seattleite Posted January 22, 2012 Report Share Posted January 22, 2012 Swagger Power Field Spell Card Monsters cannot be removed from the field the turn they are Summoned (including being overlaid and placed in a Spell/Trap card zone). This has dual uses: For slower decks, you can set up combos. And against faster decks, wreck their smaller monsters before they can be used in a Synchro or Xyz summon. Would lurv your comments. Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]This would completely ruin you too. And if you made it opponent only, that would be too broken. Either way, would decimate meta.[/b][/color] Link to comment
seattleite Posted January 22, 2012 Author Report Share Posted January 22, 2012 [quote name='N.E.M.E.S.I.S.' timestamp='1327200163' post='5775131'] [color=#000066][b]Either way, would decimate meta.[/b][/color] [/quote] That's what I was going for Thanks for your comment. Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]Decimating meta is right now, nearly decimating whole game. Too much... :/[/b][/color] Link to comment
AsianGuy1137 Posted January 22, 2012 Report Share Posted January 22, 2012 Since when did people assume that people always remove their monsters like meta decks? Skill Drain Rock Stun FTW! Although you should clarify if it includes removal effects from opponent's cards. Otherwise it renders torrential and bth useless Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]Because all good decks either get their bosses out, Sync, or Xyz ASAP. So this is stupid.[/b][/color] Link to comment
seattleite Posted January 22, 2012 Author Report Share Posted January 22, 2012 [quote name='AsianGuy1137' timestamp='1327200881' post='5775145'] Since when did people assume that people always remove their monsters like meta decks? Skill Drain Rock Stun FTW! [/quote] err, you'll have to spell it out for me >< I thought i covered all outs with "removed from the field" (but I guess the correct OCG is "leave the field") @ NEMESIS - I made a good card that has a big impact on people's playing style (in a good way). What's stupid about it? Link to comment
AsianGuy1137 Posted January 22, 2012 Report Share Posted January 22, 2012 Again... Since whe did people assume that a good deck HAS to SS all the effing time? They're only good because of the cards they have. Same would apply for this case. Also, I'm confident my nonmeta deck can wreck yours easy Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]Uh huh...... Sure...... I would run you over or you would ragequit >_> Jeez, meta is about SS'ing like no tomorrow.[/b] [b]@Seattlite: I meant no offense. Just that this card has a too big impact on current meta[/b][/color] Link to comment
AsianGuy1137 Posted January 22, 2012 Report Share Posted January 22, 2012 Alright bro come at me. Same name on DN. Contact me whenever Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]Not gonna waste time on a noob >_> Why do people assume just because a deck's non-meta, it can run over meta?[/b][/color] Link to comment
AsianGuy1137 Posted January 22, 2012 Report Share Posted January 22, 2012 Why do you assume I'm a noob because I don't want to run Inzektor, Plants, Rabbit or whatever deck that tries to gain advantage with cheap cards? When did people assume that not using meta made you a noob? Nonmeta decks have the advantage of being able to predict what the meta deck can do while the meta doesn't have an alternative if it's main strategy is shutdown. The ONLY difference is that meta decks run cheap cards that net you ridiculous pluses for the semblance of consistency. If you don't want to waste your time, it's all fine - I'd be saving time to duel good players that actually value not running main metadecks Link to comment
Astolfo Posted January 22, 2012 Report Share Posted January 22, 2012 [color=#000066][b]Jeez. Cheap, good cards=good You insist on running weird non-meta, less good cards. >_> And I know non-meta can be good, but it takes creativity and skill, which you seem to be lacking[/b] [b]Now, spamfest over.[/b][/color] Link to comment
Bringerofcake Posted January 22, 2012 Report Share Posted January 22, 2012 This DOES shut down a lot of higher tier decks, but it also shuts down a lot of lower tier'd ones as well. The ones that benefit it benefit greatly, whereas the ones that suffer suffer greatly. Not to mention that you have an invincible whateveryousummon for one turn, and that having an invincible monster can easily recur. Idk, I think that this radically alters the game too much to be a fair card. Link to comment
TCG warrior Posted January 22, 2012 Report Share Posted January 22, 2012 The problem with non-meta is that even with the skill and creativity, you still have a hard time defeating meta decks. And what konami is doing right now is making the new archtypes (inzektors, evols, holy marks etc.) too strong that non-meta requires way too much skill to defeat meta decks. Back to topic, this card removes some decks from the meta, but a lot of other meta-decks stay where they are (mostly six samurai, inzektors and a bit dark world). It does give some non-meta decks to become meta, but it ruins it for most non-meta decks. Link to comment
Agro Posted January 22, 2012 Report Share Posted January 22, 2012 This is bad card design, unfortunately. It's a nice idea to try to slow down the game, but it's essentially a "help a few types of deck and ruin all the others" type of card. It's bad for the game itself. Link to comment
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