Agro Posted January 31, 2012 Report Share Posted January 31, 2012 So I've basically started doing 5 cards instead of my random stuff, since that's what Konami seems to be doing with new Decks. 3 Monsters including a boss. A new spell and a new trap. The goal: make whatever archetype I can as competetive as possible while only making 5 cards. Junk Emperor FIRE / Level 9 [ Warrior / Synchro / Effect ] "Junk Synchron" + 1 or more non-Tuner "Junk" or "Synchron" Monsters When this card is Synchro Summoned: Banish 1 card on the field. Once per turn: You can discard 1 "Synchron" or "Junk" monster; return 1 card on the field to the hand OR destroy 1 card on the field. ATK / 3000 DEF / 2000 Synchron Recruiter EARTH / Level 2 [ Machine / Effect ] During the Main Phase of a turn when a "Synchron" or "Junk monster was Special Summoned to your side of the field: You can banish this card from your side of the field or Graveyard; Special Summon 1 Level 4 or lower "Synchron" or "Junk" monster from your Deck in face-up defense mode. The effect of "Synchron Recruiter" can only be activated once per duel. ATK / 0 DEF / 200 Synchron Collective DARK / Level 3 [ Warrior / Effect ] If a "Synchron" monster is Normal or Special Summoned: You can Special Summon this card from the Hand or Graveyard. If this card is Special Summoned this way, banish it when it leaves the field. If this card is used as Synchro Material for a Synchro Summon, you can treat it as Level 4. This card cannot be used as Synchro Material except for the Synchro Summon of a Synchro monster that specifically names a "Synchron" monster as one of its materials. ATK / 1000 DEF / 800 Junk Retrieval Spell Add 1 "Junk" monster from your Deck or Graveyard to your hand. Synchron Rejection Trap / Counter If you control a Synchro Monster that names a "Synchron" monster as Synchro material: You can negate the activation of a Spell or Trap card and destroy it. Link to comment
FindingTheEverlight Posted January 31, 2012 Report Share Posted January 31, 2012 Hmmm, very well thought out. Though, I think you could make collective a tuner, because his effect works from the graveyard as well as the field. That's the only thing I could really think of. Link to comment
Agro Posted January 31, 2012 Author Report Share Posted January 31, 2012 [quote name='Finding The Everlight' timestamp='1327991103' post='5791305'] Hmmm, very well thought out. Though, I think you could make collective a tuner, because his effect works from the graveyard as well as the field. That's the only thing I could really think of. [/quote]Collector's meant for Quickdraw... you know... for Emperor > Link to comment
FindingTheEverlight Posted January 31, 2012 Report Share Posted January 31, 2012 Makes sense, but even making out a tuner would make it make universal. Ydg? Link to comment
Agro Posted January 31, 2012 Author Report Share Posted January 31, 2012 [quote name='Finding The Everlight' timestamp='1327991859' post='5791319'] Makes sense, but even making out a tuner would make it make universal. Ydg? [/quote]Junk Synchron. Unknown Synchron. Quickdraw Synchron. No one would use another one. Link to comment
FindingTheEverlight Posted January 31, 2012 Report Share Posted January 31, 2012 I guess so. I never use Junks or Synchrons, so I guess I'm not the best to judge on it. Link to comment
Agro Posted January 31, 2012 Author Report Share Posted January 31, 2012 [quote name='Finding The Everlight' timestamp='1327992383' post='5791332'] I guess so. I never use Junks or Synchrons, so I guess I'm not the best to judge on it. [/quote]If you did, you only used Junk Synchron and Quickdraw Synchron. The rest are pretty bad, but these could make a few better. Link to comment
Agro Posted January 31, 2012 Author Report Share Posted January 31, 2012 Bump to the top Link to comment
Kyng's Old Account Posted January 31, 2012 Report Share Posted January 31, 2012 Hey Slushy! I'll give each and everyone a review for you, if that's okay! [quote]Junk Emperor FIRE / Level 9 [ Warrior / Synchro / Effect ] "Junk Synchron" + 1 or more "Junk" or "Synchron" Monsters When this card is Synchro Summoned: Banish 1 card on the field. Once per turn: You can discard 1 "Synchron" or "Junk" monster; return 1 card on the field to the hand OR destroy 1 card on the field. ATK / 3000 DEF / 2000[/quote] A nice "Junk" trump IMO. I like the effect and it's balanced. If I was being picky I'd ask for at least 2. I was confused by the requirements; can this card use Tuners for it's non-Tuners? [quote]Synchron Recruiter EARTH / Level 2 [ Machine / Effect ] When a "Synchron" monster is Special Summoned (including this card) while this card is on your side of the field or in the Graveyard: Special Summon 1 Level 4 or lower "Synchron" or "Junk" monster from your Deck in face-up defense mode. The effect of "Synchron Recruiter" can only be activated once per duel. ATK / 0 DEF / 200[/quote] As soon as I read the effect I was saying "ABUSE!!!!". As soon as I saw "once per duel" I simply nodded and thought "Cool effect, bro." [quote]Synchron Collective DARK / Level 3 [ Warrior / Effect ] If a "Synchron" monster is Normal or Special Summoned: You can Special Summon this card from the Hand or Graveyard. If this card is Special Summoned this way, banish it when it leaves the field. If this card is used as Synchro Material for a Synchro Summon, you can treat it as Level 4. ATK / 1000 DEF / 800[/quote] I'm not as content with this one solely because of it's last effect. I'd rather somewhat limit it to a degree because it's, IMO, too abusive. Maybe restrict it to Synchro's that need Synchrons? Besides that I like it. [quote]Junk Retrieval Spell Add 1 "Junk" monster from your Deck or Graveyard to your hand.[/quote] Simple, no hate. [quote]Synchron Rejection Trap / Continuous Once per turn, while you control a Synchro Monster that names a "Synchron" monster as Synchro material: You can negate the activation of a Spell or Trap card and destroy it. I'm thinking of making Rejection into a counter trap.[/quote] I agree, I think having it as Continous is perhaps pushing it a bit.[hr]I think you've made some nice support Slushy! Link to comment
Agro Posted January 31, 2012 Author Report Share Posted January 31, 2012 [quote name='::Kyng::' timestamp='1328039539' post='5792032'] Hey Slushy! I'll give each and everyone a review for you, if that's okay! [b]This is why you're my favorite![/b] A nice "Junk" trump IMO. I like the effect and it's balanced. If I was being picky I'd ask for at least 2. I was confused by the requirements; can this card use Tuners for it's non-Tuners? [b]The way it's worded, yes, and while it's not supposed too, doesn't that sound just dandy? 8D[/b] As soon as I read the effect I was saying "ABUSE!!!!". As soon as I saw "once per duel" I simply nodded and thought "Cool effect, bro." [b]Yesh[/b] I'm not as content with this one solely because of it's last effect. I'd rather somewhat limit it to a degree because it's, IMO, too abusive. Maybe restrict it to Synchro's that need Synchrons? Besides that I like it. [b]I'll change it so that it needs to be used towards an Synchro Monster that needs a Synchron (was that what you were saying?) Be glad I didn't give it 500 ATK 8D[/b] Simple, no hate. [b]8D[/b] I agree, I think having it as Continous is perhaps pushing it a bit. [b]*edits*[/b] I think you've made some nice support Slushy! [/quote]<3 u, Yogurt. :3 Link to comment
Kyng's Old Account Posted January 31, 2012 Report Share Posted January 31, 2012 Lovely ammendments, love you too Slushy! :3 Link to comment
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