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New "Jar" Cards


Axiom_Nor

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Calcuim Jar

Earth

***

Rock/Effect

FLIP: Destroy all monsters on your side of the field, except for this card. Increase the DEF of this card by 500 for each card destroyed by this effect. This card isn't destroyed in battle turn it is flipped face-up.

ATK/200 DEF/500

_____________________________________________________________

Iron Jar

Earth

***

Rock/Effect

FLIP: Destroy the monster that attacked this card after damage calculation. Also after this card was Flipped, by tributing one monster on your field, place one Normal Spell Card from your Graveyard on the top of your deck.

ATK/0 DEF/1400

____________________________________________________________

Acid Jar

Fire

***

Rock/Effect

FLIP: Inflict 400 points of damage to your opponent's life points for each monster on your opponent's field.

ATK/1000 DEF/830

_____________________________________________________________

Niacin Jar

Light

***

Rock/Effect

FLIP: If this card is Flipped during the Battle Phase, destroy 1 monster on the field.

ATK/100 DEF/100

_____________________________________________________________

Riboflavin Jar

Earth

***

Rock/Effect

FLIP: Send the top 3 cards from the bottom of your Deck to the Graveyard, Increase your Life Points by 1500.

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Calcuim Jar

Earth

***

Rock/Effect

FLIP: Destroy all monsters on your side of the field' date=' except for this card. Increase the DEF of this card by 500 for each card destroyed by this effect. This card is not destroyed by battle during your opponent's turn after it is Set.

ATK/200 DEF/500

_____________________________________________________________

Iron Jar

Earth

***

Rock/Effect

FLIP: Destroy the monster that attacked this card after damage calculation. Also after this card was Flipped, by tributing one monster on your field, place one Normal Spell Card on the top of your deck.

ATK/0 DEF/1400

____________________________________________________________

Acid Jar

Fire

***

Rock/Effect

FLIP: Inflict 500 points of damage to your opponent's life points for each monster on your opponent's field.

ATK/1000 DEF/830

_____________________________________________________________

Niacin Jar

Light

***

Rock/Effect

FLIP: If this card is Flipped during the Battle Phase, destroy 1 monster on the field. If this card is Flip Summoned, draw 2 cards from your Deck, then Discard 1 card from your hand.

ATK/100 DEF/100

_____________________________________________________________

Riboflavin Jar

Earth

***

Rock/Effect

FLIP: Send the bottom 4 cards from the bottom of your Deck to the Graveyard, Increase your Life Points by 1500.

[/quote']

 

OK cards, they have a few errors.

Calcium jar: Replace the last line of it's effect with

"This card isn't destroyed in battle the turn it is flipped face-up."

Iron Jar: Place one Normal Spell on top of your Deck, but where from?

Acid Jar: Slightly overpowered, Just Desserts is bad enough. Maybe make 400?

Nicanin Jar: Take out the last effect, it's like Old Vindictive and Seer.

Riboflavin Jar OK, this one has no flaws.

 

Just don't make a Chaos Jar, that's one of my best original cards :D

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Calcuim Jar

Earth

***

Rock/Effect

FLIP: Destroy all monsters on your side of the field' date=' except for this card. Increase the DEF of this card by 500 for each card destroyed by this effect. This card is not destroyed by battle during your opponent's turn after it is Set.

ATK/200 DEF/500

_____________________________________________________________

Iron Jar

Earth

***

Rock/Effect

FLIP: Destroy the monster that attacked this card after damage calculation. Also after this card was Flipped, by tributing one monster on your field, place one Normal Spell Card on the top of your deck.

ATK/0 DEF/1400

____________________________________________________________

Acid Jar

Fire

***

Rock/Effect

FLIP: Inflict 500 points of damage to your opponent's life points for each monster on your opponent's field.

ATK/1000 DEF/830

_____________________________________________________________

Niacin Jar

Light

***

Rock/Effect

FLIP: If this card is Flipped during the Battle Phase, destroy 1 monster on the field. If this card is Flip Summoned, draw 2 cards from your Deck, then Discard 1 card from your hand.

ATK/100 DEF/100

_____________________________________________________________

Riboflavin Jar

Earth

***

Rock/Effect

FLIP: Send the bottom 4 cards from the bottom of your Deck to the Graveyard, Increase your Life Points by 1500.

[/quote']

 

OK cards, they have a few errors.

Calcium jar: Replace the last line of it's effect with

"This card isn't destroyed in battle turn turn it is flipped face-up."

Iron Jar: Place one Normal Spell on top of your Deck, but where from?

Acid Jar: Slightly overpowered, Just Desserts is bad enough. Maybe make 400?

Nicanin Jar: Take out the last effect, it's like Old Vindictive and Seer.

Riboflavin Jar OK, this one has no flaws.

 

Just don't make a Chaos Jar, that's one of my best original cards :D

Sorry Correction:"This card isn't destroyed in battle turn it is flipped face-up."

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I always liked the Jar cards. You should make some Jars that influence drawing more! Those ones are my favorites hehehe

 

I think my favorite is the Riboflavin Jar! Too bad it would be banned if it were a real card.... because the ban lists don't like intense dueling.... stupid bans.

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