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YCM Dueling Network Reloaded [OCG Only Tourney Announced]


Agro

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[quote name='Wraith' timestamp='1328575248' post='5801159']
*holds up shotgun*

Whomever sings is getting booted.
[/quote]

But I don't want the boot! *smells dirty boot*

OT: Would anyone give me some recommendations on what to take out from here? I need to draw more mill engines.

[img]http://i.imgur.com/pSi8H.jpg[/img]

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[quote name='Evil Tristan' timestamp='1328576146' post='5801210']
Your deck's trying to do too many things. Simply put.

Decide 1 goal, for a deck like that, and go with that, it makes space a lot easier to manage.

If you're going for Vayu, go for PoC Norealas with Grephers/Armageddon Knights/Magical Merchant along with triple Dark Eruption as the spells.
[/quote]

Well, the Blackwings are side things I need to manage. Arma Knight/Dark Grepher I may consider. But I am relying on heavy milling and recycling to the Dark Eruptions won't cut it.

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[quote name='Ζ-ONE' timestamp='1328576326' post='5801216']
Well, the Blackwings are side things I need to manage. Arma Knight/Dark Grepher I may consider. But I am relying on heavy milling and recycling to the Dark Eruptions won't cut it.
[/quote]

Then what on bloody Earth are you trying to do with the deck? At the moment it's just a clusterfuck, for lack of a better term.

[quote name='Sploosh' timestamp='1328576434' post='5801224']
honestly, I don't see why you need Monster Reincarnation, but that may just be me

The best way to use Magical Merchant is, still, I think King of Skull Servants or something, but I could be wrong
[/quote]

Best Magical Merchant builds are Phantom Vayu, Rekindling Quasar and arguably Insect Mash.

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[quote name='Sploosh' timestamp='1328576434' post='5801224']
honestly, I don't see why you need Monster Reincarnation, but that may just be me

The best way to use Magical Merchant is, still, I think King of Skull Servants or something, but I could be wrong
[/quote]

Nah that's definitely separate. I guess there are a lot of cards I could take out. And some other great additions?

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[quote name='Evil Tristan' timestamp='1328576477' post='5801226']

Best Magical Merchant builds are Phantom Vayu, Rekindling Quasar and arguably Insect Mash.
[/quote]
..oh

wll that actually makes sense

...actually, Vayu makes LOTS of sense

As does Quasar with all the freakin monsters that can revive themselves and a spell that can revive a f*ckload of monsters

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[quote name='Evil Tristan' timestamp='1328576693' post='5801247']
I suggest listening to me on every one.
[/quote]Now I disagree.

[quote name='Ζ-ONE' timestamp='1328576712' post='5801248']
Dude I can do that in 10 seconds flat. Not to worry. And that was what I was suggesting in the first place.
[/quote]Then do it already.

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2 Armageddon Knight
2 Grepher
3 Vayu
3 Sirocco
3 Norlearas
2 Necro Gardna
1 Plaguespreader
3 Phantom of Chaos
1 DAD
3 Magical Merchant
2 D-HERO Malicious
2 Dark Creator
1 Glow-Up
1 Dandy
1 Spore
1 Zephyros
1 BLS-EOTB
1 Gorz
2 Tragoedia
2 Veiler/Maxx C

3 Dark Eruption

Rough draft that reaches 40 cards nicely.

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[quote name='Evil Tristan' timestamp='1328576912' post='5801267']
2 Armageddon Knight
2 Grepher
3 Vayu
3 Sirocco
3 Norlearas
2 Necro Gardna
1 Plaguespreader
3 Phantom of Chaos
1 DAD
3 Magical Merchant
2 D-HERO Malicious
2 Dark Creator
1 Glow-Up
1 Dandy
1 Spore
1 Zephyros
1 BLS-EOTB
1 Gorz
2 Tragoedia
2 Veiler/Maxx C

3 Dark Eruption

Rough draft that reaches 40 cards nicely.
[/quote]
That DOES sound a heck of a lot neater

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