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Camo Hunter -EARTH-
Lvl4
[Beast-Warrior/Effect]
Once per turn: Add to your hand 1 "Camo" Spell or Trap card(from your Deck); Send 1 card from your hand to the Graveyard. If this card is destroyed by your Opponent's card(either by battle or card effect): Inflict 500 damage to your Opponent.
1600ATK / 800DEF

Camo Panther -EARTH-
Lvl4
[Beast/Effect]
If this card destroys an Opponent's monster as a result of battle: Inflict 500 damage to your Opponent. Then, Select and activate 1 of the following:
•Add to your hand 1 "Camo" Spell or Trap card(from your Deck).
•Send to your Graveyard 1 "Camo" Spell or Trap card(from your hand or Deck).
1800ATK / 1000DEF

Camo Peacock -EARTH-
Lvl4
[Beast-Warrior/Effect]
If a "Camo" monster you control is selected as an attack target: You can send 1 "Camo" card from your hand to the Graveyard: Negate the attack; Inflict 500 damage to your Opponent.
1500ATK / 1500DEF

Camo Meleon -EARTH-
Lvl4
[Beast/Effect]
Once per turn, this card cannot be destroyed as a result of battle. If the Opponent Special Summons a monster, while you control a "Camo" monster, you can send this card from your hand to the Graveyard and target the Summoned monster: Inflict damage to your Opponent equal to the DEF of the Summoned monster.
1000ATK / 1000DEF

Camo Sniper -EARTH-
Lvl4
[Beast/Effect]
Once per turn you can target 1 monster your Opponent controls: Inflict 400 damage to your Opponent, X the level of the target monster; Send 1 "Camo" Spell or Trap card from your deck to your Graveyard. If you cannot, destroy this card. During the turn you activated this effect, this card cannot attack the turn.
1100ATK / 1400DEF

Camo Tank -EARTH-
Lvl4
[Machine/Effect]
Once per turn: Inflict 800 damage to your Opponent. If this card is destroyed as a result of battle: Add to your hand 1 "Camo" monster(from your Deck). Then, if the Opponent controls 2 or more monsters, add to your hand 1 "Camo" Spell or Trap card(from your Deck).
1300ATK / 1700DEF

Camo Wagon -EARTH-
Lvl4
[Machine/Effect]
Once per turn: You can Tribute 1 other "Camo" monster you control; Add to your hand(from your Graveyard) 1 "Camo" Spell or Trap card. During the End Phase of the turn this effect was activated, add to your hand 1 "Camo" monster(from your Deck) with the same name as the Tributed monster. When this card is removed from the field: Inflict 500 damage to your Opponent.
1400ATK / 1400DEF

Camo Panzer -EARTH-
Rank 4
[Machine/Effect]
2 or more level 4 monsters.
If this card declares an attack, the Opponent cannot activate Spell or Trap cards until the End of the Damage Step. Once per turn: Detach 1 Xyz Material monster from this card; Inflict 300 damage to your Opponent for each card in his/her hand. You can Tribute this card: The Opponent takes 500 damage for each Xyz Material monster on this card; Draw 1 card for every 2 "Camo" Materials you detached in this way.
2400ATK / 2000DEF

Camo Forest -Field Spell-
Once per turn: Place 1 Camo Counter on all Face-Up "Camo" monsters you control. If a "Camo" monster would be destroyed, remove a Camo Counter instead. If this card is destroyed by a card effect: Inflict 1000 damage to your Opponent.

Camo Grenade -Quick-Play Spell-
Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard: Inflict 1000 damage to your Opponent. Only 1 "Camo Grenade" can be activated per turn.

Camo Position -Spell-
Target 1 Face-Up "Camo" monster you control: Add to your hand 1 "Camo" monster(from your Deck) with the same name as the target monster.

Hidden Camo Bomb -Spell-
Activate by Tributing 1 "Camo" monster you control, while the Opponent controls at least 1 monster: Inflict 200 damage to your Opponent for each "Camo" card in your Graveyard. Draw 1 card.

Camo Mines -Trap-
Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard when your Opponent Summons a monster: Target the monster; Change it's Battle Position, and apply the appropriate effect, based on that monster's position:
•Attack Position: Your Opponent takes damage equal to it's ATK.
•Defense Position: Your Opponent takes damage equal to it's DEF.

Camo Net -Trap-
Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard: Target 1 monster your Opponent controls; Return it to the hand. The Opponent can negate this effect if they pay 1500 Life Points.

Camo Trip-Wire -Counter Trap-
Activate if you control a Face-Up "Camo" monster when your Opponent activates the effect of a Spell or Trap card: Negate the activation and effect of that card and return it to the top of your Opponent's deck; Inflict 800 damage to your Opponent.

Camo Leaves -Trap-
Activate only if your control a Face-Up "Camo" monster: Your Opponent cannot declare an attack this turn; Inflict 100 damage to your Opponent for each "Camo" card in your Graveyard.

Camo Tactics -Trap-
Draw 1 card for each "Camo" monster you control: Inflict 500 damage to your Opponent.

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