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Elemental HERO White Flame Neos and other NS stuff


Bringerofcake

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Elemental HERO White Flame Neos
FIRE
Warrior/Fusion/Effect
8/3000/2500
"Elemental HERO Neos" + "Neo Spacian Flare Scarab" + "Neo Spacian Glow Moss"
Must first be Special Summoned (from the Extra Deck) by shuffling the above cards into the Main Deck. This card cannot be targeted by other card effects. When this card battles a monster, target that monster; destroy it before damage calculation and gain Life Points equal to its ATK. During the End Phase: return this card to the Extra Deck or banish a LIGHT monster from your hand or Graveyard. If this card returns to the Extra Deck: deal damage to your opponent equal to the amount of Life Points you gained with this card's effect this turn.

Elemental HERO Typhoon Neos
WATER
Warrior/Fusion/Effect
8/3000/2500
"Elemental HERO Neos" + "Neo Spacian Aqua Dolphin" + "Neo Spacian Marine Dolphin"
Must first be Special Summoned (from the Extra Deck) by shuffling the above cards into the Main Deck. If this card would be destroyed by a card effect, destroy all Spell and Trap cards on the field instead, except "Neo Space". When an opponent's monster attacks, you can halve this card's ATK until the End Phase; negate the attack. During your next Battle Phase after activating this effect: This card can attack your opponent's monsters one extra time for each time you activated this effect. During the End Phase: return this card to the Extra Deck or banish a WATER monster from your hand or Graveyard. If this card returns to the Extra Deck: Return all face-up cards to the hand.

Elemental HERO Eclipse Neos
DARK
Warrior/Fusion/Effect
8/3000/2500
"Elemental HERO Neos" + "Neo Spacian Twinkle Moss" + "Neo Spacian Dark Panther"
Must first be Special Summoned (from the Extra Deck) by shuffling the above cards into the Main Deck. If this card is targeted by an effect: You can choose another appropriate target for the effect. If there is no appropriate target, banish the bottom card of your opponent's deck instead. Your opponent's monster effects are negated. During the End Phase: return this card to the Extra Deck or banish a DARK monster from your hand or Graveyard. If this card returns to the Extra Deck: Your opponent reveals his or her hand and you can put 1 each of a Monster, Spell, or Trap Card on the bottom of their deck.

Neo Space Hunter
LIGHT
Warrior/Effect
4/1800/1600
Once per turn, you can target a "Neo-Spacian" monster in your Deck or Extra Deck; send that target to the Graveyard and this card's name and Attribute becomes that monster's name until the End Phase. This card on the field cannot be sent to the Graveyard as Fusion Material.

Sent To The Stars
Normal Trap
Target any number of monsters you control; send them to the Graveyard. During the End Phase, Special Summon "Neo Spacian" monsters from your hand or Deck whose Attribute match the returned monsters.

Space Jam
Counter Trap
Activate while you control a "Neo" monster during the Battle Phase. Target 1 monster your opponent controls; end the Battle Phase and your opponent takes damage equal to that target's ATK.

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Kind of a lack-luster effect, to be honest(speaking of which, this should be LIGHT attribute). It really doesn't serve a higher purpose than beat-sticking, and it's last effect will almost never go off. If it had an effect like, "If this card destroys an opponent's monster by battle and sends it to the Graveyard, Special SUmmon 1 "Elemental HERO Neos", instead of it's Attack point boost, we migh be getting somewhere, but as it is, I wouldn't waste Extra Deck space on this card, and considering what Neo-Spacians do run in thei Extra Deck, that's saying something.

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