Resident Fascist Posted November 10, 2011 Report Share Posted November 10, 2011 That's Calamity Trigger, btw. Continuum Shift is the newest game. Makoto is getting nerfed so bad in EXTEND... [quote] [b]Makoto[/b] Character that has been hit by a giant nerf #3 Damage, kuzushi, hitboxes has all been taken, but she turned out to be balanced. Only few left who use her, so there are rumours that they got died out. [/quote] [quote][b]Lichi[/b] Character that has been hit by a giant nerf #1 They took her j.B and j.C loops, and signature move Daisharin is also dead! However, lately they seem to dug out new loops... how will end?[/quote] [quote][b]Tsubaki[/b] Character that has been hit by a giant nerf #2, she won't get any gauge. Combo damage is altogether lowered, her trusted [feint] 5B even got quite the [hitstop] and is hard to use. The possibilities of the bonuses of [Haseiyoku] and 3C amongst others is being researched. Will she be able to cope? 牽制 = feint? 硬直 = hitstop/hitsun? 派生翼 = ?[/quote] Meanwhile [quote][b]Mu[/b] Air Tsunugui is too strong, there is nothing to do about it, is a lie I will put behind me, this character just like Ragna got stronger by losing competition. If she gets ahead, her control is as good as ever. sj.[Shooting] is also as good as ever.[/quote] [quote][b]Ragna[/b] Has not really changed from CS2, just had some minor improvements here and there. [u]As most other characters were nerfed[/u], he is relatively stronger. With the new heavy emphasis on Barrier Guard, the long range low attack(s) are his strong point.[/quote] *starts crying* If this is true I might have to stick to CS2. Yea, great character balance. *sigh* my palm has never met my face so many times in one sitting at the computer. Link to comment Share on other sites More sharing options...
Althemia Posted November 10, 2011 Author Report Share Posted November 10, 2011 I actually don't mind Mu top tier. Lmao. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 10, 2011 Report Share Posted November 10, 2011 [quote name='-Tsubaki-' timestamp='1320951667' post='5631028'] I actually don't mind Mu top tier. Lmao. [/quote] Neither do I, but I'd perfer someone else Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 10, 2011 Report Share Posted November 10, 2011 [quote][list] [*][u][b][color="#00CED1"]Heat Cooldown after Specials changed from 180 frames to 90 frames[/color][/b][/u] [*][b]6A - Now head attribute invulnerable[/b] [*][b][color="#00CED1"]j.b - Air untechable time increased, can now j.2a during the 2nd half(?) of the move[/color][/b] [*][b][color="#00CED1"]Yukikaze - Faster startup, easier to follow up on hit[/color][/b] [*]4C - Can now be charged. On full charge, does large damage and chains to Renka [*]Kishuu - Travel distance slightly increased, now projectile [color="#00CED1"]and body[/color] invulnerable [color="#00CED1"]after a certain number of frames[/color] [*][color="#00CED1"]Shippu - Comes out faster, but follow-ups deal less damage[/color] [*][color="#00CED1"][i]6B - No longer breaks a primer[/i][/color] [*][i]Guren (214A) - Now has repeat proration[/i] [*][i]6A - Now wall bounds. Can no longer do 5A>6A>5A[/i] [/list] [/quote] might become Hakumen main/sub in EXTEND. Link to comment Share on other sites More sharing options...
Icy Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Shard' timestamp='1320968680' post='5631643'] might become Hakumen main/sub in EXTEND. [/quote] No. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Icyblue' timestamp='1320971498' post='5631747'] No. [/quote] You tell him. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Icyblue' timestamp='1320971498' post='5631747'] No. [/quote] Fine. Problem is who didn't get hit by the nerf bat. ... .... ..... arcsys y u nerf everyone? I could be boring and sub character relius like every person and their dog will Link to comment Share on other sites More sharing options...
Icy Posted November 11, 2011 Report Share Posted November 11, 2011 Shard, why does it matter as long as the person isn't dealing 1 damage a hit and dies in 4 smacks of []? Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Icyblue' timestamp='1320973133' post='5631819'] Shard, why does it matter as long as the person isn't dealing 1 damage a hit and dies in 4 smacks of []? [/quote] [quote] [b][color=green]Makoto:[/color][/b][list] [*][b]Stargazer - Can be followed up on hit (2A/5A > 6A > 2D)[/b] [*][b]Shooting star - Decreased startup time, increased range (think pilebunker)[/b] [*][color=#00CED1]Lunatic Upper - Air untechable time slightly increased[/color] [*]Big Bang Smash - Has more hitstun [*]Air Grab - Has more hitstun [*]B, C astroid vision - Paths adjusted [*]Comet Cannon - Slower startup, hitstun increased. lvl3 version does not wallbounce [*]Infinite Rush - Has more hitstun, cannot followup even in corner [*][color=#00CED1]5D - Faster startup. Untechable time partially un-nerfed from last loketest[/color] [*][i]j.B - CH launches the opponent higher, opponent will tech before they land on the ground[/i] [*][i]Mars chopper - Removed all D followups. Cannot combo into DD.[/i] [color=#00CED1]Proration improved[/color] [*][i]6B - Slower startup, removed force crouch on hit, decreased hitstun[/i] [*][i]5cc - No longer combos into 6b against standing opponents[/i] [*][i]Various D moves - Untechable time decreased[/i] [*][i]Lightning Arrows - Bound properties removed[/i] [*][i]Corona Upper (DP) - Can no longer be looped[/i] [*][i]Parry - Now has a cooldown where you can't parry again.[/i] [/list] [/quote] I just love it when characters go from top to bottom tier for no reason Link to comment Share on other sites More sharing options...
Icy Posted November 11, 2011 Report Share Posted November 11, 2011 Point taken, that actually makes me not scared of Makoto anymore. Which is bad, I like actually being scared against at least 1 character to play against. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Icyblue' timestamp='1320989704' post='5632277'] Point taken, that actually makes me not scared of Makoto anymore. Which is bad, I like actually being scared against at least 1 character to play against. [/quote] You can still be scared if her underboob unzips. ... actually, I'd not be scared by that, I'd WANT that to happen. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='-Noel-' timestamp='1321028036' post='5632704'] You can still be scared if her underboob unzips. ... actually, I'd not be scared by that, I'd WANT that to happen. [/quote] ... YES. YES, JUST YES. Anyway, New Sub Character for EXTEND is Mu-12-. She can actually do sh*t now: [media]http://www.youtube.com/watch?feature=player_detailpage&v=MB2s6Ulz6l0#t=497s[/media] I guess we can still play CS2 if we want so Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 12, 2011 Report Share Posted November 12, 2011 bump Link to comment Share on other sites More sharing options...
CDDRodrigo Posted November 21, 2011 Report Share Posted November 21, 2011 ...wow this died Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.