Mecha Love Posted January 10, 2012 Report Share Posted January 10, 2012 [IMG]http://i41.tinypic.com/106d8ae.png[/IMG] Yeah, I'm still new. Don't be too harsh DX A lot of the time I was messing around with lightning and smudging, dunno how it works out tbh, so let's get your advice ;D Please ignore the obvious line at the top Otherwise, CnC! Link to comment Share on other sites More sharing options...
.Rai Posted January 10, 2012 Report Share Posted January 10, 2012 Instead of keeping the background of a stock, putting something like a rocky texture over it, or some sort of space scene, works well. Especially darker ones. Then, you can smudge on that, so it looks more natural. Basically, replace the background with something less realistic, I guess. Up the Jitter settings of your smudging. Link to comment Share on other sites More sharing options...
Mecha Love Posted January 10, 2012 Author Report Share Posted January 10, 2012 [quote name='.Rai' timestamp='1326222487' post='5757811'] Instead of keeping the background of a stock, putting something like a rocky texture over it, or some sort of space scene, works well. Especially darker ones. Then, you can smudge on that, so it looks more natural. Basically, replace the background with something less realistic, I guess. Up the Jitter settings of your smudging. [/quote] Jitter, ok. Will do. There is actually a nebulae behind, not obvious enough? Link to comment Share on other sites More sharing options...
.Rai Posted January 10, 2012 Report Share Posted January 10, 2012 I can see, but it looks dark. Like you've literally just put it on a lower opacity. Change the mode to Screen preferably and lower the opacity to about 75%, 80%. Then get used to erasing the bits you don't like. Link to comment Share on other sites More sharing options...
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