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I win. Lock.


Northern Sage

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[center]Both Comments - Ratings are in the spoilers... [spoiler='Card A'][/center]
[center]•As long as this card remains face-up on the field: Gemini Monsters cannot be destroyed by battle. Neither player can Set Monsters. [b]Skylie's Notes: [/b][i]Beat stick gemini monster with with the abitlity to protect itself and other gemini monsters. Yet you still have to Summon it then use 2 more cards to activate its effect...[/i] [i]I find it somewhat balanced...[/i][/center]

[center][i]Creativity: .5/1 [/i][/center]
[center][i]OCG: .8/1 [/i][/center]
[center][i]Balance: .7/1 [/i][/center]
[center][i]Playability: .7/10 [/i][/center]
[center][i]Picture: .6/1 [/i][/center]
[center][i]Total = [/i][b][i].67/1 = 68% = (D+)[/i][/b] [/spoiler][/center]

[center][spoiler='Card B'] [b]Skylie's Notes: [/b][/center]
[center]Level 4 1800 Attack Monster[/center]
[center]1st: Un-Normal Gemini Condition: Nice Touch[/center]
[center]2nd: Missing number, but assuming its (1 Spell or Trap).[/center]
[center]3rd: Applying another effect within effect: Nice touch...[/center]
[center]4th: Spell Card effect: Good Effect, decent playablitiy, kind of like Gold Sarcophagus, only waiting 1 turn instead and etc.[/center]
[center]5th: Trap Effect: Is a little harsh for allowing them to gain 1000 Life Points, but anyhow, I'd go with 500, but not sure....[/center]

[center]Creativity: .7/1[/center]
[center]OCG: .7/1[/center]
[center]Balance: .7/1[/center]
[center]Playability: .8/10[/center]
[center]Picture: .7/1[/center]
[center]Total = [b].72/1 = 72% = (/C) [/b][/center]
[center][/spoiler][/center]
[center]Just barely made it through, geesh, both good cards, but in the end, card B wins...[/center]

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