Cannon-Fodder Posted February 20, 2008 Report Share Posted February 20, 2008 Inspired by my fairly good reviews of my first card, I decided to make some more. OK, a couple of these may have been caused by boredom, but eh, what are you going to do. Some of the writing is a tad small on some of the cards, so I'll put the effect underneath them. Activate only when your opponent Sets a monster card. Declare an Attribute and flip the monster face up. If the monster is the Attribute you said, Special Summon as many monsters from your Hand, Deck or Graveyard as possible, ignoring all summoning conditions. If the monster is a different Attribute, your opponent can Special Summon as many monsters from their Hand, Deck or Graveyard, ignoring all summoning conditions. The Activation and Effect of this card cannnot be negated in any way. This one is a tad overpowered, but I think I balanced it out (I hope I did)This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Removing from play all cards on your side of the field and from the Graveyard. This card gains ATK and DEF equal to the number of cards removed from play required to summon it x 500. This card cannot be destroyed by battle (Damage calculation is applied normally). Pay half your current Life Points during each of your Standby Phases (This is not optional). This card negates all Spell, Trap and card effects activated by either player and loses 500 ATK and DEF. If the combined ATK and DEF of this card becomes lower than 3000, destroy this card. If this card is destroyed, the controller of this card cannot Normal Summon or Set for 3 turns, and skips their next 3 Draw Phases. Once per turn, during your Main Phase, you may Tribute this card to flip all of your opponents set cards face up. Depending on what kind of monsters are flipped, apply the following effects:Normal monster: Return them to their original positionEffect monster: Put them in face up defense positionFlip Effect monster: Remove the monster from play(I should have added that the flip monsters effect is not activated, but I forgot to put that) Quite a lot I know, but what do you think? Be as harsh as you want. Link to comment Share on other sites More sharing options...
lordbaboom Posted February 20, 2008 Report Share Posted February 20, 2008 not bad 7.5 Link to comment Share on other sites More sharing options...
Squall19 Posted February 21, 2008 Report Share Posted February 21, 2008 -first card i think is good-second is as you said very overpowered-i like "The Dueler Incarnate" and "Spectral Handcuffs" made similiar cards oncegood job 9/10 Link to comment Share on other sites More sharing options...
Basherbelding Posted February 21, 2008 Report Share Posted February 21, 2008 There cool, the first is the best, ill give a overall of 6 :) Link to comment Share on other sites More sharing options...
Lucas Maximus Posted February 21, 2008 Report Share Posted February 21, 2008 The first card is very, very nice, picture is great thus is the effect.All the others card are quite cool. ^_^8/10 Link to comment Share on other sites More sharing options...
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