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Aggro's Gishki Support+


Agro

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Cause I like one-upping Shard sometimes.

Gishki Shark
WATER / Level 8
[ Fish / Ritual / Effect ]
This card can be Special Summoned from the Graveyard by a card effect controlled by this card's owner even if it has not been properly Ritual Summoned yet. When this card battles: Destroy 1 Spell or Trap card on the field and draw 1 card.
ATK / 2900 DEF / 1500

Gishki Horn
WATER / Level 4
[ Sea Serpent / Effect ]
Once per turn: You can target 1 "Gishki" card in your Graveyard and place it on the top of your Deck. If this card destroys a monster as a result of battle: Draw 1 card.
ATK / 1900 DEF / 1000

Gishki Soul
WATER / Level 1
[ Sea Serpent / Tuner ]
You can reveal this card in your hand to target 1 "Gishki" Ritual Monster and 1 "Gishki" Ritual Spell in your Graveyard. You can send this card and other "Gishki" monsters from your hand or side of the field to the Graveyard who's total level equals the Level of that Ritual Monster and Special Summon it from the Graveyard. Then you can return the targeted Spell card to your Deck. The effect of "Gishk Soul" can only be activated by each player once per duel.
ATK / 0 DEF / 0

Gishki Uprising
Spell
Add 1 Level 4 or lower "Gishki" monster with 1000 or less DEF from your Deck or Graveyard to your hand.

Deepsea Chains
Trap / Continuous
You can activate this card when an Opponent's card effect is activated while you control a "Gishki" monster: If it is an Effect Monster effect, target that effect monster; negate the effects of the card and it must remain face-up on the field, the target of this effect cannot attack or change its battle position. If that card is destroyed, destroy this card. When this card is removed from the field, destroy the targeted card and Draw 1 card.

Alright, thoughts?

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Gishki Soul doesn't need to be a tuner. That part just seemed random. Also, say "selected "Gishki" Ritual Spell" instead of "1 "Gishki" Ritual Spell" since there would then be no point in selecting that spell other than just for being a condition. Other than that, you did well.

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[quote]Gishki Shark
WATER / Level 8
[ Fish / Ritual / Effect ]
This card can be Special Summoned from the Graveyard by a card effect controlled by this card's owner even if it has not been properly Ritual Summoned yet. When this card battles: Destroy 1 Spell or Trap card on the field and draw 1 card.
ATK / 2900 DEF / 1500[/quote]
Is this lacking the whole "Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card." lore? Besides that, I'd say make it either solely because the benefit of drawing might overpower it slightly.

[quote]Gishki Horn
WATER / Level 4
[ Sea Serpent / Effect ]
Once per turn: You can target 1 "Gishki" card in your Graveyard and place it on the top of your Deck. If this card destroys a monster as a result of battle: Draw 1 card.
ATK / 1900 DEF / 1000[/quote]Nice Gishki returning effect. Powerful beatstick, but maybe adding the draw effect unbalanced it slightly? Not sure; what I asm sure of though is that I adore 1900 beatsticks! Interesting suggestiong: Why not have it's effect selectable after it's Normal Summon? That would both make this card as equally versatile as well as making it interesting and a fun little beatstick that would, IMO, almost make it as a Staple without overpowering it.

[quote]Gishki Soul
WATER / Level 1
[ Sea Serpent / Tuner ]
You can reveal this card in your hand to target 1 "Gishki" Ritual Monster and 1 "Gishki" Ritual Spell in your Graveyard. You can send this card and other "Gishki" monsters from your hand or side of the field to the Graveyard who's total level equals the Level of that Ritual Monster and Special Summon it from the Graveyard. Then you can return the targeted Spell card to your Deck. The effect of "Gishk Soul" can only be activated by each player once per duel.
ATK / 0 DEF / 0[/quote]A nice piece of back-up equipment, it could, if officially released, really make the difference in Gishki decks who're falling behind or getting a slow start.

[quote]Gishki Uprising
Spell
Add 1 Level 4 or lower WATER monster with 1000 or less DEF from your Deck or Graveyard to your hand.[/quote] A very versatile WATER support, I like it!

[quote]Deepsea Chains
Trap / Continuous
You can activate this card when an Opponent's card effect is activated while you control a "Gishki" monster: If it is an Effect Monster effect, target that effect monster; negate the effects of the card and it must remain face-up on the field, the target of this effect cannot attack or change its battle position. If that card is destroyed, destroy this card. When this card is removed from the field, destroy the targeted card and Draw 1 card.[/quote]Considering it only targets effect monster, here's an OCG Fix:
[i]You can activate this card when an Opponent's monster effect is activated while you control a "Gishki" monster: Target that effect monster; negate the effects of the card. As long as this card remains face-up on the field: the target of this effect cannot attack or change its battle position. If the targeted monster is destroyed, destroy this card. When this card is removed from the field, destroy the targeted card and Draw 1 card.[/i]
I can see why owners would want to destroy this card! A nice little trap, very devastating if used properly.


I wish Konami would look at your cards and use them, they are, all, actually very good.

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[quote name='::Kyng::' timestamp='1328905817' post='5808794']
Is this lacking the whole "Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card." lore? Besides that, I'd say make it either solely because the benefit of drawing might overpower it slightly.

[b]I've already explained that Ritual Monsters aren't required to say that.[/b]

Nice Gishki returning effect. Powerful beatstick, but maybe adding the draw effect unbalanced it slightly? Not sure; what I asm sure of though is that I adore 1900 beatsticks! Interesting suggestiong: Why not have it's effect selectable after it's Normal Summon? That would both make this card as equally versatile as well as making it interesting and a fun little beatstick that would, IMO, almost make it as a Staple without overpowering it.

[b]Maybe, but I'd rather Stratos it and make it any way it's summoned.[/b]

A nice piece of back-up equipment, it could, if officially released, really make the difference in Gishki decks who're falling behind or getting a slow start.

[b]Probably, though I shoul force it to have its effects negated.[/b]

A very versatile WATER support, I like it!

[b]And by versatile, you mean Broken. Edited.[/b]

Considering it only targets effect monster, here's an OCG Fix:
[i]You can activate this card when an Opponent's monster effect is activated while you control a "Gishki" monster: Target that effect monster; negate the effects of the card. As long as this card remains face-up on the field: the target of this effect cannot attack or change its battle position. If the targeted monster is destroyed, destroy this card. When this card is removed from the field, destroy the targeted card and Draw 1 card.[/i]
I can see why owners would want to destroy this card! A nice little trap, very devastating if used properly.

[b]It targets more than Effect Monsters :\ It targets any cards that have effects. :\[/b]

I wish Konami would look at your cards and use them, they are, all, actually very good.
[/quote][b]Most of the time, I guess. Thanks for the comments.[/b]

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