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Arm makes an archetype based off a bizarre MUGEN character


Toffee.

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It's simple: I was bored.

[spoiler=No, its not F1]
http://www.youtube.com/watch?v=GHteMuv4aYo&feature=related[/spoiler]

So as such....

YIU -LIGHT-
Lvl10
[Machine/Effect]
You can Special Summon this card(from your hand) in Face-Up Attack Position if you control no other monsters. If this card is destroyed by your Opponent's card(either by battle or card effect), add to your hand 1 "ADS" from your deck, and Banish this card.
0ATK / 0DEF

BMN -LIGHT-
Lvl10
[Machine/Effect]
You can Normal Summon this card from your hand with 1 less Tribute for each monster your Opponent controls. When this card is Normal Summoned, it gains the following effect:
•Banish 1 Spell card in your hand: Add to your hand 1 level 10 LIGHT Machine-Type monster with 0 ATK OR is named "ADS" from your deck.
0ATK / 0DEF

JLK -LIGHT-
Lvl10
[Machine/Effect]
If the Opponent controls a monster and you control no other cards, you can Special Summon this card(from your hand) in face-up Attack Position. If this card is Summoned in this way, You can Target 1 monster your Opponent controls: Gain control of the target until the End Phase. That monster cannot be Tributed, used a Synchro Material monster, or used as an Xyz material monster. During the turn you Summoned this card, you cannot Summon other monsters. The following effect can only be activated once per duel. You can Banish this card in your Graveyard and the top 3 cards of your deck to add to your hand 1 "ADS" from your deck.
0ATK / 0DEF

ETR -LIGHT-
Lvl10
[Machine/Effect]
If the Opponent declares a direct attack: You can Special Summon this card(from your hand) in Face-Up Attack Position. If this card was Summoned in this way and is destroyed as a result of battle, add to your hand 1 level 10 LIGHT Machine-Type monster with 0 ATK from your deck, except "ETR". If you control a Machine-Type monster: You can Banish this card in your Graveyard and return 1 card from your hand to the bottom of your deck; negate the attack of 1 Opponent's monster.
0ATK / 0DEF

ADS -LIGHT-
Lvl10
[Machine/Effect]
Cannot be Normal Summoned or Set. Must be Special Summoned(from your hand) if you control no other cards, and cannot be Summoned by other ways. Destroy this card if there are any Spell or Trap cards on the field. While this card is Face-Up on the field, the controller of this card cannot activate Spell or Trap cards. If this card destroys an Opponent's monster by battle: Increase the ATK and DEF of this card by 1000. All Battle Damage from battles involving this card is halved. If this card is destroyed by your Opponent's card(either by battle or card effect), Add 1 "ADS" from your deck to your hand. The following effect cannot be activated, if this card's ATK and/or DEF are 0. If a player activates the effect of a card: Negate the activation and effect of that card and return it to the bottom of it's owner's deck; This card looses 1000ATK and DEF.
4000ATK / 4000DEF

Subspace Panic -Spell-
Send 2 cards from your hand to your Graveyard. During your next turn, add to your hand 1 "ADS" from your deck.

Space-Junk Attack -Spell-
Discard 1 Machine-Type monster. Inflict damage to your Opponent equal to it's level, x200. You cannot preform your Battle Phase this turn, and you can only activate 1 "Space-Junk Attack" per turn.

Orbital Lights -Spell-
Activate only if you have 3 or more cards in your hand. Return all the cards in your hand to the bottom of your deck. Add to your hand up to 3 level 10 Machine-Type LIGHT monsters with 0 ATK from your deck or Graveyard to your hand.

Floatation Space -Field Spell-
You can only activate this card by Banish 3 level 10 Machine-Type LIGHT monsters with 0 ATK in your Graveyard, while also ignoring the effect of all Face-Up "ADS" on the field. All Face-Up "ADS" on the field cannot be destroyed by their own effects. If an "ADS" destroys an Opponent's monster as a result of battle, gain 1000 Life Points. If an "ADS" would be destroyed as a result of battle, you can pay half your Life Points instead.

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