Agro Posted November 3, 2011 Report Share Posted November 3, 2011 [size=3]These are straight from my fan-fic, some cards I haven't used yet and the ones I add sooner or later certainly won't have been shown, so spoilers to some of you. I just need to get back in the mood to write and figured this would be it. Some of you may remember these cards when I posted some in the RC section a few months ago. Well, they've been edited and more have been added. Comment and Suggestions please. Darkfire Avian DARK / Level 3 [ Pyro / Tuner ] When this card is Normal Summoned: target 1 "Darkfire" Monster in your Graveyard; shuffle it into your Deck. ATK / 500 DEF / 700 Darkfire Colt DARK / Level 4 [ Pyro / Effect ] If this card would be returned to the Deck from the Graveyard: Special Summoned it; destroy 1 Attack Position Monster on the field. If Special Summoned this way: banish it when it leaves the field. ATK / 1900 DEF / 700 Darkfire Swordsman DARK / Level 4 [ Pyro / Effect ] You can discard this card from your hand to the Graveyard: send 1 "Darkfire" Monster from your Deck to the Graveyard. If this card would be returned to the Deck from the Graveyard: Special Summon it; destroy 1 Spell or Trap card on the field. If this card is Special Summoned this way: banish it when it leaves the field. ATK / 1700 DEF / 800 Darkfire Dragion DARK / Level 7 [ Pyro / Synchro / Effect ] 1 Tuner + 1 or more non-Tuner "Darkfire" Monsters Once per turn, you can discard 1 card: target 1 "Darkfire" Monster in your Graveyard and shuffle it into your Deck; draw 1 card. ATK / 2700 DEF / 1700 Rising Flame Trap / Counter Activate only when an Opponent activates the effect of a Spell/Trap card that would destroy a face-up "Darkfire" Monster on the field. Negate the effect of the card and destroy it; shuffle 1 DARK Monster from your Graveyard into your Deck. Sudden Inferno Trap When an Opponent's Monster declares a Direct Attack: target 1 "Darkfire" Monster in your Graveyard; shuffle it into your Deck: negate the attack; banish the top 3 cards of your Deck. [spoiler='Not Yet Used in Fic'] Darkfire Explorer DARK / Level 3 [ Pyro / Effect ] Once per turn, you may discard 1 card: target 1 DARK monster in your Graveyard and Shuffle it into your Deck OR send 1 Pyro-type monster from your Deck to the Graveyard. ATK / 1300 DEF / 1200 Darkfire Soul DARK / Level 2 [ Pyro / Effect ] When this card would be returned to the Deck from the Graveyard, you may banish it instead: target 1 "Darkfire" Monster in your Graveyard; special Summon it. That card's effects are negated. ATK / 0 DEF / 0 [color=#ff0000][b]NEW![/b][/color] Darkfire Artillery DARK / Level 3 [ Pyro / Effect ] When a "Darkfire" Monster Battles, you can discard this card from your hand to the Graveyard: Destroy the monster that battled with that "Darkfire" monster at the end of the Damage Step. ATK / 500 DEF / 500 [color=#FF0000][b]NEW![/b][/color] Darkfire Berserker DARK / Level 4 You can discard 1 Pyro-type monster: Special Summon this card from your hand. Once per turn, you can return 1 "Darkfire" monster from your Graveyard to the Deck: this card can attack twice during the Battle Phase. ATK / 1600 DEF / 1300 [color=#FF0000][b]NEW![/b][/color] Darkfire Nephilim DARK / Level 4 [ Pyro / Effect ] You can send 1 Pyro-type monster from your hand to the Graveyard: Special Summon this card from the Graveyard. The effect of "Darkfire Nephilim" can only be activated once per turn. ATK / 1900 DEF / 500 [color=#FF0000][b]NEW![/b][/color] Darkfire Oni DARK / Level 1 [ Pyro / Tuner ] If this card is returned from the Graveyard to the Deck: Special Summon it. When this card is Special Summoned from the Graveyard: Draw 1 card. ATK / 400 DEF / 200 [color=#FF0000][b]NEW![/b][/color] Darkfire Daruma DARK / Level 5 [ Pyro / Effect ] Once per turn, you can discard 1 card: Special Summon 1 Level 3 or lower "Darkfire" Monster from your Graveyard. ATK / 2300 DEF / 1200 [color=#FF0000][b]NEW![/b][/color] Darkfire Archefiend DARK / Level 5 [ Pyro / Effect ] When this card is returned from the Graveyard to the Deck: Special Summon it. If Summoned this way: This card gains 1000 ATK. ATK / 1700 DEF / 500 [color=#FF0000][b]NEW![/b][/color] Darkfire Priest DARK / Level 2 [ Pyro / Tuner ] If this card would be returned from the Graveyard to the Deck: Special Summon it. If Summoned this way: once per turn, you can discard 1 card: return 1 banished "Darkfire" monster you control to the Graveyard; banish 1 card in your Opponent's Graveyard. ATK / 800 DEF / 1300 Darkfire Phoenix DARK / Level 8 1 Tuner + 1 or more non-Tuner "Darkfire" monsters When this card destroys a Monster as a result of Battle: select up to 2 Spell/Trap cards your Opponent controls and destroy them. During the End Phase of the turn this card was destroyed: you may return 1 other "Darkfire" Monster in your Graveyard to the Deck; Special Summon this card from the Graveyard. ATK / 3300 DEF / 2400 [color=#FF0000][b]NEW![/b][/color] Darkfire Devil DARK / Level 5 [ Fiend / Synchro / Effect ] Once per turn, you can return 1 "Darkfire" monster in your Graveyard to your Deck: inflict 1000 points of Damage to your Opponent's Life Points. When this card leaves the field: target 1 "Darkfire" monster in your Graveyard other than "Darkfire Devil" and Special Summon it. ATK / 2400 DEF / 2000 [color=#FF0000][b]NEW![/b][/color] Darkfire Angel DARK / Level 10 [ Fairy / Synchro / Effect ] 1 DARK Tuner + 2 or more non-Tuner Pyro-type monsters Pyro-type monsters you control cannot be destroyed by battle other than "Darkfire" Angel. Every time a monster leaves the Graveyard, increase your Life Points by 500. Once per turn, you can select 1 Pyro-type Monster in your Graveyard and Special Summon it. ATK / 3500 DEF / 2500 Dark Renewal Spell Return 1 DARK monster in your Graveyard to the bottom of your Deck: Special Summon 1 Level 4 or lower "Darkfire" Monster from your Graveyard. It is banished during the End Phase. Darkfire Plains Spell / Field Once per turn, you can discard 1 card: send 1 "Darkfire" Monster from your Deck to the Graveyard OR select 1 "Darkfire" Monster in your Graveyard and shuffle it into the Deck. All Pyro-type monsters gain 300 ATK. Shadowflare Spell Shuffle 1 "Darkfire" Monster into your Deck; send the top 3 cards of your Deck to the Graveyard. [/spoiler][/size] Link to comment
~Tico~ Posted November 3, 2011 Report Share Posted November 3, 2011 Weren't these made by Everett because, as Ryouta puts it, " the rest of ‘em out there weren’t good enough for him”? Link to comment
Agro Posted November 3, 2011 Author Report Share Posted November 3, 2011 Turns out I have a reader. That's the explanation that the other characters perceive, correct. Can you comment on the cards themselves? Link to comment
evawin Posted November 4, 2011 Report Share Posted November 4, 2011 Avian looks good. Colt has a few wording issues. For example, the effect should probably read something like "If this card would be returned to the Deck from the Graveyard, Special Summon it and destroy 1 Attack Position monster on the field. If this card was Special Summoned this way: banish it when it is removed from the field." Swordsman as well. "You can discard this card from your hand to the Graveyard to send 1 "Darkfire" Monster from your Deck to the Graveyard. If this card would be returned to the Deck from the Graveyard: Special Summon it and destroy 1 Spell or Trap card on the field. If this card is Special Summoned this way: banish it when it is removed from the field." I like Dragion (did you mean to spell it that way? ). "Once per turn, you can discard 1 card to select 1 "Darkfire" Monster in your Graveyard and shuffle it into your Deck. Then, draw 1 card." Riting Frame; the Magatam of the Darkfire. Glorious! "Activate only when an opponent activates the effect of a Spell or Trap card that would destroy a face-up "Darkfire" monster on the field: Negate the effect of the card and destroy it. Then, shuffle 1 DARK Monster from your Graveyard into your Deck." Not negating the activation, huh? Interesting... >:3 Sudden Inferno seems a tad weird considering the archetype so far. Perhaps some other cards are in store... >:3c. "When an opponent's monster declares a direct attack, target 1 "Darkfire" Monster in your Graveyard and shuffle it into your Deck; negate the attack. Then, banish the top 3 cards of your Deck." Link to comment
Agro Posted November 4, 2011 Author Report Share Posted November 4, 2011 [quote name='evawin' timestamp='1320390450' post='5616331'] Avian looks good. Colt has a few wording issues. For example, the effect should probably read something like "If this card would be returned to the Deck from the Graveyard, Special Summon it and destroy 1 Attack Position monster on the field. If this card was Special Summoned this way: banish it when it is removed from the field." [b]That's not good OCG.[/b] Swordsman as well. "You can discard this card from your hand to the Graveyard to send 1 "Darkfire" Monster from your Deck to the Graveyard. If this card would be returned to the Deck from the Graveyard: Special Summon it and destroy 1 Spell or Trap card on the field. If this card is Special Summoned this way: banish it when it is removed from the field." [b]It's leave the field now, or did you not know?[/b] I like Dragion (did you mean to spell it that way? ). "Once per turn, you can discard 1 card to select 1 "Darkfire" Monster in your Graveyard and shuffle it into your Deck. Then, draw 1 card." [b]You shouldn't even be using 'to' anymore, and it's 'target' not select. And yes, I DID mean to spell it exactly like that, because if you'd look it up, there already IS a Darkfire Dragon in the game.[/b] Riting Frame; the Magatam of the Darkfire. Glorious! "Activate only when an opponent activates the effect of a Spell or Trap card that would destroy a face-up "Darkfire" monster on the field: Negate the effect of the card and destroy it. Then, shuffle 1 DARK Monster from your Graveyard into your Deck." Not negating the activation, huh? Interesting... >:3 Sudden Inferno seems a tad weird considering the archetype so far. Perhaps some other cards are in store... >:3c. "When an opponent's monster declares a direct attack, target 1 "Darkfire" Monster in your Graveyard and shuffle it into your Deck; negate the attack. Then, banish the top 3 cards of your Deck." [/quote]You might want to read up on the new OCG, because much of your suggested changes were for the old format. Thanks for commenting anyway. Link to comment
Synchronized Posted November 4, 2011 Report Share Posted November 4, 2011 Nephilim is broken beyond belief. How you could even think such a card wouldn't absolutely destroy anything and everything confuses me. Link to comment
Agro Posted November 4, 2011 Author Report Share Posted November 4, 2011 [quote name='Star' timestamp='1320418671' post='5616533'] Nephilim is broken beyond belief. How you could even think such a card wouldn't absolutely destroy anything and everything confuses me. [/quote]Eh, I'll limit it to Pyro-type instead and only allow once per turn. BTW, I just noticed in Priests wording: If Summoned this way: once per turn, you can discard 1 card: return 1 banished "Darkfire" monster you control to the Graveyard; banish 1 card in your Opponent's Graveyard. So if summoned this way, you automatically get to return 1 banished "Darkfire" monster, but you can also discard 1 card to banish a card in the opponent's Graveyard. It's not pulled into it automatically. Stupid Konami making card making difficult. Link to comment
Synchronized Posted November 4, 2011 Report Share Posted November 4, 2011 [quote name='AggroDrago' timestamp='1320418875' post='5616543'] Eh, I'll limit it to Pyro-type instead and only allow once per turn. BTW, I just noticed in Priests wording: If Summoned this way: once per turn, you can discard 1 card: return 1 banished "Darkfire" monster you control to the Graveyard; banish 1 card in your Opponent's Graveyard. So if summoned this way, you automatically get to return 1 banished "Darkfire" monster, but you can also discard 1 card to banish a card in the opponent's Graveyard. It's not pulled into it automatically. Stupid Konami making card making difficult. [/quote] Even once per turn is kind of insane, but it's better than what you had before. One DARK monster and an unlimited number of times, are you trying to encourage 5 Xyz's at once? Link to comment
Agro Posted November 4, 2011 Author Report Share Posted November 4, 2011 [quote name='Star' timestamp='1320421022' post='5616630'] Even once per turn is kind of insane, but it's better than what you had before. One DARK monster and an unlimited number of times, are you trying to encourage 5 Xyz's at once? [/quote]I'm encouraging not using Tengu to do it. Link to comment
Agro Posted November 6, 2011 Author Report Share Posted November 6, 2011 I'll keep bumping it. Link to comment
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