Master Hyperion Posted February 15, 2012 Report Share Posted February 15, 2012 Two-Headed Coin Continuous Spell Card If an effect would be activated that requires to flip 1 (or more) coin(s): The controller of that card can pay 1000 Life Points and that player declares head or tails instead; The declared choice becomes the result of the coin flip(s). If a monster with an effect that requires a coin flip would be removed from the field by a card effect, you can destroy this card instead and draw 1 card. Lucky Dice Result 7 Continuous Spell Card If an effect would be activated that requires to roll 1 (or more) dice(s): The controller of that card can pay 1000 Life Points and declares a number between 1 and 6 instead; The declared choice becomes the result of the dice roll(s). If a monster with an effect that requires a dice roll would be removed from the field by a card effect, you can destroy this card instead and draw 1 card. Link to comment
Bahamut - Envoy of the End Posted February 15, 2012 Report Share Posted February 15, 2012 What if an effect requires more than 1 dice/coin result. Do you have to pay 1000 per result you want to influence or what? What about when both players have to roll a dice/flip a coin. For cards like, oh I don't know, Dice Jar... for example? You know, the one where if you get a six your opponent takes 6000 damage. Not wild about drawing added to the save effects either. Link to comment
Master Hyperion Posted February 15, 2012 Author Report Share Posted February 15, 2012 [quote name='Verz Bahamut' timestamp='1329331342' post='5818493'] What if an effect requires more than 1 dice/coin result. Do you have to pay 1000 per result you want to influence or what? What about when both players have to roll a dice/flip a coin. For cards like, oh I don't know, Dice Jar... for example? [/quote] You only have to pay once for the effect. I cleared the OCG alot so it should be clear now. The controller of the card effect that requires to roll a dice/flip a coin is the one that chooses both player's results. and f*** i completely forgot about dice jar. Link to comment
NumberCruncher Posted February 15, 2012 Report Share Posted February 15, 2012 Why do you have "dice(s)". Dice is the plural form of die. Thus, Lucky Dice's effect should read "If an effect would be activated that requires to roll 1 or more dice: The controller of that card can pay 1000 Life Points and declares a number between 1 and 6 instead; The declared choice becomes the result of the die roll(s). If a monster with an effect that requires a die roll would be removed from the field by a card effect, you can destroy this card instead and draw 1 card." Link to comment
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