Zeppeli Gyro Supreme Posted February 20, 2008 Report Share Posted February 20, 2008 It's been done before, but ah well. I've decided to do this. Black CreationContinuous TrapOnce per turn, you may destroy 1 card on the field to add 1 “Alchemic Kettle- Chaos Distill” from your Deck to your hand. You cannot conduct your next Battle Phase after activating this effect. White StillnessNormal TrapActivate only while "Alchemic Kettle- Chaos Distill" is face-up on your side of the field. Remove from play all cards in either player's Graveyard. Red RebirthCounter TrapActivate when your opponent selects a monster on your side of the field as an attack target. Remove from play the targeted monster on your side of the field and Special Summon 1 removed from play monster with a Level lower or up to 1 star more than the removed monster. Alchemic Kettle- Chaos DistillContinuous SpellAll cards sent to the Graveyard are instead removed from play. In addition, you may remove from play cards in your hand and gain 500 Life Points per card. Alchemic SpellcircleNormal Spell CardWhen this card is removed from play, add 1 level 4 or lower "Alchemy Beast" from your deck to your hand. If you cannot, you lose 500 Life Points instead. Alchemic Process- CeruleanNormal Spell CardActivate only while you have no cards in your hand. Remove from play all “Alchemy Beast” monsters on your side of the field and draw 2 cards for each monster removed by this effect. Alchemic Process- NigredoQuick-Play SpellActivate only while you control a face-u[ “Alchemy Beast”. Destroy 1 Spell or Trap Card on the field. Alchemic Process- AlbedoNormal Spell CardRemove from play 1 face-up “Alchemy Beast” on your side of the field. Remove from play 1 face-up monster on your opponent’s side of the field. Alchemic Process- CintrinitasNormal Spell CardActivate only while 5 or more of your monsters are removed from play. Destroy 1 face-up card on the field and inflict 500 damage to your opponent’s Life Points. Alchemic Process- RubedoNormal Spell CardRemove from play 4 random cards in your deck. Increase the ATK of all face-up “Alchemy Beast” monsters by 600 until the End Phase of the turn. Impure Alchemic RecipeQuick-Play Spell CardSelect and activate one of the following effects:- Tribute a face-up "Golden Homunculus" on your side of the field. Special Summon up to 3 level 3 "Alchemy Beast" monsters removed from play or from your Deck.- Tribute 4 "Alchemy Beast" monsters on your side of the field to Special Summon 1 "Golden Homunculus" removed from play or in your deck.- Tribute “Alchemy Beast- Pab the Lead” and another “Alchemy Beast” monster on your side of the field to Special Summon 1 “Golden Homunculus” in your Graveyard. Pure Alchemic RecipeNormal Spell CardReturn "Alchemy Beast" monsters or "Golden Homunculus" removed from play or on your side of the field to your deck listed on a Fusion Monster in your Fusion Deck and Special Summon that Fusion Monster. Alchemy Beast- Mercury SkyWater/Beast/7/2400/1000When this card is Tribute Summoned by tributing 2 "Alchemy Beast" monsters, you may add 1 of your monsters removed from play to your hand. Alchemy Beast- MortarEarth/Rock/4/0/1800Once per turn, while you control this card and "Alchemy Beast- Pestle", you may tribute 1 monster on your side of the field to add 1 Spell Card removed from play to your hand. Alchemy Beast- PestleEarth/Rock/4/1800/0When this card is remove from play from your hand, pay 1000 Life Points and add 1 "Alchemy Beast- Mortar" from your Deck to your hand if possible. Alchemy Beast- Diamond EagleWind/Winged-Beast/4/1500/1000When this card is removed from play from your hand, draw 1 card from your deck. When this card is destroyed as a result of battle and removed from play, you may add 1 level 4 or lower "Alchemy Beast" from your deck to your hand. Alchemy Beast- Sen the TinEarth/Machine/3/500/500When this card is removed from play from your hand, Special Summon it face-up on your side of the field. This card can attack your opponent's Life Points directly. Alchemy Beast- Hag the MercuryWater/Aqua/3/500/500When this card is removed from play from your hand, Special Summon it face-up on your side of the field. This card can attack your opponent's Life Points directly. Alchemy Beast- Sil the SteelDark/Beast/3/500/500When this card is removed from play from your hand, Special Summon it face-up on your side of the field. This card can attack your opponent's Life Points directly. Alchemy Beast- Pab the LeadFire/Rock/3/500/500When this card is removed from play from your hand, Special Summon it face-up on your side of the field. This card can attack your opponent's Life Points directly. Alchemy Beast- Cym the BronzeLight/Reptile/3/500/500When this card is removed from play from your hand, Special Summon it face-up on your side of the field. This card can attack your opponent's Life Points directly. Alchemic Creation- Silfer of the Golden EyeLight/Divine-Beast/8/1000/1000The Fusion Material Monsters for this card are any 4 Alchemic Beast monsters. This card can only be Fusion Summoned by the effect of “Pure Alchemic Recipe”. This card gains ATK equal to the level of all monsters used during its Fusion Summon x100. This card can attack your opponent’s Life Points directly and your opponent cannot activate Trap Cards until the end of the Damage Step during this card’s attack. Alchemic Creation- Ras of the Lead HeartDark/Divine-Beast/10/0/0“Golden Homunculus” + “Alchemy Beast- Diamond Eagle” + “Alchemy Beast- Pab the Lead”This card can only be Fusion Summoned by the effect of “Pure Alchemic Recipe”. This card’s effect cannot be negated. When this card is summoned, you may pay an amount of Life Points. This card’s ATK then becomes the amount of Life Points paid. Once per turn you may remove from play the top 4 cards of your deck, and this card is unaffected by your opponent’s card effects until the End Phase of the turn. Link to comment
casaditymaker Posted February 20, 2008 Report Share Posted February 20, 2008 Great job dude, some OCG errors, but only a few... keep it up :P Link to comment
Da Pokemon Lord Posted February 20, 2008 Report Share Posted February 20, 2008 I will create these into cards for you...free of charge...just out of my generosity...just provide pics Link to comment
Brushfire Posted February 20, 2008 Report Share Posted February 20, 2008 Nice! Look forward to seeing these without the OCG Errors!! Link to comment
Zeppeli Gyro Supreme Posted February 20, 2008 Author Report Share Posted February 20, 2008 Nice! Look forward to seeing these without the OCG Errors!!If you see errors, point them out to me instead of saying something as rude as that :/ Link to comment
Da Pokemon Lord Posted February 21, 2008 Report Share Posted February 21, 2008 Deck is capitalizedLevel is capitalizedYou do not need to put 'on one of your monsters'. You can do fine with 'When your opponent declares an attack'.You need to specify when you can remove from play cards in your hand in the card "Alchemic Kettle- Chaos Distill"For "Alchemic Process- Nigredo", the effect should read 'This card can only be activated while you control a face-up "Alchemy Beast" on your side of the field.' You see, you could have a face-down Kuriboh and lie and say it is an Alchemy Beast. Link to comment
bury the year Posted February 23, 2008 Report Share Posted February 23, 2008 I like 'em! OCG errors, of course, but great job! 8.75/10 Link to comment
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