+Jono Posted January 4, 2012 Report Share Posted January 4, 2012 First thing I've posted here for a few years haha, my first attempt at a smudge tag. Yep I know I oversharpened lmao. CnC is very, very welcome, thanks! [center][img]http://fc02.deviantart.net/fs71/f/2011/292/9/e/_flow_by_heyitsjono-d4damsl.png[/img][/center] Link to comment Share on other sites More sharing options...
Night Posted January 4, 2012 Report Share Posted January 4, 2012 I do partially remember you as enigma. The smudge is very bland and generic, the blue and magenta speckles really make it stand out, you should have continued that concept and removed the pink layer set to addition. The text doesn't work in this since it provides a double focal, but even more so because it ruins the flow, ironically. You could have also went the extra mile to add some sort of depth to it. all in all a good first piece (guessing this is your first in a while) And welcome back, I hope you stick around for a while, a lot of changes are currently being planned for this section. Link to comment Share on other sites More sharing options...
+Jono Posted January 4, 2012 Author Report Share Posted January 4, 2012 [quote name=''Nw' timestamp='1325681214' post='5747641'] I do partially remember you as enigma. The smudge is very bland and generic, the blue and magenta speckles really make it stand out, you should have continued that concept and removed the pink layer set to addition. The text doesn't work in this since it provides a double focal, but even more so because it ruins the flow, ironically. You could have also went the extra mile to add some sort of depth to it. all in all a good first piece (guessing this is your first in a while) And welcome back, I hope you stick around for a while, a lot of changes are currently being planned for this section. [/quote] Really? Haha, were you always Nw? Just curious, what do you mean by generic and bland? How can I improve on it, make it more interesting? Or is that what continuing with the blue/magenta concept would have done? Ahh, I'll keep that in mind. So for smudge tags like this would it be best not to have text at all? And depth, d'you mean dodging and burning? Sorry 'bout all the questions, I'm eager to learn. I haven't had anyone tell me what's wrong with things for a while now haha. But yeah, this and the tag my avatar comes from are my only two tags for ages. After I left, I took a break from Photoshop, then started to move more towards typography based designs and large posters and banners, too big to post here I fear, as they'd stretch the page unless I stuck them in a spoiler. But now I'm looking to revisit tags and what better place to learn, I thought, than the forum that got me inspired to start learning Photoshop in the first place. So here I am! I'll be around looking to pick up tips and learn new techniques and hopefully improve my overall skills in Photoshop, so yeah I'm looking forward to it. Link to comment Share on other sites More sharing options...
Night Posted January 4, 2012 Report Share Posted January 4, 2012 I know you were a ycm artist from the past simply because of your eager to learn, Haha. Art, and improving meant more back then I suppose. I was previously NightWalker, and I forget what I was before that, haha. What I mean by generic and bland is that it has nothing really captivating, nothing that leaves a viewer in awe, now obviously this is not always an easy task but a piece should always be somewhat interesting. http://i388.photobucket.com/albums/oo329/eddy_photo/Tag/ryuverticalv3.png I don't mean to take away from your piece but this is an excellent example of what one can achieve with a smudged piece. (by Pochy of PR) You can see how he has a consistent style but keeps it interesting by using different strokes when he smudges. You can have text, but If you're new to smudging you shouldn't use text because when smudging, you should focus on flow before anything else. Text, while it doesn't always distract the eye, you shouldn't use it while still new to the smudge style. By depth I mean how involved a tag is, how much it draws the viewers in. This could be tied in to how "realistic" a piece looks. When adding depth you should try to imagine a world that a viewer could enter. I realize it doesn't make much sense but if I were to explain it I would end up making a complete depth tutorial (which doesn't sound like a bad idea). I don't mean to advertise my own art on your thread either but: http://i882.photobucket.com/albums/ac28/Amirzmom/NewStylin.png You can see how the piece creates an atmosphere and a world that is apparent to the viewer. To compare to your piece, there is no atmosphere, no world to enter. I hope that clears it up a bit, haha. Oh and I truly have no problem with questions, this post took about 30 minutes of my time, but I'm completely fine with it because I actually believe that you will use this information, and that to me is never a waste of time. It's been a while since I've had someone who is truly interested in being taught. Because of this you will succeed. If you have any questions, do not hesitate to ask. Link to comment Share on other sites More sharing options...
+Jono Posted January 6, 2012 Author Report Share Posted January 6, 2012 I guess :\ I was browsing the Showcase section yesterday and there aren't nearly as many tags being posted now-a-days. Ahh right haha. Ohhh, I get it. So different strokes and brushes can make it more interesting? Ah, I see where you're coming from, I'll continue trying smudge tags and hold off on the text for now. I think I understand but I'm still a little confused on the topic of depth and the different ways you can go about achieving it. I read that Basics Tutorial and I know dodge/burning or blurring the background is a way to achieve it but apparently there are others? Hmm but yeah that all makes sense, I need to work on the realism of a piece and making a world or situation. Thank you for all this it's a real help to me and yep I'll be sure to use it hahaha. I'll keep at it and hopefully improve! Link to comment Share on other sites More sharing options...
Twenty-five Zero Oh-oh Posted January 6, 2012 Report Share Posted January 6, 2012 Sharpness ftw! Anyhow, try integrating the render into the bg more (color-wise). Also, I'm not a fan of the purple brushing(?) light thing. Link to comment Share on other sites More sharing options...
~Energy Posted January 7, 2012 Report Share Posted January 7, 2012 Nice attractive tag there. The text would work better closer to the focal if you were to keep it. I would have liked it better if the smudging didn't go over the girls arm like it does. Also the blue in the lower right seems out of place since it is the only blue and far from the focal. Still very nice. Link to comment Share on other sites More sharing options...
+Jono Posted January 8, 2012 Author Report Share Posted January 8, 2012 [quote name='Twenty-five Zero Oh-oh' timestamp='1325882892' post='5751369'] Sharpness ftw! Anyhow, try integrating the render into the bg more (color-wise). Also, I'm not a fan of the purple brushing(?) light thing. [/quote] Hahaha, thanks for the tips. Yep, I realise how crap the purple looks now, I'll leave it out next time! [quote name='~Energy' timestamp='1325939975' post='5752370'] Nice attractive tag there. The text would work better closer to the focal if you were to keep it. I would have liked it better if the smudging didn't go over the girls arm like it does. Also the blue in the lower right seems out of place since it is the only blue and far from the focal. Still very nice. [/quote] Thanks for the feedback. I think I'll leave text out for now till I get more experienced, but thanks! Ahh yeah, I was attempting to blend the render more by that. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.