Zeal Ascendant Posted November 7, 2011 Report Share Posted November 7, 2011 Because making broken archetypes if fun. I bet konami would be proud of me :3 Shadowchain Dragger * Dark/Fiend/Effect When this monster is destroyed by battle, send three "Shadowchain" monsters from your deck to the graveyard. 400/100 Shadowchain Golem ** Dark/Fiend/Effect When this monster is sent from the deck to the graveyard, you can send one "Shadowchain" monster from your deck to the graveyard, except "Shadowchain Golem". 200/900 Shadowchain Lich ** Dark/Fiend/Effect When this monster is sent from the deck to the graveyard, you can special summon one "Shadowchain" monster from your graveyard, except "Shadowchain Lich". 500/500 Shadowchain Goblin ** Dark/Fiend/Effect When this monster is sent from the deck to the graveyard, draw one card. 100/100 Shadowchain Salvo *** Dark/Fiend/Effect When this monster is sent from the deck to the graveyard, you can banish this monster and any number of "Shadowchain" monsters in your graveyard to destroy cards on the field equal to the number of monsters you banished. 1100/400 Shadowchain Soldier *** Dark/Fiend/Effect When a "Shadowchain" monster is sent from your deck to the graveyard, you can special summon this card (from your hand). 1400/1200 Shadowchain Goliath **** Dark/Fiend/Effect When this monster destroys an opponent's monster by battle, you can send one "Shadowchain" monster from your deck to the graveyard. 1700/1800 Shadowchain Behemoth ***** When this monster is sent from the deck to the graveyard, all "Shadowchain" monsters you control gain 500 ATK and DEF until the end phase. 2200/1900 God of the Shadowchain - Xerneth ******** Dark/Fiend/Effect Cannot be normal summoned or set. Cannot be special summoned except by sending three "Shadowchain" monsters from your deck to the graveyard. Whenever a card is sent from a deck to a graveyard, this monster gains 300 ATK. 2600/2200 Shadowchain Annihilator ** Dark/Fiend/Xyz/Effect Two level 2 "Shadowchain" monsters Once per turn, you can detach one Xyz material from this monster to send up to three "Shadowchain" monsters from your deck to the graveyard. This monsters gains 500 ATK for each monster sent to the graveyard by its effect. 500/1000 Shadowchain Corruption Spell Send two "Shadowchain" monsters from your deck to the grave. Draw one card. Shadowchain Recharge Spell Add four "Shadowchain" monsters from your graveyard to your deck. Draw two cards. Shadowchain Aura Continuous Spell All "Shadowchain" monsters gain 300 ATK and DEF. During each of your standby phases, send one "Shadowchain" monster from your deck to the graveyard or destroy this card. Shadowchain Explosion Trap Pay half your life points. Send up to five "Shadowchain" monsters from your deck to your graveyard. Then, you can special summon "Shadowchain" monsters from your graveyard equal to or less than the number of monsters you sent. You cannot special summon the monsters you sent with this card's effect. The effects of the monsters you summoned are negated, and they are banished during the end phase. I want these to be real. So I can make a deck out of them. And win. :3 Link to comment
Resident Fascist Posted November 7, 2011 Report Share Posted November 7, 2011 y u no has synchro Link to comment
Zeal Ascendant Posted November 7, 2011 Author Report Share Posted November 7, 2011 [quote name='Shard' timestamp='1320702674' post='5624450'] y u no has synchro [/quote] because no tuner and because i dun feel liek it Link to comment
Zeal Ascendant Posted November 8, 2011 Author Report Share Posted November 8, 2011 Guys... I want you complaining about my archetype that just reaks of OTK D: Link to comment
Zeal Ascendant Posted November 8, 2011 Author Report Share Posted November 8, 2011 GUYS YUNOCOMMENT!!!!! Link to comment
seattleite Posted November 8, 2011 Report Share Posted November 8, 2011 You already know it's OP'd and have no intention of changing that, so what can I say? All I can comment on now is style and design... The archetype name is creative, "Shadowchain" is relevant and kind of like a chain, pulls other monsters from the deck to the grave... I guess. But the concept this archetype is based around is nothing new. Cards are mostly based around "When you send this to the Grave, do X". And the names afterward are mostly just one-word names for commonly used mythological creatures. Link to comment
Zeal Ascendant Posted November 8, 2011 Author Report Share Posted November 8, 2011 [quote name='seattleite' timestamp='1320789860' post='5626876'] You already know it's OP'd and have no intention of changing that, so what can I say? All I can comment on now is style and design... The archetype name is creative, "Shadowchain" is relevant and kind of like a chain, pulls other monsters from the deck to the grave... I guess. But the concept this archetype is based around is nothing new. Cards are mostly based around "When you send this to the Grave, do X". And the names afterward are mostly just one-word names for commonly used mythological creatures. [/quote] Not more OPed than what Konami cranks out. Also, can someone make a CCD for these? :3 Link to comment
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