Agro Posted December 10, 2011 Report Share Posted December 10, 2011 Here's what this set is based on: [url="http://yugioh.wikia.com/wiki/Armor_Monster"]http://yugioh.wikia....i/Armor_Monster[/url] Differences should be apparent. Armor monsters only gain effects when attached to an Xyz monster as Xyz material. [u][size=6][b]Aggro's Cards[/b][/size][/u] [b][size=5]Super Armor Archetype (In Progress):[/size][/b] [color=#ff8c00]Psychic Armor Head EARTH / Level 4 [ Machine / Armor ] If you control this Face-up monster during your Draw Phase: you can add 1 Armor monster from your Deck or Graveyard to your hand instead of conducting your normal Draw Phase. If you use this card as Xyz material for the Xyz summon of an "Super Armor" Xyz monster: you can use Armor monsters in your hand as Xyz material for the Xyz summon of that monster. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: an Xyz monster attached with this card is not destroyed by battle while attacking. ATK / 0 DEF / 0 Active Guard EARTH / Level 4 [ Machine / Armor ] This card gains 500 DEF for each Armor monster you control. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If you would take Damage (either by Battle or by a Card Effect(s)): you can detach this card from that Xyz Monster; any Damage you would take this turn becomes 0. ATK / 0 DEF / 0 Advanced Shield EARTH / Level 4 [ Machine / Armor ] This card cannot be Normal Summoned or set. You can Special Summon this card from your hand if you control at least 1 Face-up Armor monster. When this monster is Special Summoned, add 1 Machine-type Armor monster from your Deck to your hand. You can only use the effect of "Advanced Shield" once per turn. ATK / 1000 DEF / 0 Big Bang Blow EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If an Xyz monster attached with this card battles an opponent's monster, but the Opponent's monster is not destroyed as a result of battle: you can detach this card from that Xyz monster; destroy all monsters on the field and inflict damage to both player's Life Poins equal to the total ATK of all monsters destroyed this way. ATK / 0 DEF / 0 Black Hole Shield EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If an Xyz monster attached with this card battles: you can detach this card from that Xyz monster; until the End Phase, that Xyz monster is not destroyed as a result of battle and you take no Battle Damage from battles involving it. ATK / 0 DEF / 0 Burning Knuckle EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: That Xyz monster gains ATK for each of its Xyz Material x400. When an Xyz monster attached with this card battles: at the end of the Damage Step you can detach this card from that Xyz monster to target 1 Face-up monster on your Opponent's side of the field; the targeted monster's ATK becomes 0. ATK / 0 DEF / 0 Buster Knuckle EARTH / Level 4 [ Machine / Armor ] This card cannot be Normal Summoned or Set. You can Special Summon this card (from your hand) if you control at least 1 Face-up Armor monster. When this card is Summoned: Add 1 Machine-type Armor monster from your Deck to your hand. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: That Xyz monster gains ATK for each of its Xyz Material x400 and inflicts piercing battle damage. Each effect of "Buster Knuckle" can only be activated once per turn. ATK / 0 DEF / 0 Buster Pyle EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: You take no Battle Damage in battles involving that Xyz Monster. When an "Super Armor" Xyz monster attached with this card battles: you can detach this card; destroy 1 Face-up monster your Opponent controls and inflict 500 damage to your Opponent's Life Points. ATK / 0 DEF / 0 Jet Gauntlet EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: when an Xyz monster attached with this card battles with an Opponents monster: you can detach this card to target that Xyz monster and the Opponent's monster that it battled; destroy all monsters targeted by this effect without applying damage calculation. ATK / 0 DEF / 0 Over Boost EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: During the beginning of your Battle Phase while this card is attacked to a Face-up Xyz monster that you control: you can detach this card; that monster can attack your Opponent directly, and is destroyed at the End Phase. ATK / 0 DEF / 0 Trap Buster EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: You can detach this card from a Face-up Xyz monster you control; negate the activation of a Trap card your Opponent controls and destroy it. ATK / 0 DEF / 0 Double Cloth Armor EARTH / Level 6 [ Machine / Armor ] You can reveal this card in your hand; attach this card as Xyz Material to any 1 "Super Armor" Xyz monster you control. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: When an Xyz monster you control attached with this card is targeted for an attack by an Opponent's monster: Detach this card from that Xyz monster to target both that Xyz monster and the monster that attacked it; destroy the targeted monster. ATK / 0 DEF / 0[/color] Super Armor - Varon EARTH / Rank 4 [ Machine / Xyz / Effect ] 5 Level 4 Machine-type monsters This card is not destroyed by battle while attacking. If an Xyz material is detached from this card by its own effect: Draw 1 card. When this card has 2 or less Xyz materials attached to it: destroy it and draw 1 card. ATK / 0 DEF / 0 [color=#008000]Armored Gravitation Spell Activate only while you control 1 Face-up "Psychic Armor Head". Special Summon up to 4 Level 4 or lower Machine-type Armor monsters with different names from your Deck. Their effects are negated and they are destroyed at the End Phase. Monsters summoned this way cannot be used as Xyz Material or Synchro Material, except for the Xyz Summon of a "Super Armor" monster. Full Armor Gravitation Spell Activate only while you control 1 Face-up "Psychic Armor Head". Pick up the top 10 cards of your deck and Special Summon any Level 4 or lower Machine-type Armor monsters from those cards. Send all other cards picked up this way to the Graveyard. Any monster Special Summoned from this card's effect have their effects negated, cannot be used as Synchro material, and are destroyed at the End Phase. Phoenix Gravitation Spell Activate only if there is a "Psychic Armor Head" face-up on your side of the field or in the Graveyard. Special Summon as many Level 4 or lower Machine-type Armor monsters from your Graveyard. Those monsters cannot be used as Synchro Material and are Destroyed at the End Phase. During the turn this card is activated, you can only conduct 1 Xyz Summon.[/color] [color=#ee82ee]Magnet Armor Trap Special Summon 1 Armor monster from your Graveyard. Then Special Summon this card as a Normal Monster Card (Machine-Type/EARTH/Level 4/ATK 0/DEF 0). (This card is still treated as a Trap Card.) While this face-up card on the field is treated as a Monster card, this card is treated as an Armor monster[/color] [size=5][b]Inzektors:[/b][/size] Inzektor Gigawasp DARK / Level 6 [ Insect / Armor ] You can equip this card from your hand to 1 face-up "Inzektor" monster you control. While this card is equipped to a monster, the equipped monster's original ATK and DEF become 1800. If this card is attached to an Xyz Monster as Xyz Material and that Xyz monster is equipped with a monster acting as an Equip Spell, this card gains the following effect: you can detach this card as Xyz Material from an Xyz monster to target 1 monster that is equipped to that Xyz monster; Special Summon it to your side of the field in face-up Attack Position. ATK / 1800 DEF / 1800 [u][size=6][b]Lunar's Cards[/b][/size][/u] Super Armor - Ergetz EARTH / Rank 4 [ Machine / Xyz / Effect ] 5 Level 4 Machine-type monsters Once per turn: Target 1 "Super Armor" monster in your Graveyard; Attach it to this card as Xyz Material. You can detach 1 Xyz Material from this card: Discard 1 card; Destroy 1 card on the field. This card cannot be destroyed by battle while attacking. ATK: 1000 / DEF: 1000 Comments are appreciated. Link to comment
Lunar Origins Posted December 11, 2011 Report Share Posted December 11, 2011 [quote name='Passion Pit' timestamp='1323553007' post='5699450'] So, basically, I'm making the Armor monsters that were introduced in the original Yu-Gi-Oh! anime in season 4. The difference? You may ask, is that this group of cards is made for the new format. Namely, Xyz. Every one of these Armor monsters have an effect revolved around being the material for an Xyz monster. At first, I'll be making the simple archetype as seen in the anime, but later I'll be making Armor monsters of different types and attributes. Different Archetypes and play styles. But, like I said, first thing's first. [b]Cool story bro.[/b] Psychic Armor Head EARTH / Level 4 [ Machine / Armor ] If you control this Face-up monster during your Draw Phase: you can add 1 Armor monster from your Deck or Graveyard to your hand instead of conducting your normal Draw Phase. If you use this card as Xyz material for the Xyz summon of an "Super Armor" Xyz monster: you can use Armor monsters in your hand as Xyz material for the Xyz summon of that monster. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: an Xyz monster attached with this card is not destroyed by battle while attacking. ATK / 0 DEF / 0 [b]Nice searching function, and nice invincibility touch as well. I don't have a problem with him Xyz-ing from the hand. Seems like the glue to this decktype.[/b] Active Guard EARTH / Level 4 [ Machine / Armor ] This card gains 500 DEF for each Armor monster you control. [b]Look, mom! A defender![/b] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If you would take Damage (either by Battle or by a Card Effect(s)): you can detach this card from that Xyz Monster; any Damage you would take this turn becomes 0. [b]Watch me use my Star-Power, broseph. Nice, especially if you're about to get murdered.[/b] ATK / 0 DEF / 0 Advanced Shield EARTH / Level 4 [ Machine / Armor ] This card cannot be Normal Summoned or set. You can Special Summon this card from your hand if you control at least 1 Face-up Armor monster. [b]Grandmaster of the Six Samurai for Armor monsters? [/b] When this monster is Special Summoned, add 1 Machine-type Armor monster from your Deck to your hand. You can only use the effect of "Advanced Shield" once per turn. [b]Wait, so you get to search as well as... Wait, what? I have a slight problem with this, but whatev's.[/b] ATK / 1000 DEF / 0 Big Bang Blow EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If an Xyz monster attached with this card battles an opponent's monster, but the Opponent's monster is not destroyed as a result of battle: you can detach this card from that Xyz monster; destroy all monsters on the field and inflict damage to both player's Life Poins equal to the total ATK of all monsters destroyed this way. [b]...wait.[/b] [b]DARK HOLE RING OF DESTRUCTIONWTFBBQ[/b] [b]...[/b] [b]...[/b] [b]You really wanted to make the win condition this + active guard, right?[/b] ATK / 0 DEF / 0 Black Hole Shield EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: If an Xyz monster attached with this card battles: you can detach this card from that Xyz monster; until the End Phase, that Xyz monster is not destroyed as a result of battle and you take no Battle Damage from battles involving it. [b]Solid enough, it gives it that nice touch. Why don't you add effects, too?[/b] ATK / 0 DEF / 0 Burning Knuckle EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: That Xyz monster gains ATK for each of its Xyz Material x400. When an Xyz monster attached with this card battles: at the end of the Damage Step you can detach this card from that Xyz monster to target 1 Face-up monster on your Opponent's side of the field; the targeted monster's ATK becomes 0. [b]Probably my favorite of these Armor monsters. Makes people go berserk like no tomorrow.[/b] ATK / 0 DEF / 0 Buster Knuckle EARTH / Level 4 [ Machine / Armor ] This card cannot be Normal Summoned or Set. You can Special Summon this card (from your hand) if you control at least 1 Face-up Armor monster. [b]Grandmaster, again.[/b] When this card is Summoned: Add 1 Machine-type Armor monster from your Deck to your hand. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: That Xyz monster gains ATK for each of its Xyz Material x400 and inflicts piercing battle damage. Each effect of "Buster Knuckle" can only be activated once per turn. [b]Searching, though... I still think that's a little bit much.[/b] ATK / 0 DEF / 0 Buster Pyle EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material: You take no Battle Damage in battles involving that Xyz Monster. When an "Super Armor" Xyz monster attached with this card battles: you can detach this card; destroy 1 Face-up monster your Opponent controls and inflict 500 damage to your Opponent's Life Points. [b]Solid card, melikes.[/b] ATK / 0 DEF / 0 Jet Gauntlet EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: when an Xyz monster attached with this card battles with an Opponents monster: you can detach this card to target that Xyz monster and the Opponent's monster that it battled; destroy all monsters targeted by this effect without applying damage calculation. [b]I dunno, the rest seem way more useful than this one.[/b] ATK / 0 DEF / 0 Over Boost EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: During the beginning of your Battle Phase while this card is attacked to a Face-up Xyz monster that you control: you can detach this card; that monster can attack your Opponent directly, and is destroyed at the End Phase. [b]Go for game with this? I'd rather not, depending on the monster.[/b] ATK / 0 DEF / 0 Trap Buster EARTH / Level 4 [ Machine / Armor ] If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: You can detach this card from a Face-up Xyz monster you control; negate the activation of a Trap card your Opponent controls and destroy it. ATK / 0 DEF / 0 [b]YES.[/b] Double Cloth Armor EARTH / Level 6 [ Machine / Armor ] You can reveal this card in your hand; attach this card as Xyz Material to any 1 "Super Armor" Xyz monster you control. If this card is attached to an "Super Armor" Xyz Monster as Xyz Material, it gains the following effect: When an Xyz monster you control attached with this card is targeted for an attack by an Opponent's monster: Detach this card from that Xyz monster to target both that Xyz monster and the monster that attacked it; destroy the targeted monster. ATK / 0 DEF / 0 [b]I'd also rather not, but his first ability is... interesting, to say the least.[/b] I'll get more Xyz monsters when I can, but until then, here's just one: Super Armor - Valon EARTH / Rank 4 [ Machine / Xyz / Effect ] 5 Level 4 Machine-type monsters This card is not destroyed by battle while attacking. If an Xyz material is detached from this card by its own effect: Draw 1 card. When this card has 2 or less Xyz materials attached to it: destroy it and draw 1 card. [b]ATK????[/b] And a Spell so you don't call this thing completely useless: Gravitation Wave Spell Activate only while you control 1 Face-up "Psychic Armor Head". Special Summon up to 4 Machine-type Armor monsters from your Deck. Their effects are negated and they are destroyed at the End Phase. Monsters summoned this way cannot be used as Xyz Material or Synchro Material, except for the Xyz Summon of a "Super Armor" monster. ... [b]...[/b] [b][size=5]...[/size][/b] [size="4"][b]'kay.[/b][/size] Comments are appreciated. [/quote] Wow, this archetype has amazing potential. ... You just need a much better Xyz monster. Link to comment
Agro Posted December 11, 2011 Author Report Share Posted December 11, 2011 [quote name='Lunæ' timestamp='1323563229' post='5699628'] Wow, this archetype has amazing potential. ... You just need a much better Xyz monster. [/quote]The searchers are only once per turn searchers, stopping any such combos that give you 6 in your hand automatically. I'll put in the ATK and DEF for Super Armor, though, like most all of the rest... it's 0. ;D Link to comment
·Toot Posted December 12, 2011 Report Share Posted December 12, 2011 wait... before I comment... can I get a link to the card you got the idea from? Link to comment
Agro Posted December 12, 2011 Author Report Share Posted December 12, 2011 [quote name='â™ Tootâ™ ' timestamp='1323665401' post='5702013'] wait... before I comment... can I get a link to the card you got the idea from? [/quote][url="http://yugioh.wikia.com/wiki/Armor_Monster"]http://yugioh.wikia....i/Armor_Monster[/url] Editing OP with that link in there. EDIT: added Inzektor Armor monster Link to comment
Agro Posted December 12, 2011 Author Report Share Posted December 12, 2011 Bump. Added and edited Support. Link to comment
Agro Posted December 14, 2011 Author Report Share Posted December 14, 2011 bump. dammit koko Link to comment
Lunar Origins Posted December 14, 2011 Report Share Posted December 14, 2011 Super Armor - Ergetz EARTH / Rank 4 [ Machine / Xyz / Effect ] 5 Level 4 Machine-type monsters Once per turn: Target 1 "Super Armor" monster in your Graveyard; Attach them to this card as Xyz Material Monsters. You can detach 1 Xyz Material from this card: Discard 1 card; Destroy 1 card on the field. This card cannot be destroyed by battle when attacking. ATK: 1000 / DEF: 1000 Link to comment
Agro Posted December 15, 2011 Author Report Share Posted December 15, 2011 That might be a bit too OPed there, Lunar, though I like the idea. There's a reason I put in the 2 or less Material clause for Varon. In either case, I'll add it (noted with a few grammar changes), thanks for helping! Link to comment
Agro Posted December 19, 2011 Author Report Share Posted December 19, 2011 Last bump before I'll add my own cards. Link to comment
Icy Posted December 19, 2011 Report Share Posted December 19, 2011 Can you PLEASE format these with less spoilers? They're written, we get it we're not trying to try and hide 600 pixel cards. Link to comment
Agro Posted December 19, 2011 Author Report Share Posted December 19, 2011 [quote name='Icyblue' timestamp='1324322137' post='5717371'] Can you PLEASE format these with less spoilers? They're written, we get it we're not trying to try and hide 600 pixel cards. [/quote] there. If you're going to complain about reading them, can you at least comment when you can? Link to comment
Agro Posted December 21, 2011 Author Report Share Posted December 21, 2011 bump cause Icy didn't actually comment. I'll have new cards up in a bit. Link to comment
NumberCruncher Posted December 22, 2011 Report Share Posted December 22, 2011 Super Armor - Genji [EARTH/4/Machine/Xyz/Effect] Once per turn, you may detatch 1 Xyz Material from this card and discard one card to select 1 Super Armor monster you control (except Super Armor - Genji). Return all Xyz materials that were Armor monsters to your hand and destroy that monster. 1500/1500 Inzektor Tarant [DARK/6/Insect/Armor] You can Special Summon this card from your hand by sending 2 Equip card equipped to an "Inzektor" monster(s) you control to the grave. When this card is detached from a Super Armor Xyz monster you control, Special Summon 1 Armor monster from your Graveyard, except this card. 2700/1000 Link to comment
Agro Posted December 22, 2011 Author Report Share Posted December 22, 2011 [quote name='NumberCruncher' timestamp='1324544439' post='5722909'] Super Armor - Genji [EARTH/4/Machine/Xyz/Effect] Once per turn, you may detatch 1 Xyz Material from this card and discard one card to select 1 Super Armor monster you control (except Super Armor - Genji). Return all Xyz materials that were Armor monsters to your hand and destroy that monster. 1500/1500 Inzektor Tarant [DARK/6/Insect/Armor] You can Special Summon this card from your hand by sending 2 Equip card equipped to an "Inzektor" monster(s) you control to the grave. When this card is detached from a Super Armor Xyz monster you control, Special Summon 1 Armor monster from your Graveyard, except this card. 2700/1000 [/quote]Alright, I like these, but I'm not going to put Tarant in and I'll tell you why: Super Armor Xyz are an archetype, specifically an archetype with Armor monsters from the anime that are used by Valon. If I'm going to put in Tarant, it needs to be used for "Inzektor" Xyz or no specific Xyz at all. As for Genji (lol, tale of genji) Lemme fix up the wording first: [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Once per turn: You may detatch 1 Xyz Material from this card and discard one card to target 1 Super Armor monster you control (except Super Armor - Genji); return all of the targeted monster's Xyz materials that are Armor monsters to your hand and destroy the targeted monster.[/size][/font][/color]Also, you need to tell me what Genji's materials are as well. Link to comment
NumberCruncher Posted December 22, 2011 Report Share Posted December 22, 2011 Sorry, it was late at night. Genji's requirements are 3 level 4 Armor monsters. Let's change the last bit of Tarant's effect to "When this card is detached from a Xyz monster you control, Special Summon 1 Armor monster from your Graveyard, except this card." Also Super Armor Kanon [Earth/4/Machine/Xyz/Effect] 4 or more Level 4 Armor monsters This card gains ATK and DEF equal to half of your Life Points. When this card is selected as an attack target, you may Special Summon one of this card's Xyz Material Monsters in Defense Positon. That monster becomes the target of the attack. Once per turn, select one Armor monster on the field and Attach it to this card as a Xyz Material. 0/0 Link to comment
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