Toffee. Posted January 26, 2012 Report Share Posted January 26, 2012 Camo Hunter -EARTH- Lvl4 [Beast-Warrior/Effect] Once per turn: Add to your hand 1 "Camo" Spell or Trap card(from your Deck); Send 1 card from your hand to the Graveyard. If this card is destroyed by your Opponent's card(either by battle or card effect): Inflict 500 damage to your Opponent. 1600ATK / 800DEF Camo Panther -EARTH- Lvl4 [Beast/Effect] If this card destroys an Opponent's monster as a result of battle: Inflict 500 damage to your Opponent. Then, Select and activate 1 of the following: •Add to your hand 1 "Camo" Spell or Trap card(from your Deck). •Send to your Graveyard 1 "Camo" Spell or Trap card(from your hand or Deck). 1800ATK / 1000DEF Camo Peacock -EARTH- Lvl4 [Beast-Warrior/Effect] If a "Camo" monster you control is selected as an attack target: You can send 1 "Camo" card from your hand to the Graveyard: Negate the attack; Inflict 500 damage to your Opponent. 1500ATK / 1500DEF Camo Meleon -EARTH- Lvl4 [Beast/Effect] Once per turn, this card cannot be destroyed as a result of battle. If the Opponent Special Summons a monster, while you control a "Camo" monster, you can send this card from your hand to the Graveyard and target the Summoned monster: Inflict damage to your Opponent equal to the DEF of the Summoned monster. 1000ATK / 1000DEF Camo Sniper -EARTH- Lvl4 [Beast/Effect] Once per turn you can target 1 monster your Opponent controls: Inflict 400 damage to your Opponent, X the level of the target monster; Send 1 "Camo" Spell or Trap card from your deck to your Graveyard. If you cannot, destroy this card. During the turn you activated this effect, this card cannot attack the turn. 1100ATK / 1400DEF Camo Tank -EARTH- Lvl4 [Machine/Effect] Once per turn: Inflict 800 damage to your Opponent. If this card is destroyed as a result of battle: Add to your hand 1 "Camo" monster(from your Deck). Then, if the Opponent controls 2 or more monsters, add to your hand 1 "Camo" Spell or Trap card(from your Deck). 1300ATK / 1700DEF Camo Wagon -EARTH- Lvl4 [Machine/Effect] Once per turn: You can Tribute 1 other "Camo" monster you control; Add to your hand(from your Graveyard) 1 "Camo" Spell or Trap card. During the End Phase of the turn this effect was activated, add to your hand 1 "Camo" monster(from your Deck) with the same name as the Tributed monster. When this card is removed from the field: Inflict 500 damage to your Opponent. 1400ATK / 1400DEF Camo Panzer -EARTH- Rank 4 [Machine/Effect] 2 or more level 4 monsters. If this card declares an attack, the Opponent cannot activate Spell or Trap cards until the End of the Damage Step. Once per turn: Detach 1 Xyz Material monster from this card; Inflict 300 damage to your Opponent for each card in his/her hand. You can Tribute this card: The Opponent takes 500 damage for each Xyz Material monster on this card; Draw 1 card for every 2 "Camo" Materials you detached in this way. 2400ATK / 2000DEF Camo Forest -Field Spell- Once per turn: Place 1 Camo Counter on all Face-Up "Camo" monsters you control. If a "Camo" monster would be destroyed, remove a Camo Counter instead. If this card is destroyed by a card effect: Inflict 1000 damage to your Opponent. Camo Grenade -Quick-Play Spell- Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard: Inflict 1000 damage to your Opponent. Only 1 "Camo Grenade" can be activated per turn. Camo Position -Spell- Target 1 Face-Up "Camo" monster you control: Add to your hand 1 "Camo" monster(from your Deck) with the same name as the target monster. Hidden Camo Bomb -Spell- Activate by Tributing 1 "Camo" monster you control, while the Opponent controls at least 1 monster: Inflict 200 damage to your Opponent for each "Camo" card in your Graveyard. Draw 1 card. Camo Mines -Trap- Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard when your Opponent Summons a monster: Target the monster; Change it's Battle Position, and apply the appropriate effect, based on that monster's position: •Attack Position: Your Opponent takes damage equal to it's ATK. •Defense Position: Your Opponent takes damage equal to it's DEF. Camo Net -Trap- Activate if you control a Face-Up "Camo" monster and/or have 2 or more "Camo" monsters in your Graveyard: Target 1 monster your Opponent controls; Return it to the hand. The Opponent can negate this effect if they pay 1500 Life Points. Camo Trip-Wire -Counter Trap- Activate if you control a Face-Up "Camo" monster when your Opponent activates the effect of a Spell or Trap card: Negate the activation and effect of that card and return it to the top of your Opponent's deck; Inflict 800 damage to your Opponent. Camo Leaves -Trap- Activate only if your control a Face-Up "Camo" monster: Your Opponent cannot declare an attack this turn; Inflict 100 damage to your Opponent for each "Camo" card in your Graveyard. Camo Tactics -Trap- Draw 1 card for each "Camo" monster you control: Inflict 500 damage to your Opponent. Link to comment
Toffee. Posted February 2, 2012 Author Report Share Posted February 2, 2012 Mind if I bump this? Link to comment
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