magician) then BP after attacking Dark Magician Girl activate Magical Dimension to Special Summon another Spellcaster from ur hand then u can destroy 1 monster on the field...then attack the newly summon Spellcaster then activate Magician Circle to Special Summon another Spellcaster in ur deck whose atk 2000 or less..i recommend injection fairy Lily to direct high damage to ur opponent's LP. then after Dark Magician attack activate "Dedication through Light and Darkness" to Special Summon "Dark Magician of Chaos from Hand,Deck or Graveyard, then by the effect of this card u can retrive some of ur Spell from ur Graveyard...get Magical Dimension from ur Graveyard so that if u have another Spellcaster from ur hand, u can activate it and make it attack the newly Special Summon...its a great Combo isn't it?" Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted March 5, 2008 Author Report Share Posted March 5, 2008 1) Don't have the cards required to pull all of that off.2) All the opponents I have faced are primarily defensive (I told you patience is a virtue, especially in dueling). I'm not using any deck that does not have a Sorcerer of Dark Magic or a Jinzo in it.3) My Magician's Valkyria protect my lifepoints more than any high level monster could. 2 of them on the field gives you the ultimate defense against attacks (their effects protect each other).4) You removed all the spells to rapidly summon my Dark Magician. I pull him more than any other card in the game. I have to have support cards for him.5) There is almost nothing to protect my lifepoints (as far as traps) for when the opponent counters my trap and spell cards. In the area I duel, I duel against a lot of conservative duelists. They are not going to attack until they can guarantee they can outdo me, or at least do a lot of damage to my defenses so I cannot defend against another attack. The deck I have set up is perfect for that. Plenty of defensive trap cards to protect myself, plenty of spell cards to special summon high monsters, as well as sift through my deck for more, and plenty of good effect magicians to compliment my spell and trap cards. Thank you for the advice though. Don't think I won't at least take it into consideration on my opponent's behaviors and tactics. You all are helping mould my deck, even if I'm not adding and subtracting cards, you are helping me decide what to expect and what combinations would be useful. If any of you doubt my abilities in my deck, I would be happy to prove them to you in a friendly duel. Any takers in the coastal NC area? Link to comment Share on other sites More sharing options...
arisbrubio Posted March 5, 2008 Report Share Posted March 5, 2008 3) My Magician's Valkyria protect my lifepoints more than any high level monster could. 2 of them on the field gives you the ultimate defense against attacks (their effects protect each other).would be useful. hmmm...ultimate defense ..? i dont think so...coz when 2 Magician's Valkyria face-up on the field..ur opponent can't atk other spellcaster except for Magician's Valkyria ..right? but according in the individual card ruling..if ur opponent atk ur monster on the field...they will atk ur Lifepoints directly....maybe it can be a ultimate defense...IF u have a appropriate trap cards that support ur lifepoints..in Battle dmg..and that is "Spirit Barrier" but i must say that ur good Duelist..base on ur exp.. Link to comment Share on other sites More sharing options...
MasterOfMagicians Posted March 5, 2008 Author Report Share Posted March 5, 2008 Thats why I keep the traps Mirror Force, Magic Cylinder, Draining Shield, etc. They keep me safe when my monsters cannot. I'm going to have to start reading up on the official rulings a bit more with these new cards. I was not aware that because it specifies you cannot attack any Spellcasters, that that meant your lifepoints were wide open. I always figured, as long as you had monsters on your side of the field in defense position (as the rules state), your lifepoints were protected, unless a card effect allows you to attack directly. ------------------------*EDIT*Alright, I just checked up on the rulings and it said nothing about your opponent's being able to target your lifepoints. So it works as so: By effect of Magician's Valkyria, your opponent cannot designate any other spellcaster-type monsters (besides that Magician's Valkyria) as long as it remains face up on the field. If there are two, their effects will then protect each other, so your opponent cannot designate either spellcasters as attack targets, leaving your lifepoints completely safe (until 1 of them is destroyed by a card effect). Link to comment Share on other sites More sharing options...
arisbrubio Posted March 5, 2008 Report Share Posted March 5, 2008 well there's some of a changes in the official rulings..like marauding captain..if u have 2 of this card on the field...we thought ur opponent can;t atk ur lifepoints directlyas long as we have monster(s) in the field..and another example is.."The Legendary Fisherman" it says that as long as umi is active on the field...u can't atk this card.. Link to comment Share on other sites More sharing options...
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