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TF2-Centric Lavals, just for laughs


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Laval Trans -FIRE-
Lvl1
[Rock/Effect]
Once per turn: Target 1 Face-Up "Laval" monster you control; The level of this card becomes the same as the target monster, until the End Phase. If this card attacks a Face-Down Defense Position monster, destroy that monster immediatly, with this card's effect, without applying damage calculation. You can only control 1 Face-Up "Laval Trans".
500ATK / 200DEF

Laval Atomic -FIRE-
Lvl3
[Warrior/Tuner]
If you Special Summoned a FIRE monster, except "Laval Atomic", you can Special Summon this card(from your hand). Once per turn: Target 1 Face-Up Attack Position monster your Opponent controls: Change it to Defense Position. If you have at least 3 "Laval" monsters in your Graveyard, and control 1 other "Laval" monster: You can Banish this card; Draw 2 cards.
1300ATK / 200DEF

Laval Bellows -FIRE-
Lvl4
[Pyro/Tuner]
During your Main Phase: You can Return this Face-Up card to your hand. Once per turn: Target 1 Face-Up "Laval" monster on the field, except this card; The target gains 300 ATK for each "Laval" monster in your Graveyard. If you activate this effect, this card cannot attack this turn. If this card is destroyed, Banish it.
1600ATK / 200DEF

Laval Spin-Barrel -FIRE-
Lvl4
[Pyro/Effect]
When this card is Summoned: You can send any number of "Laval" monsters from your hand to the Graveyard: The Opponent takes 300 damage for each card sent to the Graveyard with this effect. During the End Phase of the turn in which you sent 2 or more "Laval" monsters with this effect: Add to your hand(from your Deck) 1 "Laval" monster. Then, send 1 "Laval" monster from your deck to your Graveyard.
1800ATK / 200DEF

Laval Rocketeer -FIRE-
Lvl6
[Warrior/Effect]
If a FIRE monster destroyed an Opponent's monster as a result of battle, while you have at least 3 "Laval" monsters in your Graveyard, you can Special Summon this card(from your hand). If this card was Summoned in this way: Destroy 1 Spell or Trap card on the field.
2000ATK / 200DEF

Laval Long Range -FIRE-
Lvl5
[Pyro/Effect]
Once per turn: Banish 1 other "Laval" monster you control: Target 1 monster on the Opponent's side of the field OR 1 card in his/her hand; Send the target to the Graveyard. If this card is destroyed by your Opponent's card(either by battle, or card effect), while you have at least 2 "Laval" monsters in your Banished Zone: Draw 1 card.
1900ATK / 200DEF

Laval Defenses -FIRE-
Lvl2
[Rock/Effect]
If you control a Face-Up "Laval Gunner", you can Special Summon this card(from your hand). When this card is Summoned, inflict 500 damage to your Opponent. Each time your Opponent Summons a monster: Inflict 300 damage to your Opponent.
500ATK / 200DEF

Laval Fists -FIRE-
Lvl8
[Warrior/Effect]
If you have at least 1 "Laval Cannoneer", "Laval Gunner", "Laval Phlogis", "Laval Trans", "Laval Atomic", "Laval Bellows", "Laval Spin-Barrel", "Laval Rocketeer", and "Laval Long Range" in your Graveyard: You can Special Summon this card(from your hand) OR Banish 1 FIRE monster in your hand: Special Summon this card(from your deck). If this card declares an attack, the Opponent cannot activate Spell or Trap cards until the End Phase. You can only control 1 Face-Up "Laval Fists".
3000ATK / 3000DEF

Laval Re-Stock -Spell-
Add to your hand 1 "Laval Cannoneer", "Laval Gunner", "Laval Phlogis", "Laval Trans", "Laval Atomic", "Laval Bellows", "Laval Spin-Barrel", "Laval Rocketeer", or "Laval Long Range" from your deck.

Laval Refinery -Spell-
Banish 2 "Laval" monsters in your Graveyard with Different names: Target 1 monster on the field; Banish that target. You can only activate 1 "Laval Refinery" per turn.

Laval Decor -Trap-
Activate when your Opponent declares an attack: Draw 1 card for every 4 "Laval" monsters in your Graveyard. Then, send 1 card from the top of your deck to the Graveyard.

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Oh surprise surprise. EVERY Fire monster made on this site has to have 200 DEF now. How did I predict that before I clicked the thread? :rolleyes:

Oh no wait there is one with DEF...

[quote]Laval Fists -FIRE-
Lvl8
[Warrior/Effect]
If you have at least 1 "Laval Cannoneer", "Laval Gunner", "Laval Phlogis", "Laval Trans", "Laval Atomic", "Laval Bellows", "Laval Spin-Barrel", "Laval Rocketeer", and "Laval Long Range" in your Graveyard: You can Special Summon this card(from your hand), OR, Banish 1 FIRE monster in your hand: Special Summon this card(from your deck). If this card declares an attack, the Opponent cannot activate Spell or Trap cards until the End Phase. You can only control 1 Face-Up "Laval Fists".
3000ATK / 3000DEF[/quote]

....

....

....

Wut?

I'm sorry, any FIRE monster in hand = A 3000K beater with Gear Golem effect.

Please tell me I'm reading that wrong and you need all those monsters in the Grave for that effect. I'm sure I must be, it's a really good if it is. Just all the comma's and colon's make it look like two seperate effects.

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[quote name='Verz Bahamut' timestamp='1327744766' post='5785171']
Please tell me I'm reading that wrong and you need all those monsters in the Grave for that effect. I'm sure I must be, it's a really good if it is. Just all the comma's and colon's make it look like two seperate effects.[/quote]
Fists is basically [url=http://wiki.teamfortress.com/wiki/Saxton_Hale]Saxton Hale[/url].
And his effect reads, or at least I tried to make it that way with the new OCG:
[quote]If you have at least 1 copy of [whole Laval team here] you can freely Special Summon it from your hand, OR you can Banish a FIRE monster in your hand to Special Summon it from the deck. [Ancient Gear effect goes here]. You can only control 1 Face-Up "Laval Fists".[/quote]
So I appologize if the text for it is a little ridiculous. And yes, you can still Normal Summon or Set it.

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[quote name='Armadilloz' timestamp='1327778701' post='5785783']
Fists is basically [url="http://wiki.teamfortress.com/wiki/Saxton_Hale"]Saxton Hale[/url].
And his effect reads, or at least I tried to make it that way with the new OCG:

So I appologize if the text for it is a little ridiculous. And yes, you can still Normal Summon or Set it.
[/quote]

That's cool. I think if you removed the comma's on either side of the OR it might look less confusing.

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