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Lets break Cyber Phoenix, by turning it into an Archetype.


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Cyber Phoenix 2 -FIRE-
Lvl4
[Machine/Effect]
This card cannot be Special Summoned, except by the effect of a "Cyber Phoenix" card. While this card is in attack position, send the top card of your deck to the Graveyard every time the Opponent activates the effect of a Spell, Trap, or Monster effect. If this face-up card is destroyed by battle: You can draw 1 card.
1300ATK / 1500DEF

Cyber Phoenix Delta -FIRE-
Lvl4
[Machine/Effect]
When this card is Summoned, and you control another "Cyber Phoenix" monster, send the top 3 cards of your deck to your Graveyard. If you sent at least 2 Machine-Type monsters to the Graveyard with this effect: Destroy 1 card on the field. If this face-up card is destroyed by battle: You can draw 1 card.
1600ATK / 1200DEF

Cyber Phoenix Space -FIRE-
Lvl4
[Machine/Effect]
You can only Special Summon 1 "Cyber Phoenix Space" per turn. If the Opponent has more cards in his/her deck then you do, you can Special Summon this card(from your hand). If this card was Special Summoned in this way, it gains the following effect. You can Tribute this card: During the Battle Phase of this turn, Machine-Type monsters you control are un-effected by the effect(s) of your Opponent's Spell and Trap cards.
1700ATK / 1100DEF

Cyber Phoenix Zero -FIRE-
Lvl4
[Machine/Effect]
Once per turn: Add 1 "Cyber Phoenix" monster from your Deck or Graveyard to your hand. If you activate this effect, you cannot preform your Battle Phase this turn. If this face-up card is destroyed by battle: You can send the top card of your deck to your Graveyard. If it was a Machine-Type monster: draw 1 card.
1000ATK / 1800DEF

Cyber Phoenix Terror -FIRE-
Lvl4
[Machine/Effect]
Target 1 "Cyber Phoenix" monster you control: The selected monster can attack up to the number of Cyber Phoenix monsters you control, except the targeted monster. During the turn you activated this effect, monsters other then the selected one cannot declare an attack. The effect of "Cyber Phoenix Terror" can only be activated once per turn. If the selected monster is destroyed by a card effect, and you control at least 2 other "Cyber Phoenix" monsters, draw 2 cards.
1400ATK / 1400DEF

Cyber Phoenix Grid -FIRE-
Lvl4
[Machine/Effect]
If this face-up card is destroyed as a result of battle: Special Summon 1 "Cyber Phoenix" monster from your deck, except "Cyber Phoenix Grid".
800ATK / 2000DEF

Greater Cyber Phoenix - Albatross -FIRE-
Lvl8
[Machine/Fusion/Effect]
3 "Cyber Phoenix" monsters.
This card cannot be Special Summoned, except by the effect of "Accelerated Flames". Once per turn: Destroy 1 other "Cyber Phoenix" monster you control; draw 2 cards. While the Opponent has more cards in his/her deck then you do, the ATK of this card is increased by 200 for every Machine-Type monster in your Graveyard. If this card is destroyed by your Opponent's card(either by battle or card effect): Special Summon 1 "Cyber Phoenix" monster from your deck.
2000ATK / 2000DEF

Immortal Cyber Phoenix - Solaris -FIRE-
Lvl12
[Machine/Fusion/Effect]
5 "Cyber Phoenix" monsters.
This card cannot be Special Summoned, except by the effect of "Accelerated Flames".
Once per turn: Banish 1 card on the field. While the Opponent has more cards in his/her deck then you do: Each time the Opponent activates the effect of a Spell, Trap, or Monster effect, you can shuffle 2 Machine-Type monsters from your Graveyard into your deck; negate the activation and effect of that card and Banish it. If this card is destroyed by your Opponent's card(either by battle or card effect), you can Banish 1 Machine-Type monster in your Graveyard: Special Summon this card. When this card is Summoned in this way, send the top 5 cards of your deck to the Graveyard. Other card effects cannot be chained to the effect(s) of this card.
3500ATK / 3300DEF

Accelerated Flames -Spell-
Send from your side of the field to the Graveyard the Fusion Material monsters listed on a "Cyber Phoenix" Fusion Monsters, and Special Summon that monster from your Extra Deck(This Special Summon it treated as a Fusion Summon). The following effect can only be applied once per duel. You can shuffle 5 "Cyber Phoenix" monsters from your Graveyard into your deck: Add this card from your Deck or Graveyard to your hand.

Cyber Phoenix Tech -Spell-
Special Summon 1 "Cyber Phoenix" monster(from your hand). Send the top 2 cards of your deck to your Graveyard.

Cyber Phoenix Immortal Fire -Continuous Trap-
If a "Cyber Phoenix" monster is destroyed as a result of battle: Special Summon 1 "Cyber Phoenix" monster from your deck. You can only control 1 "Cyber Phoenix Immortal Fire".

Hanger of the Cyber Phoenix -Trap-
Activate when a "Cyber Phoenix" monster is Summoned: Add 1 "Cyber Phoenix" monster from your deck to your hand.

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