Toffee. Posted February 18, 2012 Report Share Posted February 18, 2012 Neo Alien Saturn -LIGHT- Lvl4 [Reptile/Effect] You can Tribute this card and target 1 Face-Up level 4 or lower monster on the Opponent's side of the field: Place 1 A-Counter on the target monster, treat it as a Reptile-Type, and you gain control of it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You must have at least 3 "Alien" monsters in your Graveyard to activate and resolve this effect. 1600ATK / 500DEF Neo Alien Havoc -WATER- Lvl4 [Reptile/Effect] At any time, during each player's turn, you can discard this card and target 1 Face-Up monster on the Opponent's side of the field: Place 4 A-Counters on the target monster. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) Then, at that time, if you control a Face-Up "Alien" monster, you can change the target's Battle Position. 1100ATK / 1800DEF Neo Alien Mind -FIRE- Lvl6 [Reptile/Effect] If you Tribute a monster on your side of the field that originally belong to the Opponent when you Normal Summon this card, this card gains 1000 ATK until the End Phase. When this card is Normal Summoned, gain control of 1 Face-Up monster your Opponent control, and place 2 A-Counters on it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You must have at least 3 "Alien" monsters in your Graveyard to activate and resolve this effect. 2200ATK / 2000DEF Neo Alien Shuttle -DARK- Lvl3 [Reptile/Effect] If this card is destroyed by your Opponent's card(either by battle or card effect): Add to your hand 1 "Alien" monster from your deck. Then, you can place 1 A-Counter on a Face-Up monster your Opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) 1000ATK / 1000DEF Greater Muusik'i, Alien Mothership -LIGHT- Lvl10 [Machine/Effect] Cannot be Normal Summoned or Set. Must first be Special Summoned(from your hand) by Banishing 1 "Flying Saucer Muusik'i" you control or in your Graveyard, and cannot be Summoned by other ways. Once per turn: You can add to your hand 1 "Alien" card(from your Deck). You can Tribute 1 other "Alien" monster and target 1 card on the field: Destroy it. If this card is destroyed by your Opponent's card(either by battle or card effect), target 1 card on the field: Return the target to the owner's hand, then your Opponent shuffles his/her hand into their Deck. You can only control 1 "Greater Muusik'i, Alien Mothership". 2600ATK / 3000DEF Random Orbital Sky Fire -Continuous Spell- Increase the ATK of all "Alien" monsters you control by 200. During the End Phase of each player's turn, you can target 1 Face-Up monster with 3 or more A-Counters: Send the target to the Graveyard. Alien Chute -Trap- Actuvate by removing 4 A-Counters from anywhere on the field while the Opponent has 3 or more cards in his/her hand. Your Opponent reveals his/her hand. Then, if the Opponent has any monsters in his/her hand, target 1 of them: Special Summon the target monster to your side of the field in Face-Up Defense Position, and place 1 A-Counter on it. Alien Wing -Trap- Target 1 Face-Up monster with 3 or more A-Counters: Return the target to it's owner's deck; Draw 2 cards. Link to comment
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