Toffee. Posted February 7, 2012 Report Share Posted February 7, 2012 Toxic Wire-Hands -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by its own effect. When this card is Summoned: Inflict 500 damage to your Opponent. If this card destroys an Opponent's monster as a result of battle: Send 1 "Toxic" monster from your Deck to your Graveyard. The following effect cannot be activated the turn this card is sent to the Graveyard. You can Banish 1 "Toxic" monster in your Graveyard: Special Summon this card(from your Graveyard). 1500ATK / 0DEF Toxic Scientist -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by its own effect. If this card is destroyed as a result of battle, select and activate the appropriate effect depending on how this card was destroyed: •Attacking: Send up to 3 "Toxic" monsters from your Deck to your Graveyard. •Was Attacked: Send 1 "Toxic" monster from your Deck to your Graveyard. Inflict 1000 damage to your Opponent. The following effect cannot be activated the turn this card is sent to the Graveyard. You can Banish 1 "Toxic" monster in your Graveyard: Special Summon this card(from your Graveyard). 1100ATK / 0DEF Toxic Sewer Gator -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by its own effect. Once per turn: You can Inflict 200 damage to your Opponent for each "Toxic" monster in your Graveyard, then send 1 "Toxic Sewer Gator" from your Deck to your Graveyard. If you cannot, Banish this card. The following effect cannot be activated the turn this card is sent to the Graveyard. You can Banish 1 "Toxic" monster in your Graveyard: Special Summon this card(from your Graveyard). 1800ATK / 0DEF Toxic Flytrap -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by its own effect. While this card is Face-Up on the field: Inflict 300 damage to your Opponent each time a "Toxic" monster is Summoned. You can only control 1 "Toxic Flytrap". If this card is in Face-Up Defense Position, destroy it. The following effect cannot be activated the turn this card is sent to the Graveyard. You can Banish 1 "Toxic" monster in your Graveyard: Special Summon this card(from your Graveyard). 0ATK / 0DEF Toxic Butterfly -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by its own effect. You can return 2 of your Banished "Toxic" monsters to the bottom of your deck: Special Summon this card(from your hand). As long as this card remains Face-Up on the field, Decrease the ATK of all non-"Toxic" monsters 100 for each of your Banished "Toxic" monsters. If this card is destroyed by your Opponent's card(either by battle or card effect): Inflict 1000 damage to your Opponent. 1000ATK / 0DEF Toxic Jellyfish -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned, except by it's own effect. If this card is Normal Summoned, it is sent to the Graveyard during the End Phase. You can Banish 2 "Toxic" monsters in your Graveyard: Send 1 monster on the Opponent's side of the field to the Graveyard; Special Summon this card(from your hand) to your Opponent's side of the field in Face-Up Attack Position. If this card battles a "Toxic" monster: Inflict 1000 damage to this card's current controller. 2000ATK / 0DEF Toxic Fangs -WIND- Lvl4 [Fiend/Effect] This card cannot be Special Summoned. You can Tribute this card: Target 1 Face-Up monster your Opponent controls; Send "Toxic" monsters from your deck to your Graveyard equal to the level of the targeted monster. 1700ATK / 0DEF Toxic Seaforge -WIND- Lvl4 [Fiend/Effect] During the End Phase of the turn this card is Normal Summoned or Flip Summoned: Banish it. If the Opponent declares a Direct Attack: You can Banish 1 "Toxic" monster in your Graveyard; Special Summon this card(from your hand). 2100ATK / 0DEF Toxic Replica -WIND- Lvl4 [Fiend/Effect] If this card battles an Opponent's monster: Destroy both this card and the Opponent's monster at the end of the Damage Step; Inflict 1000 damage to your Opponent. The following effect cannot be activated the turn this card is sent to the Graveyard. You can Banish 1 "Toxic" monster in your Graveyard: Special Summon this card(from your Graveyard). If you Banished a "Toxic Replica" in this way, this card gains 800 ATK. 1000ATK / 0DEF Toxic Sludge-Beast -WIND- Rank 4 [Fiend/Effect] 5 level 4 monsters. Once per turn: Detach an Xyz Material from this card; Inflict 200 damage to your Opponent for each card in your Graveyard. If the Opponent activates the effect of a Spell or Trap card, you can Banish 1 "Toxic" monsters in your Graveyard then detach 1 Xyz Material from this card: Negate the activation and effect of that card; Destroy it. 3500ATK / 3000DEF Toxic Monolith -WIND- Rank 4 [Fiend/Effect] 5 level 4 monsters. When this card is Xyz Summoned: Send up to 3 cards from your deck to your Graveyard. Once per turn you can target 1 "Toxic" monster in your Graveyard: Detach 1 Xyz Material from this card; Special Summon that target. You can detach 3 Xyz Materials from this card: Destroy all non-"Toxic" cards on the field. If the Opponent Summons a monster: Inflict 1000 damage to your Opponent. 2800ATK / 4000DEF Number 5: Toxic Rain Cloud -WIND- Rank 4 [Fiend/Xyz/Effect] 3 level 4 monsters. All Battle Damage done to the controller of this card from battles involving this card is 0. If this card battles an Opponent's monster, you can detach 1 Xyz Material monster: Inflict damage to your Opponent equal to the ATK of the Opponent's monster. At that time, this card is not destroyed as a result of battle. If this card is destroyed by your Opponent's card(either by battle or card effect) while it has no Xyz Materials: Inflict 1500 damage to your Opponent. 0ATK / 0DEF Toxic Restoration -Spell- Activate only if you have 3 or more "Toxic" monsters in your Graveyard and control no monsters. Banish all "Toxic" monsters in your Graveyard: Draw 3 cards. Toxic Meltdown -Spell- Activate by paying 2000 Life Points while you control no monsters. The Opponent draws 2 cards. Send the top-half of cards of your deck to your Graveyard. During the turn you activate this effect, you cannot Summon, Set, or Activate any cards. During the End Phase of the turn in which you activated this effect, Banish all non-"Toxic" cards in your Graveyard. Toxic Leak -Spell- Special Summon 1 "Toxic" monster from your hand. During the End Phase of the turn, destroy the Summoned monster. Then, send 1 "Toxic" monster from your deck to your Graveyard with the same name as the Summoned monster. Toxic Splash -Quick-Play Spell- Target 1 Face-Up "Toxic" monster you control, and 1 card your Opponent controls: Destroy the targets. Toxic Reactor -Trap- Target 1 of your Banished "Toxic" monsters: Special Summon it. Toxic Lock-Up -Trap- Activate only if the Opponent's Life Points are at least 1000 lower then yours: Add to your hand 1 "Toxic" monster from your Deck. Then, you can target 1 Face-Up Attack Position monster on the field: Change it to Defense Position. Toxic Gas -Trap- Discard 1 "Toxic" monster OR Banish 1 "Toxic" monster in your Graveyard: Return 1 Face-Up card on the field to the top of it's owner's deck. If you discarded a monster with this effect: Inflict 1000 damage to your Opponent. Link to comment
Toffee. Posted February 11, 2012 Author Report Share Posted February 11, 2012 Bump + Slight update Link to comment
Bahamut - Envoy of the End Posted February 11, 2012 Report Share Posted February 11, 2012 Scientist: very unique. Well done for making something I haven't seen before. Making them WIND instead of obvious choice of DARK is also cool. Think the OCG would be 'Trigger: Action; Special Summon this card from your Graveyard. You cannot activate this effect during the turn this card was sent from your Deck to the Graveyard.' Think Sludge Beast is pretty awesome, Monolith not so much. Link to comment
Toffee. Posted February 11, 2012 Author Report Share Posted February 11, 2012 [quote name='Verz Bahamut' timestamp='1328938876' post='5810047'] Scientist: very unique. Well done for making something I haven't seen before.[/quote] Yea, Scientist is just crazy. [quote name='Verz Bahamut' timestamp='1328938876' post='5810047']Making them WIND instead of obvious choice of DARK is also cool.[/quote] If these were DARK, they would be overpowered. [quote name='Verz Bahamut' timestamp='1328938876' post='5810047']Monolith not so much.[/quote] Felt like re-working Monolith. I had the wrong approach to him at first, since hes basically a walking nuclear power plant. Link to comment
Toffee. Posted February 14, 2012 Author Report Share Posted February 14, 2012 Added a few things + a random Number monster. Oh, and Bump btw.... Link to comment
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