Not-so-Radiant Arin Posted December 16, 2011 Report Share Posted December 16, 2011 [spoiler='Monster Cards'] [color=#ff8c00]|Matador Chevalier|0|SOTH|Beast-Warrior/Gemini/Effect|Fire|4||1500|500|This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field: You can Normal Summon it to have it be treated as an Effect Monster with this effect: This card cannot be destroyed in battle. If this card attacks a monster with higher ATK, this monster gains ATK equal to the difference + 100 during the Damage Step only.|[/color] [color=#ff8c00]|Jacket Spectre|0|SOTH|Spellcaster/Effect|Dark|5||1800|1800|If this card is sent from the hand to the Graveyard: Take control of 1 monster your opponent controls until the End Phase.|[/color] [color=#ff8c00]|Red-Spotted Leopard|0|SOTH|Beast/Effect|Earth|4||1400|600|This card can attack your opponent directly. When it does so using this effect: Any Battle Damage it inflicts to your opponent is halved. Increase this card's ATK by 200 for each Beast-Type monster on your side of the field.|[/color] [color=#ff8c00]|Onehundredupman|0|SOTH|Warrior/Effect|Earth|4||?|0|This card's ATK is always 100 more than the highest monster on the field (except Onehundredupman).|[/color] [color=#ff8c00]|Noble Fighter|0|SOTH|Warrior/Effect|Light|4||1700|1500|If this card attacks an opponent's monster: It gains 300 ATK during the Damage Step only.|[/color] [color=#ff8c00]|The Killer Chef|0|SOTH|Beast/Effect|Earth|5||2000|1400|Once per turn, if you control no other monsters: You can Banish 2 cards in your Graveyard to send 1 card in your opponent's hand to the Graveyard.|[/color] [color=#ff8c00]|Xyz Hedgehog|0|SOTH|Beast/Effect|Earth|2||1000|500|If you control 2 or more face-up monsters of the same Level while this card is in your Graveyard: You can Special Summon it. Then, this card's Level becomes the Level of one face-up monster on your side of the field.|[/color] [color=#ff8c00]|Goblin Legion|0|SOTH|Beast-Warrior/Effect|Earth|5||2600|0|If you control a face-up "Goblin" monster: You can Normal Summon this card without a Tribute. This card inflicts Piercing Battle Damage. After this card attacks: Switch it to Defense Position.|[/color] [color=#ff8c00]|Ritual Foregoer|0|SOTH|Spellcaster/Effect|Dark|1||300|300|By discarding this card from your hand: add 1 Ritual Spell Card from your Deck to your hand. You cannot Special Summon a monster the turn this effect is activated.|[/color] [color=#ff8c00]|Ritual Retriever|0|SOTH|Spellcaster/Effect|Dark|1||300|300|By discarding this card from your hand: add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon a monster the turn this effect is activated.|[/color] [color=#ff8c00]|Red Hornet|0|SOTH|Insect/Effect|Earth|4||1400|1100|When this card is Normal or Flip Summoned: Add 1 "Yellow Hornet" from your Deck to your hand.|[/color] [color=#ff8c00]|Yellow Hornet|0|SOTH|Insect/Effect|Earth|4||1300|1200|When this card is Normal or Flip Summoned: Add 1 "Blue Hornet" from your Deck to your hand.|[/color] [color=#ff8c00]|Blue Hornet|0|SOTH|Insect/Effect|Earth|4||1500|1000|When this card is Normal or Flip Summoned: Add 1 "Red Hornet" from your Deck to your hand.|[/color] [color=#ff8c00]|Rainbow Hornet|0|SOTH|Insect/Effect|Earth|4||1600|1600|You can Special Summon this card (from your hand) by Banishing 1 "Red Hornet", "Yellow Hornet", and "Blue Hornet" from your hand, field or Graveyard. Once per turn; by discarding 2 Monster Cards from your hand: Special Summon 1 Banished Insect-Type monster.|[/color] [color=#ff8c00]|Sakura Windflower|0|SOTH|Spellcaster/Effect|Wind|3||1300|1500|This card is unaffected by Trap Cards. By Tributing this card plus 1 other Spellcaster monster you control: Special Summon 1 "Sakura, Mistress of Flowers" from your Graveyard.|[/color] [color=#ff8c00]|Sakura, Mistress of Flowers|0|SOTH|Spellcaster/Effect|Wind|6||2400|1900|Cannot be Normal Summoned or Set. Must first be Special Summoned by the effect of "Sakura Windflower". Once per turn, by discarding 1 Spellcaster-Type monster from your hand: Place 1 "Flower Counter" on this card. By Removing 2 "Flower Counters" on this card: Destroy up to 2 cards your opponent controls.|[/color] [color=#ff8c00]|Trap Veiler|0|SOTH|Spellcaster/Effect|Light|1||0|0|By sending this card from your hand to the Graveyard: Negate the activation of 1 Trap Card and destroy it.|[/color] [color=#ff8c00]|Spell Veiler|0|SOTH|Spellcaster/Effect|Light|1||0|0|By sending this card from your hand to the Graveyard: Negate the activation of 1 Spell Card and destroy it.|[/color] [color=#0000ff]|Sophia, the Hand of Guidance|0|SOTH|Fairy/Ritual/Effect|Light|6||2200|1400|Must first be Ritual Summoned with the Ritual Spell Card "Descending Light". Once per turn: You can send 1 LIGHT Fairy-Type monster from your hand or Deck to the Graveyard to Special Summon 1 Level 4 or lower LIGHT Fairy-Type monster from either player's Graveyard. That monster's effect is negated, and is Banished when it leaves the field.|[/color] [color=#0000ff]|Alicia, the Benevolent Guidance|0|SOTH|Fairy/Ritual/Effect|Light|8||2700|2100|Must first be Ritual Summoned with the Ritual Spell Card "Descending Light". Fairy-Type monsters you control cannot be targeted by card effects. If this card would be destroyed by a card effect: You can send 1 LIGHT Fairy-Type monster from your hand to the Graveyard to negate the destruction of this card.|[/color] [color=#ff8c00]|Winged-Beast Tamer|0|SOTH|Warrior/Effect|Earth|4||1700|1400|While this card is face-up on the field: Negate the effects of all Winged-Beast type monsters on the field.|[/color] [color=#ff8c00]|Light Breaker|0|SOTH|Spellcaster/Effect|Light|1||1000|0|During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the Graveyard to have that monster gain 1000 ATK until the End Phase. That monster also cannot be destroyed by battle.|[/color] [color=#ff8c00]|Earth Breaker|0|SOTH|Spellcaster/Effect|Earth|1||1000|0|During either player's Damage Step, when a face-up EARTH monster you control battles: You can send this card from your hand to the Graveyard to have that monster gain 1000 ATK until the End Phase. That monster also cannot be destroyed by battle.|[/color] [color=#ff8c00]|Crow Leaf - Angel Mist|0|SOTH|Winged Beast/Effect|Wind|4||1200|700|This card gains 400 ATK if it is the only "Crow Leaf" monster you control. If this card is used as Xyz Material for an Xyz Summon: You can add 1 "Crow Leaf" monster from your Deck to your hand, except "Crow Leaf - Angel Mist".|[/color] [color=#ff8c00]|Crow Leaf - Brave Hummingbird|0|SOTH|Winged Beast/Effect|Wind|5||1900|2200|If you control a face-Up "Crow Leaf" monster: You can Normal Summon this card without a Tribute. If you use this effect: This card's level is treated as 4. This card cannot be destroyed in battle by other Winged Beast-Type monsters on the field.|[/color] [color=#ff8c00]|Crow Leaf - Eagle Edge|0|SOTH|Winged Beast/Effect|Wind|4||1800|1500|Cannot be Normal Summoned or Set, except if you control a face-up "Crow Leaf" Xyz Monster. During the Damage Step when this card attacks: You can increase this card's ATK by 500 until the End Phase. If you use this effect: This card cannot attack until your next End Phase.|[/color] [color=#ff8c00]|Crow Leaf - Sharp Swallow|0|SOTH|Winged Beast/Effect|Wind|2||700|500|If this card is in your Graveyard while you control no monsters: You can Banish this card to Special Summon 2 Level 4 "Crow Leaf" monsters from your Graveyard.|[/color] [color=#ff8c00]|Katsumi of Guidance|0|SOTH|Fairy/Effect|Light|4||1400|1000|If you Ritual Summon a "Guidance" Ritual Monster: This card can be used as the entire Tribute. You can Discard this card to add 1 "Descending Light" from your Deck to your hand.|[/color] [color=#ff8c00]|Batista of Guidance|0|SOTH|Fairy/Effect|Light|4||1700|1000|When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a "Guidance" Ritual Monster or "Descending Light" among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order.|[/color] [color=#ff8c00]|Charred Warrior|0|SOTH|Pyro/Effect|Fire|4||1600|700|When this card is Normal Summoned: Send the top 2 cards of your Deck to the Graveyard. If there were Monster cards among them: This card gains 300 ATK for each Monster card sent until the End Phase.|[/color] [color=#ff8c00]|Swarm Bird|0|SOTH|Winged Beast/Effect|Wind|2||600|400|When this card is destroyed by a Trap Card or Effect Monster's effect and sent to the Graveyard: Inflict 500 points of damage to your opponent. You can then Special Summon 1 "Swarm Bird" from your Deck.|[/color] [color=#ff8c00]|Black Cat with Yellow Eyes|0|SOTH|Beast/Effect|Dark|3||1200|500|When this card is Summoned: Send 1 card your opponent controls to the Graveyard.|[/color] [color=#ff8c00]|Daedalus Warrior Angel Edge|0|SOTH|Warrior/Effect|Earth|4||1700|1100|When this card is Normal Summoned: You can Special Summon 1 "Daedalus Warrior Angel Edge" (from your hand).|[/color] [color=#ff8c00]|Daedalus Warrior Blaze Sword|0|SOTH|Warrior/Effect|Fire|4||1400|1000|During your Main Phase: You can discard up to 2 cards to increase this card's ATK by 300 for each card sent; this increase lasts until the End Phase.|[/color] [color=#ff8c00]|Daedalus Warrior Dreamblade|0|SOTH|Warrior/Effect|Earth|4||1900|1200|If this card destroys an opponent's monster in battle: You can Special Summon 1 Level 4 or lower "Daedalus" Monster from your hand. It cannot declare an attack this turn.|[/color] [color=#ff8c00]|Daedalus Warrior Grand Dame|0|SOTH|Warrior/Effect|Earth|2||700|400|When this card is Normal Summoned: You can send 1 "Daedalus" monster from your Deck, field, or hand to the Graveyard to have this card gain the same Level as the monster sent.|[/color] [color=#ff8c00]|Daedalus Warrior Luminous Elf|0|SOTH|Spellcaster/Effect|Earth|4||400|2200|When this card is Normal or Flip Summoned: Change it to Defense Position. Once, while this card is on the field: You can discard 1 Monster card; Special Summon 1 Level 4 monster from your Deck in face-up Defense Position.|[/color] [color=#ff8c00]|Daedalus Warrior Northern Gunslinger|0|SOTH|Warrior/Effect|Earth|4||2000|0|During each of your End Phases: Discard 1 card or destroy this monster.|[/color] [color=#ff8c00]|Daedalus Warrior Radial Sheath|0|SOTH|Warrior/Effect|Light|4||1600|1150|Once, while this card is on the field: You can Special Summon 1 Level 4 or lower "Daedalus" monster from your Graveyard in face-up Defense Position.|[/color] [color=#ff8c00]|Ice Chimera|0|SOTH|Beast/Effect|Water|1||1000|1000|During your Main Phase: Roll 1 six-sided die. Add the result of the roll to this card's Level. This effect lasts until the End Phase. This card cannot used as Synchro Material for a Synchro Summon.|[/color] [color=#ff8c00]|Tundra Explorer|0|SOTH|Beast-Warrior/Effect|Water|5||2200|1300|If a WATER monster you control is destroyed by battle or by a card effect: You can Special Summon this card (from your hand). As long as this card remains face-up on the field: WATER monsters cannot be destroyed by card effects.|[/color] [color=#ff8c00]|Gallant Rapier|0|SOTH|Warrior/Effect|Earth|4||1400|600|This card can attack your opponent directly. When it does so using this effect: Any Battle Damage it inflicts to your opponent is halved.|[/color] [color=#ff8c00]|Balance Jar|0|SOTH|Machine/Effect|Wind|1||300|300|By paying 500 Life Points: You can Special Summon 1 "Balance Jar" from your Deck or hand.|[/color] [color=#ff8c00]|Black Pixie|0|SOTH|Fairy/Effect|Dark|3||1400|0|When this card is Normal Summoned: Add 1 "Pixie" monster from your Deck to your hand, except "Black Pixie".|[/color] [color=#ff8c00]|Red Pixie|0|SOTH|Fairy/Effect|Fire|3||1200|900|When this card is Normal Summoned: Add 1 "Pixie" monster from your Deck to your hand, except "Red Pixie".|[/color] [color=#ff8c00]|Blue Pixie|0|SOTH|Fairy/Effect|Water|3||1100|1000|When this card is Normal or Special Summoned: You can Special Summon 1 "Pixie" monster from your hand, except "Blue Pixie".|[/color] [color=#ff8c00]|Green Pixie|0|SOTH|Fairy/Effect|Wind|3||1300|600|If this card is added from your Deck to your hand by the effect of a "Pixie" monster: You can Special Summon this card (from your hand).|[/color] [color=#ff8c00]|White Pixie|0|SOTH|Fairy/Effect|Light|3||1000|1000|If this card is added from your Deck to your hand by the effect of a "Pixie" monster: Gain 1000 Life Points and add 1 "Pixie" monster from your Deck to your hand, except "White Pixie".|[/color] [color=#990099]|Purple Pixie|0|SOTH|Fairy/Fusion/Effect|Fire|6||2400|1400|"Red Pixie" + "Blue Pixie" - Cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned: You can Banish 1 "Pixie" monster from your Graveyard to Special Summon 1 "Pixie" monster from your Graveyard.|[/color] [color=#990099]|Yellow Pixie|0|SOTH|Fairy/Fusion/Effect|Light|6||2300|1600|"Red Pixie" + "Green Pixie" - Cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned: You can add 1 "Pixie Dust" from your Graveyard to your hand.|[/color] [color=#990099]|Aqua Pixie|0|SOTH|Fairy/Fusion/Effect|Water|6||2500|1400|"Blue Pixie" + "Green Pixie" - Cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned: You can add 1 "Pixie" monster from your Deck to your hand.|[/color] [color=#990099]|Chaos Pixie|0|SOTH|Fairy/Fusion/Effect|Dark|8||2500|1800|"White Pixie" + "Black Pixie" - Cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned: Banish all other cards on the field. This card is unaffected by Trap Cards.|[/color] [color=#ff8c00]|Blackrock Warrior|0|SOTH|Rock/Effect|Fire|4||1900|400|If this card attacks: Your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.|[/color] [color=#ff8c00]|Blackrock Stoneholder|0|SOTH|Rock/Effect|Fire|5||2400|500|If this card attacks: Your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.|[/color] [color=#ff8c00]|Blazer Warrior|0|SOTH|Beast-Warrior/Effect|Fire|6||2200|1000|By Banishing 2 Beast-Warrior type monsters from your Graveyard: You can Special Summon this card (from your hand). Once per turn, you can Banish 1 Beast-Warrior Type monster from your Graveyard to draw 1 card. If that card is a Level 4 or lower Beast-Warrior Type monster: You can reveal it to your opponent to Special Summon it.|[/color] [color=#ff8c00]|Xyz Collector|0|SOTH|Machine/Effect|Light|1||0|0|Once per turn: You can change the Level of this card (from 1-5). When this card is used as Xyz Material for an Xyz Summon: Draw 1 card.| |Xyz Haunter|0|SOTH|Machine/Effect|Light|1||0|0|Once per turn: You can change the Level of this card (from 1-5). When this card is used as Xyz Material for an Xyz Summon: Your opponent cannot Special Summon while this card remains an Xyz Material on that monster.|[/color] [color=#2f4f4f]|Daedalus Warrior Dread Scythe|0|SOTH|Warrior/Xyz/Effect/Fusion|Dark|4||2100|0|2 Level 4 monsters. If this card battles: You can Detach 1 Xyz Material Monster to reduce this card's ATK by 300 until the End Phase to decrease your opponent's monster's ATK by 1000 until the End Phase. If this card is in face-up Defense Position: Detach 1 Xyz Material from this card during your End Phase. If you cannot: Destroy this card.|[/color] [color=#2f4f4f]|Crow Leaf - Graceful Robin|0|SOTH|Winged Beast/Xyz/Effect/Fusion|Wind|4||1200|1400|2 Level 4 "Crow Leaf" monsters. Once per turn, by Detaching 1 Xyz Material Monster: Shuffle 1 "Crow Leaf" monster from your hand back into the Deck to destroy 2 cards your opponent controls. This card cannot be destroyed in battle by other Winged-Beast Type monsters on the field.|[/color] [color=#2f4f4f]|Ultimate Hornet|0|SOTH|Insect/Xyz/Effect/Fusion|Earth|4||2000|1600|2 "Rainbow Hornet" monsters. Once per turn, by Detaching 1 Xyz Material Monster: Special Summon as many "Hornet" monsters as possible from your Banished Zone. The monsters Special Summoned by this effect have their ATK reduced to 0.|[/color] [color=#2f4f4f]|Immortal Calligraphist Haruka|0|SOTH|Psychic/Xyz/Effect/Fusion|Light|4||2300|1700|2 Level 4 Monsters. When this card attacks: Your opponent cannot activate Spell or Trap Cards until after the Damage Step. At the end of the Battle Phase in which this card declared an attack: Detach 1 Xyz Material from this card. If this card has no Xyz Material: It cannot attack your opponent directly.|[/color] [/spoiler] [spoiler='Spells and Traps'] [color=#008000]|City Lights|0|SOTH|Spell Card|Spell||Field|||Once per turn, you can Special Summon 1 monster with 1500 or less ATK from your Deck. It cannot declare an attack this turn and is destroyed during the End Phase.|[/color] [color=#008000]|City Lights|0|SOTH|Spell Card|Spell||Field|||Once per turn, you can Special Summon 1 monster with 1500 or less ATK from your Deck. It cannot declare an attack this turn and is destroyed during the End Phase.|[/color] [color=#008000]|Resplendence|0|SOTH|Spell Card|Spell|||||Special Summon 1 Level 6 or lower Fairy-Type monster from either player's Graveyard. It is destroyed during the End Phase.|[/color] [color=#008000]|Living Hope|0|SOTH|Spell Card|Spell|||||Send 1 Monster Card from your hand to the Graveyard. During your next Standby Phase: Add 1 Effect Monster from your Deck to your hand.|[/color] [color=#008000]|Thousand Star Hope|0|SOTH|Spell Card|Spell|||||Activate by Banishing 1 "Living Hope" from your Graveyard. Add 1 Effect Monster from your Deck to your hand.|[/color] [color=#008000]|Overlay Repairing|0|SOTH|Spell Card|Spell||Quick-Play|||Select 1 monster and 1 Xyz monster on your field that share the same Level/Rank. Overlay the selected monster with the Xyz Monster.|[/color] [color=#008000]|Pixie Dust|0|SOTH|Spell Card|Spell|||||Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon 1 "Pixie" Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.)|[/color] [color=#008000]|Solar Flare|0|SOTH|Spell Card|Spell|||||Discard 1 FIRE monster with 1000 or less ATK from your hand to the Graveyard to draw 2 cards.|[/color] [color=#008000]|Cards of Benevolence|0|SOTH|Spell Card|Spell|||||You can only activate this card if you have no other cards in your hand or on your field. Your opponent discards all cards in their hand. Then both players draw 3 cards.|[/color] [color=#008000]|Binding|0|SOTH|Spell Card|Spell|||||Select 1 card on your opponent's field. The selected card cannot be activated this turn. If the selected card is a Monster Card: Its effect is negated this turn.|[/color] [color=#008000]|Cosmos Tide|0|SOTH|Spell Card|Spell|||||Banish 1 "Daedalus" Monster from your Deck. During your next Standby Phase: Add the selected monster to your hand. The monster Summoned by this effect cannot be Synchro, Fusion, or Xyz Material (ever).|[/color] [color=#008000]|Weaving Reality|0|SOTH|Spell Card|Spell|||||Pay 800 Life Points. Look at your opponent's hand and select 1 Normal Spell Card from their hand. This card's effect becomes the selected Normal Spell's effect.|[/color] [color=#008000]|Last Forbidden Ritual|0|SOTH|Spell Card|Spell||Quick-Play|||You can activate this card from your hand during your opponent's Battle Phase if you control no cards. By paying 400 Life Points x the Level of 1 Ritual Monster in your hand: Special Summon that Ritual Monster. That monster is sent to the Graveyard during the End Phase.|[/color] [color=#008000]|Drop Down|0|SOTH|Spell Card|Spell||Quick-Play|||Activate only by paying 1200 Life Points when your opponent Summons a monster with 2000 or more ATK. Return that monster to the Deck.|[/color] [color=#008000]|Razor Wind|0|SOTH|Spell Card|Spell|||||Activate only if you control a face-up WIND monster. Destroy 2 Spell and Trap Cards on the field.|[/color] [color=#008000]|Descending Light|0|SOTH|Spell Card|Spell||Ritual|||This card is used to Ritual Summon a "Guidance" Ritual Monster. You must also Tribute monsters from your field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon. By returning this card from your Graveyard to your Deck: You can Special Summon 1 LIGHT Fairy-Type monster from your Graveyard. That monster's effect is negated, and is sent to the Graveyard during the End Phase.|[/color] [color=#008000]|Throwing off the Cliff|0|SOTH|Spell Card|Spell|||||Banish 1 Card from your Graveyard. During your 2nd Standby Phase after this card's activation: Place the selected Card on the top of your Deck. Then, Banish this card from your Graveyard.|[/color] [color=#008000]|Offerings of Repentance|0|SOTH|Spell Card|Spell|||||Banish 2 Monster cards in your Graveyard to send the top 2 cards of your opponent's Deck to the Graveyard.|[/color] [color=#008000]|Renaissance Reform|0|SOTH|Spell Card|Spell||Quick-Play|||Activate only during your opponent's Battle Phase if you control no monsters. Special Summon 1 Warrior-Type monster from your Graveyard. It is destroyed during the End Phase.|[/color] [color=#008000]|Stepping Stones|0|SOTH|Spell Card|Spell|||||Special Summon 1 Level 5 or lower Rock-Type monster from your Graveyard.|[/color] [color=#008000]|Day of Silence|0|SOTH|Spell Card|Spell|||||Both players Tribute the 1 monster on their side of the field with the least ATK. Damage both players take until your next End Phase is reduced to 0.|[/color] [color=#008000]|Dance of Blades|0|SOTH|Spell Card|Spell|||||Send 1 Normal Spell from your Deck to the Graveyard. The next time you draw this card: Destroy all Spell and Trap cards on the field, and inflict 1000 points of damage to both players for each card destroyed.|[/color] [color=#008000]|Assassination of the Baron|0|SOTH|Spell Card|Spell||Quick-Play|||Activate only when your opponent draws from their Deck outside of their Draw Phase. Destroy 1 monster on the field, then draw 1 card.|[/color] [color=#008000]|Poaching|0|SOTH|Spell Card|Spell||Quick-Play|||Your opponent draws 1 card, and then reveals 1 card in their hand, except the card they just drew.|[/color] [color=#008000]|D.D. Plane|0|SOTH|Spell Card|Spell||Field|||Cards that are sent to the Graveyard are Banished instead. When this card is destroyed or Banished, you can Special Summon 1 "D.D." monster from your Banished pile.|[/color] [color=#008000]|Fantasia|0|SOTH|Spell Card|Spell|||||Select 1 monster on your opponent's side of the field. Discard 1 card, then return the selected monster back to the Deck. Your opponent can discard 1 Normal Spell Card to negate this card's effect.|[/color] [color=#4b0082]|Caged In|0|SOTH|Trap Card|Trap|||||Activate only when you control a face-up "Crow Leaf" monster. Select one monster your opponent controls; for 2 of your turns, the selected monster cannot attack and cannot change positions.|[/color] [color=#4b0082]|Absent Without Leave|0|SOTH|Trap Card|Trap|||||Discard 1 card. Banish 1 face-up monster on the field.|[/color] [color=#4b0082]|Double Cross|0|SOTH|Trap Card|Trap||Counter|||Activate only when your opponent Normal Summons a monster. Take control of that monster until your End Phase.|[/color] [color=#4b0082]|Flash of Light|0|SOTH|Trap Card|Trap|||||Select 1 Level 4 or lower LIGHT monster from your Graveyard and add it to your hand. Then, destroy 1 face-up monster on the field with the same Level as the selected monster.|[/color] [color=#4b0082]|Irrelevant Clause|0|SOTH|Trap Card|Trap||Counter|||Activate only while you control a face-up Level 5 or higher monster. Negate the Special Summon of 1 of your opponent's monsters and destroy it.|[/color] [color=#4b0082]|Forced Agreement|0|SOTH|Trap Card|Trap||Continuous|||As long as this card remains on the field: Both players must discard 1 card from their hand before they conduct their Normal Draw during their Draw Phase.|[/color] [color=#4b0082]|Blackmail|0|SOTH|Trap Card|Trap|||||If this Set card is destroyed and sent to the Graveyard: Banish 2 random cards from your opponent's hand.|[/color] [color=#4b0082]|Consolation Prize|0|SOTH|Trap Card|Trap|||||Activate only after your opponent deals damage by a Direct Attack. Destroy the last monster that attacked, then you can Special Summon 1 Level 4 or lower monster from your hand. It is destroyed during the End Phase.|[/color] [color=#4b0082]|Staircase of Ascent|0|SOTH|Trap Card|Trap||Continuous|||The first time a LIGHT Attribute monster is destroyed by a card effect: Gain Life Points equal to that monster's ATK or DEF (whichever is higher).|[/color] [color=#4b0082]|Lockout|0|SOTH|Trap Card|Trap|||||This card stays on the field for 2 of your opponent's turns. During this time, all Level/Rank 4 and lower Effect Monsters on the field cannot declare an attack.|[/color] [color=#4b0082]|Unfair Wage|0|SOTH|Trap Card|Trap|||||Both players select the monster with the highest ATK in their hand and sends it to the Graveyard. If that player has no monsters in their hand, their next Battle Phase is skipped.|[/color] [color=#4b0082]|Forgotten Picture|0|SOTH|Trap Card|Trap|||||Negate the attack of 1 of your opponent's monsters. After the Battle Phase: You can Special Summon 1 Level 5 or lower monster from your hand.|[/color] [color=#4b0082]|Hidden Salvo|0|SOTH|Trap Card|Trap|||||Discard up to 3 Monster Cards in your hand to deal damage to your opponent equal to the number of Monster Cards discarded x 500.|[/color] [color=#4b0082]|Inflection|0|SOTH|Trap Card|Trap||Continuous|||By paying 600 Life Points, the turn can player can draw 1 card during their respective Standby Phase.|[/color] [color=#4b0082]|Zero Xyz|0|SOTH|Trap Card|Trap|||||Activate only when your opponent Xyz Summons. That monster's ATK is reduced to 0 and cannot attack until the next End Phase.|[/color] [color=#4B0082][/spoiler][/color] Link to comment
Agro Posted December 16, 2011 Report Share Posted December 16, 2011 You're not bandwagoning unless this is for a Fic, jsuk. Link to comment
Not-so-Radiant Arin Posted December 16, 2011 Author Report Share Posted December 16, 2011 [quote name='Passion Pit' timestamp='1324055893' post='5710895'] You're not bandwagoning unless this is for a Fic, jsuk. [/quote] Any other reason why I would post this? hurr durr. Link to comment
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