The Dark Knight Posted February 6, 2012 Report Share Posted February 6, 2012 ...well tough s*** because I made some turtles! Turtle Defensor |WATER|*3|Reptile/Effect|900/2100| When this card is flipped face-up, draw 1 card. When this card is sent to the Graveyard, banish 1 WATER-attribute monster in your hand and draw 2 cards. Turtle Oppugnator |WATER|*4|Reptile/Effect|2100/900| When this card is Normal Summoned, send 1 WATER-attribute monster from your hand to the Graveyard or this card is destroyed. Destroy this card during the End Phase of the turn it was Summoned. Turtle Medium |WATER|*6|Reptile/Effect|0/0| You can Special Summon this card from your hand by banishing 2 WATER-attribute monsters in your Graveyard. Once per turn, you can banish or discard 1 WATER-attribute monster from your respective Graveyard or hand to draw 1 card. If this card would be destroyed by your opponent (battle or card effect), you can banish 2 WATER-attribute monsters from either your Graveyard or your hand to draw 2 cards. Turtle Scrutator |WATER|*1|Reptile/Effect|300/1100| When this card is sent to the Graveyard or banished, you can discard 1 WATER-attribute monster in your hand and select 1 monster in your deck with ATK less than the ATK of the discarded monster and add that card to your hand. Scrutator's Gift |Spell/Normal| Add 1 card from your deck to your hand that has a card effect that allows you to either draw from your deck or search your deck. You cannot Summon the turn you activate this card. Aquatic Pretender |Spell/Quickplay| Until the End Phase of the turn you activate this card, all cards in your hand are treated as WATER-attribute monster cards. Link to comment
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