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MegaMan X - iOS


OmegaWave

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Well, it's common knowledge that Capcom doesn't have any original ideas for sequels beyond adding more to it, especially Megaman. But wow, pulling a Squeenix and porting an old game with new graphics and an Easy Mode to a new system is...a waste of money. When Squeenix ports Final Fantasy 1 & 2, they make it look better, but make it lose more of it's classic value and difficulty. Here, Capcom took an easy game, made it ugly and choppy, and added an easy mode and the option of buying the upgrades over searching for them.

Why would you put an Easy Mode into a game where Bospider and Sigma are the only hard parts of the game?

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