NeoRWBY65 Posted December 22, 2011 Report Share Posted December 22, 2011 Just a thought that came to me while I was preparing to go to bed Holo Virus Continuous Trap During each of your standby phases, put 1 counter on this card. For every counter on this card, monsters on your opponent's side of the field gain 100 ATK. You can remove counters from this card to destroy one of your opponent's monsters whose level is equal to the number of counters you removed and inflict damage to your opponent equal to the DEF of the destroyed monster. Infected Holographic Dragon LIGHT Level 4 Dragon/Effect When you put a Counter on a face up "Holo Virus", put one counter on this card. For every counter on this card, it gains 100 ATK. You can remove one counter from this card to allow it to attack again. ATK 1600/DEF 0 Link to comment
NeoRWBY65 Posted December 23, 2011 Author Report Share Posted December 23, 2011 is this balanced? or does it need to be worked on? Link to comment
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