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[quote name='Relius Clover' timestamp='1330096207' post='5837602']
Not exaaaaaactly =o

I was saying GOGOGO JUNK DESTROYER in Watcher's Chat... But he didn't see and went Scrap Drag
[/quote]Did it matter though? Musakani Magatama was there in either case. :\

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[quote name='Yuuichirou' timestamp='1330111076' post='5837808']
Is there any other good EARTH HEROs? Other than clayman and wildheart...
I wanna add Dian to my masked hero thing... but those guys kinda suck :3
[/quote]Honestly, if you plan on using a deck using Dian, you should make a deck dedicated to its use. Also, you don't even need EARTH heroes, just good EARTH monsters. Though therein lies your problem :\

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[quote name='Wraith' timestamp='1330111284' post='5837815']
Honestly, if you plan on using a deck using Dian, you should make a deck dedicated to its use. Also, you don't even need EARTH heroes, just good EARTH monsters. Though therein lies your problem :\
[/quote]I was making a deck that plays all four of the masked HEROs... and I thought Mask Change states it has to be a HERO :o

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[quote name='Yuuichirou' timestamp='1330111417' post='5837819']
I was making a deck that plays all four of the masked HEROs... and I thought Mask Change states it has to be a HERO :o
[/quote]And you'd be running Elemental HERO Gaia, which is actually pretty perfect for setting Dian up.

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[quote name='Wraith' timestamp='1330111519' post='5837822']
And you'd be running Elemental HERO Gaia, which is actually pretty perfect for setting Dian up.
[/quote]

If your only way to get out Daian or whatever it's called is Gaia, then you're wasting space with running Daian.

Masked Heroes are bad in general. Acid + Mask Change is merely a 1-card-tech and it shouldn't be run any higher than that because it ruins the consistency which should be one of the biggest reasons to run Heroes in the first.

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[quote name='Ζ-ONE' timestamp='1330112781' post='5837852']
Speaking of heroes:

[img]http://i.imgur.com/ii1H1.jpg[/img]

Yeah I guess there are some ones that aren't necessary like Wildheart, so can anyone place any suggestions?
[/quote]

You're running too many Oceans. And Wildheart is terrible.

Your monster lineup should look more like this:

1 Stratos
2 Alius
2 Voltic
1 Ocean
1 Ice Edge
1 Heat/Bubbleman
3 hand traps (Personally I'd say 2 Veiler and 1 C)

This is ofc assuming for Fusion Gate builds.

You'll also want 1 Terraforming, it adds consistency and it becomes discard fodder for Super poly at worst.

Since you're running Gate, you can lose all the Sparks and Hero Blasts and replace them with better cards, like Fiendish Chain and staples.

Also, FuFu is bad in Heroes.

Adoration and Neos Knight are terrible, lose them both. So is Emeral in this deck, lose that too.

You can then find space for another Escu, Nova Master and Draco-Equeste (Or a third Escu, or Vision Hero Trinity if you opt to use Safe Zone which I'll explain next).

If you still have space leftover, run Safe Zone. Safe Zone's obvious pros should be obvious, but in Heroes it becomes ridiculously good, especially with Ocean. Ocean + Safe Zone essentially means Stratos every turn, since you keep getting it back.

I might've missed something, but yeah your build is far from optimal.

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[quote name='Evil Tristan' timestamp='1330113773' post='5837878']


You're running too many Oceans. And Wildheart is terrible.

[b]I know. I guess I could minimize the Oceans.[/b]

Your monster lineup should look more like this:

1 Stratos
2 Alius
2 Voltic
1 Ocean
1 Ice Edge
1 Heat/Bubbleman
3 hand traps (Personally I'd say 2 Veiler and 1 C)

This is ofc assuming for Fusion Gate builds.

You'll also want 1 Terraforming, it adds consistency and it becomes discard fodder for Super poly at worst.

[b]Well that will at least be a definite add in.[/b]

Since you're running Gate, you can lose all the Sparks and Hero Blasts and replace them with better cards, like Fiendish Chain and staples.

Also, FuFu is bad in Heroes.

Adoration and Neos Knight are terrible, lose them both. So is Emeral in this deck, lose that too.

You can then find space for another Escu, Nova Master and Draco-Equeste (Or a third Escu, or Vision Hero Trinity if you opt to use Safe Zone which I'll explain next).

If you still have space leftover, run Safe Zone. Safe Zone's obvious pros should be obvious, but in Heroes it becomes ridiculously good, especially with Ocean. Ocean + Safe Zone essentially means Stratos every turn, since you keep getting it back.

I might've missed something, but yeah your build is far from optimal.
[/quote]

Well the point of it was an Alius build but I guess I can incorporate a Fusion Gate build as well. I have to change some things before I can make further additions.

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[quote name='Ζ-ONE' timestamp='1330114066' post='5837882']
Well the point of it was an Alius build but I guess I can incorporate a Fusion Gate build as well. I have to change some things before I can make further additions.
[/quote]

If you focus on Alius, you don't run Gate.

Gemini and Gate are two entirely different builds.

[spoiler=Gate.dek][img]http://i.imgur.com/VN3fW.jpg[/img][/spoiler]

[spoiler=Alius.dek][img]http://i.imgur.com/Uq8hG.jpg[/img][/spoiler]

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[quote name='Evil Tristan' timestamp='1330113292' post='5837866']
If your only way to get out Daian or whatever it's called is Gaia, then you're wasting space with running Daian.

Masked Heroes are bad in general. Acid + Mask Change is merely a 1-card-tech and it shouldn't be run any higher than that because it ruins the consistency which should be one of the biggest reasons to run Heroes in the first.
[/quote]Heroes are consistent?

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[quote name='Wraith' timestamp='1330115156' post='5837917']
Heroes are consistent?
[/quote]

Nah. 4 cards to search Stratos definitely isn't consistent.

Seriously, they're one of the most consistent decks at doing what they do. Problem is they're beaten by Wind-Ups almost every time, and Inzektors demolish non-Drain builds.

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[quote name='Evil Tristan' timestamp='1330115334' post='5837923'] Nah. 4 cards to search Stratos definitely isn't consistent. Seriously, they're one of the most consistent decks at doing what they do. Problem is they're beaten by Wind-Ups almost every time, and Inzektors demolish non-Drain builds. [/quote]So they're consistent at searching their searcher. Okay.

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[quote name='Wraith' timestamp='1330116068' post='5837946']
So they're consistent at searching their searcher. Okay.
[/quote]
Searchign the searcher thins the deck. Then you can search other stuff with the other 3 search spells plus the searcher. You can easily thin the deck by 4-5 without even trying, and be set up for what you want, in a sense.

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[quote name='Relius Clover' timestamp='1330116167' post='5837948']
Searchign the searcher thins the deck. Then you can search other stuff with the other 3 search spells plus the searcher. You can easily thin the deck by 4-5 without even trying, and be set up for what you want, in a sense.
[/quote]Set up for... the problem I always see with Heroes is that if they run out of resources, which they can do rather easily, they have problems. :\

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