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One Piece: The Devil Bats Dia-Journal![On temporary Hiatus! Plz do not lock]


Hotaru987

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[size=3][font=arial, helvetica, sans-serif][spoiler=Plot]One Piece, the greatest treasure known to man kind. It can make even your wildest dreams come true, and who ever holds One Piece, holds the position of Pirate King. The owner of such treasure was none other that Gol D. Rodger, the greatest pirate known to man. For years he was thought of as the conquerer of the world, having been the only person to have ever sailed the entirety of the Grand Line, and the New World far beyond the Red Line. That was, however, until one pirate crew transended all bounderies; The Straw Hats, and their captain Monkey D. Luffy. A lot of fearless pirates, who had gone against the odds and found one piece on the island of Rafael. For years to come Luffy would be known as the King of the Pirates, going in further than Gol ever had. You may ask, How? Luffy had soon proved that Gol D. Rodger had infact not sailed the entirety of the world. Far beyond the Paradies Ocean, and the New World, a new and even more stranger world was discovered.

Monsters beyond your wildest dreams, pirates even more dangerous than than all of the Warlords put together. The waters in the new world were perilous, dangerous and only the brave and foolish would ever dare sail here. This new world was named [b]Devil's Domain. [/b]A fitting name for the death bed of many unworthy pirates and marines alike who tried to conqure this world. As of to this day, Luffy and the Straw Hats are the only known survivors of Devil's Domain.

It has been years since Monkey D. Luffy and the Sraw Hat Pirates found One Piece and was crowned the greatest pirates to roam the seas. He was unmatched, and his reign as Pirate King became legendary. One day, without reason or cause, Luffy turned himself in to the Marines. It was a surprise to everyone, both marine and Pirates alike. Like the great Gol D. Rodgers, Luffy too was executed at Loguetown, and like the previous Pirate King, Luffie anounced that One Piece was still out there. Placed in a new location, somewhere in Devil's Domain. Pirates from all over rose up, determined to surpass Luffy. Whether they were brave, foolish or insane to try was unknown. Though, to be honest one would have to be insane to ever try to transvers Devil's Domain.

One such crew willing to take on this challange is the Devil Bats Pirates, led by Dan Von Devile. With a cast of strange friends, they take on even stranger challenges in their quest to find One Piece in Devil's Domain. This crew has already had many adventures together, and through those adventures a bond of friendship and family was formed. Even though they are strong in both strength and will power, they will require more friends if they ever hope to conqure the world of One Piece.[/spoiler]

[Spoiler=Rules]

Ok do I really have to put this up here?

- All YCM rules apply, if you don't know what they are please go and read them.
- [b]I will not be accepting any devil fruit characters. There are already 5 characters with devil fruits. Please do not let this deture you away from the rp, because remember Zolo and Sanji didn't have devil fruits either, but they were just as strong.[/b]
[b]-[/b] Make your character unique. I DEMAND IT!!
-[b] I will accept one (possibly two) character(s) that has a Haki ability of your choice. [/b]
[b]- [/b]Please try to keep all post in the approproate thread.
[b]- Anything I or my co-host say is law. However, if you believe something is unfair just address it in the OOC in a respectable manor. We are all humans and we all make mistakes.[/b]
- I think having a warning system is pretty pointless. Well all known what we should and shouldn't do.
[b]- Romances are aloud, however, do not go over board and remember that this anime focuses mainly on action and fighting.[/b]
- I do allow cursing, and violence, and blood (You guys are pirats after all)
[b]-Lastly.....HAVE FUN!!!!![/b]
[b]- ps: I'm only accepting 4 people[/b][/spoiler]

[spoiler=Positions in Crew/Bounty]
Captain: Dan -[b] Current bounty: 50,000,000[/b]
Cook: Sena - [b]Current Bounty: 400,000[/b]
Navigator: Jack - [b]Current Bounty: 750,000[/b]
Doctor: Yura - [b]Current Bounty: 900,000[/b][/font][/size]
[size=3][font=arial, helvetica, sans-serif]Scout/Lookout:
Shipwright: Yo-yo - [b]Current Bounty: 0[/b]
Gunner: Jericho - [b]Current Bounty: 0[/b]
Blacksmith: Kazuya - [b]Current Bounty: 0[/b]
Swordsman: Romero - [b]Current Bounty: 0[/b][/spoiler]

[spoiler=App]
([b]Please remove all (). The better the app the better your chances to get accepted. Please watch out for grammer)[/b]
[b][u]Character[/u][/b]
Name:
Age: (None younger than 17)
Appearance: (Pic or discroption 5+ lines)
Personality: (5+ lines, no exceptions)
Habbits/Quirks:
Bio: (5+ lines no exceptions)
Additional Info: (Anything you want to add)

[b][u]Weapon/Ability[/u][/b]
Weapon type: (Sword, bow, etc)
Specialty: (Long-range, stealth, speed, etc)
Weakness: (Long-range, close combat, mid-range, etc)
Weapon appearance: (Pic or discriptio 3+ lines)
Attacks:(Special) (Two or three; will learn more as time goes on. If sword has special properties like; has evil soul trapped in it, or can harnest heat to some extent, has poision in hilt etc. [b]Do not go over board with this. Nothing too Devil fruit like. Specials are only for Non-Haki users. Also the blade itself has those abilities not the character)[/b]
Special abilities/Discritption: [b](Haki user's only)[/b][/spoiler][/font][/size]

[b]Must be accepted by both Hotaru987 and Blu[/b]

[size=3][font=arial, helvetica, sans-serif][b]Co-Host: .:Blu:.[/b]
[b]Host: Hotaru987(Fail_FTW)[/b][/font][/size]

[size=3][font=arial, helvetica, sans-serif][b][size=4]NO LONGER ACCEPTING APPS[/size][/b][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=4][size=3][font=arial, helvetica, sans-serif][size=4][spoiler=accepted apps][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=Blu's Apps][/spoiler][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=Hotaru987's app][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][size=3][font=arial, helvetica, sans-serif][b][u]Hotaru987[/u][/b][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Name: Sena Nakashima[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Age: 20[/color]
[color=#222222][Spoiler=Appearance][img]http://i42.tinypic.com/fp6tt3.jpg[/img][/spoiler][/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222][b]Personality:[/b] Sena is currently the only female in the crew, and the youngest so for the most part she takes up the role as the baby sister of the group. Since she was an only child at home, she sees her crewmates as her family and would do anything to help and protect them. She is also the newest member. Sena is extremely kind, and outgoing, willing to help those who may be in need of help. However, on the flip side get her angry and it isn’t a pretty sight. While she doesn’t stay mad for long, when she is mad it isn’t a smart thing to be around her. One reason is because she loses control of her devil fruit powers, and has on more than one occasion shorted out the lights on the ship. Speaking of losing control of her abilities, her most common ailment when it comes to her devil fruit is “Over heating”. Sena has a huge crush on Dan, also known as Captain, and whenever she gets really close to him her body temperature skyrockets which results in her overheating and needing to rest. It's one of those things Sena hates about her powers.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Sena is the cook, and therefore the stomach of the crew. She found her passion in cooking, and she would admit that if it wasn’t for Dan and the others it would be the most important thing in her life. The time when she feels the happiest is when people eat her cooking and really enjoy it. She also has a second job, and that is sometimes dubbing for Jack as the navigator. Her and Jack seem to have something of a sibling thing going on, as she sees it as her life’s mission to find some way to annoy him, often by calling him lazy, old unattractive or a combination of the three. Whenever Jack makes her angry she has a tendency of threatening him with death through electrocution. Even though she is never serious, she doesn't think Jack knows it. Another thing Sena recently found out she enjoyed, is receiving piggy-back rides from Yura, their doctor, having recieved plenty of them during their travels. Though…She doesn’t think the enjoyment of the activity comes full circle.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]When Sena is in battle she becomes serious, and would rather try to do everything herself than put others in danger. Sena would readily put herself between her friends and death if it would mean saving them, and because of that aditude she often gets herself in a lot of danger and also gets hurt a lot. There are times when she is completely reckless, and those are the times when the most damage is done more than not to herself. Another little thing about Sena is that no matter where she is, if she see's a bug she will freak out no matter how small it may be. She just hates the way they look and feel when they crawl on her. [/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222][b]Habbits/Quirks:[/b]
- Will lock herself in the kitchen when upset
- Is a terrible lier[/color][/font][/size][/font][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]- Terrified of pugs[/color][/font][/size][/font][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]- Loves any kind of strawberry candy[/color][/font][/size][/font][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]- Gets extremely emotional and excited whenever eating or is around good food[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222][b]Bio:[/b] Sana was raised in the high society. She had everything she could possibly want: Money, clothes, toys, and anything else you could possibly think of. Her future was already set for her by her parents. By the time Sana was 10 years old she had already had a fiancé picked out for her. At first she thought nothing of it, and of course she wouldn't, she was only 10 at the time. However, as she grew older she came to dispise her life. Sana hated her parents for trying to control her life the way they did. They didn't let her do anything at all, and at times they would lock her in her room for days until she agreed to do everything like they had planned. Everything was too perfect, too planned out and her every move seemed dictated by her parents. She couldn't take it anymore. There were many times when she had tried to escape from her home, but security was so tight that she could never get off the estate. However, when one day when she was 18 her parents had decided to go on vacation. Well not really, since they were traveling so that Sena could meet her future husband. At their vacation home there was less security and Sena knew this. If she was ever going to try and escape again it would be now. So in the dead of night she slipped out of their home. She didn't care what happened to her, she just had to get away.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]As soon as she left the grounds the alarms went off and the guards started chasing her. Sana bolted off refusing to look back, and eventually lost them. However, right afterwards a group of thugs cornered her and was going to rob her, and probably do more to her. The next bit was a mystery to her, but the next thing she saw was a bright light, that two of the four guys were severely burnt. Almost as if they got hit by lightning. Sana was suddenly very tired and she couldn't stand anymore and fainted. When she awoke she was in a room she didn't recognized, and in the room with her was a guy that looked older than her. He said his name was Dan Von Devile. She knew then that he must've saved her from a horrible fate. She asked him what he was doing here and he told her he was a pirate.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]She instantly asked him if she could come, lying and said she hadn't anywhere else to go. Sana knew probably didn't believe it because of how expensive her clothes looked but she didn't care. She told him that she could be the cook for his crew if he didn't have one, or even a navigator since she was taught how by one of her many teachers. In the end he allowed her to join. Ever since that day she has had a crush on her captain but tries to keep it professional when she can. It was on his pirate ship that she had found out about her powers. Unknown to her, when she was younger she had eaten the Shock Shock Fruit but she doesn't ever remember doing so. [/color][/font][/size][/font][/size][/font][/size][/size][/font][/size][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=4][size=3][font=arial, helvetica, sans-serif][size=4][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222][b]Additional Info:[/b] Not Really[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][b][u][color=#222222]Weapon/Ability[/color][/u][/b]
[color=#222222]Weapon type: Devil Fruit [i]Goro Goro No Mi –[/i][b]Shock Shock Fruit[/b][/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Specialty: Better at close range. Mostly a power house Devil fruit. Her fighting style comes off as erratic, and unpredictable.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Weakness: Long-rang. The further away the opponent is the harder it is to control the lightening. Prolonged uses of her Devil Fruit can result in her body temperature retaining the heat, causing her to overheat and pass out.[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Weapon appearance: N/A[/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222][spoiler=Attacks:] [/color]
[color=#222222][b]Shock Shock Roaring Dragon[/b] - Condenses a large amount of lightening into either her left or right hand, and rushes in to punch the opponent, and around her fist seems to be the outline of a lightening dragon head. When she makes contact, a dome of electricity surrounds the opponent, electrocuting him/her severely. From the top of the dome the head of a dragon can be seen shooting into the sky.[/color]
[b][color=#222222]Shock Shock Pulse[/color][/b][color=#222222] – She runs into the opponent and thrusts her hands onto the opponent’s body (Usually stomach/chest or back) in which a loud [i]‘Crack’ [/i]noise will be heard and the opponent is flung back by a sudden and powerful shock of lightening[/color][/font][/size]
[size=3][font=arial, helvetica, sans-serif][b][color=#222222]Shock Shock Gloves [/color][/b][color=#222222]– Coats her arms and legs in a layer of lightening giving her punches and kicks a serious power up. Can cause temporary or permanent paralysis of the limb if hit consecutively. Is only active for 3-4 minutes, and needs to be given a 30 minute rest period before it can be used again.[/spoiler][/color][/font][/size][/font][/size][/font][/size]

[size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][size=3][font=arial, helvetica, sans-serif][color=#222222]Special abilities/Description:[b][b]In very distant future, will acquire Detection Haki[/b][/b][/color][/font][/size][/font][/size][/font][/size][/size][/font][/size][size=3][font=arial, helvetica, sans-serif][size=4][/spoiler][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=ANBU's app][size=3][font=arial, helvetica, sans-serif][b][u]Character[/u][/b]
Name: Kazuya
Age: 28
Appearance: [url="http://fc01.deviantart.net/fs70/f/2011/305/8/2/sniper_by_bayanghitam-d4eq8z5.jpg"]Pic[/url]
Personality: Kazuya is usually the loudest of a group when he drinks becoming friendly with most people nearby him which often causes him to make awkward conversations when he sobers up. If Kazuya fights while he's drunk he seems much more aggressive then when he's sober using the muscle he has gathered from working as a blacksmith to back his hits or slam whatever weapon he uses into his opponent this varying from his sober self whilst fighting who seems to want to rather than just use his brute strength find the opponent's blade's weakness and try to utilize it to his advantage due to his want to design swords often.
Habits/Quirks: Often drinks, Keeping the bottle out of which he often gets it even using these to get filled if the place doesn't have bottles for sale.. prefers to have his patterned bandana over his mouth when working or fighting hiding his mouth, talks to the sword quietly while he fights which may seem to look like talking to himself.. (the spirit talking back sometimes but rarely)
Bio: Kazuya was raised in a small town which was often crossed by pirates and as he grew he realized what would often be the sort of demand for such people beginning to apprentice under the town's blacksmith who often got business from those pirates that crossed town, this building Kazuya's muscles whilst helping him learn to make swords and recognize faults in swords. He continued this apprenticeship from the age of 13 to the age of 20 at which his master deemed him good enough to work on his own at which point he was making swords rivaling that of his master's design. As he took to the sea to find a town to set up and sell his swords he heard rumors of swords with great power due to spirits inside of them and so he went on search for such spirits, eventually finding one after 2 years of sea travel finding a large haunted manor haunted by a dark spirit who attacked all that entered. Using his muscled body from his training as a blacksmith he withstood the spirit's attacks until he could get through to it at which point he was angered sue to the pain the spirit stopping and listening as he promised to help it cause more harm if it would be put into his sword, the Spirit liking the idea of destruction agreed and Kazuya began work on his sword inside the manor keeping his equipment close by as he began to form the sword leaving holes near the handle until he finished the blade at which time he asked to spirit to enter before covering the holes with a dark red metal the spirit inside able to communicate to him and channel it's powers into the blade itself and thus manipulate it. Kazuya had then gone to sea to search for another place to set up shop bringing his swords and the small amount of equipment he felt he needed with him constantly as he set off again in his small boat going to sea arriving at a small island at the age of 26, soon to be 27, his boat crashing and attacked by a group of pirates sinking the ship and the swords he hadn't managed to grab with his equipment as he jumped off managing to fight the pirates off before going to search for a town.
Additional Info: Often prefers to fight with his fists only resorting to using his sword if the opponent will not do so or is too strong, has bare essential equipment to make swords with him

[b][u]Weapon/Ability[/u][/b][/font][/size]
[size=3][font=arial, helvetica, sans-serif]Weapon type: Sword
Specialty: Close Range Melee/Swordfighting (Will either try to use his sword's ability or his beer bottles at long range, often not effective if opponent can keep distance..)
Weakness: Long ranged opponents fast enough to keep the distance
Weapon appearance: [url="http://fc06.deviantart.net/fs28/f/2008/091/f/2/Sword_of_the_Dark_Templar_by_Soulflame81.jpg"]Pic [/url](Make Silver black, Gold Red)
Attacks:[/font][/size]
[size=3][font=arial, helvetica, sans-serif][b]Dark Shot[/b][/font][/size]
[size=3][font=arial, helvetica, sans-serif]By Swinging the blade forwards whilst harnessing the energy of the demonic soul trapped inside it it can launch a roughly Half-moon like shape of dark energy straight for a distance of 5 m max., cannot be done in succession more than three times[/font][/size]
[size=3][font=arial, helvetica, sans-serif][b]Phase[/b][/font][/size]
[size=3][font=arial, helvetica, sans-serif]The Sword can turn a dark black color in which form it turns to a smoke-like substance attached to the hilt able to be moved through a non-living object and then reformed allowing it to break most forms of wooden shields and even stab through metal due to the concentrated force of the Demonic Soul's energy whilst it's reformed into a blade (Often unused unless opponent takes to hiding behind objects or shield)[/font][/size]
[size=3][font=arial, helvetica, sans-serif][b]Hilt Change[/b][/font][/size]
[size=3][font=arial, helvetica, sans-serif]The Blade can turn a dark black at which point it seems to flip the blade extending from the opposite end of the hilt though seeming to be facing the right way the hilt having flipped with it before it reformed within the space of 1 or 2 seconds. this can be used to block attacks or create an attack to move through defenses.[/font][/size][/spoiler][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=Total Obelisk's app][b]Character[/b]
Name: Jericho Henderson

Age: 18

[spoiler=Appearance][img]http://images.puella-magi.net/4/44/Mami_Tomoe_Original_Design.jpg[/img][/spoiler]

Personality: Jericho has a very polar personality; on the one hand she is bright, cheerful, polite, friendly and always looking on the bright side of things, on the other she is also incredibly violent, ruthless and some have even described her as ‘insanely gun crazy’ due to her obsession with firearms. Depending on a person’s relationship to her she can either be extremely dangerous to be around or incredibly safe. She is very overenthusiastic about pretty much anything and is nearly always the first to launch herself into a fight and the last person to finish. Her light-hearted attitude continues even in combat, to the point where she often dances around and attempts to pull off numerous trick shot after trick shot in the flashiest style possible. Due to her flintlocks and muskets only holding one shot each before needing to be reloaded, Jericho carries at least a dozen around at a time, keeping her flintlocks in a belt hidden under her skirt and her muskets in a chest along with plenty of spare ammunition. In her spare time she is often found polishing and maintaining her weapons. Due to an incident in her past Jericho also suffers from Pyro phobia (fear of fire).

Habbits/Quirks: Jericho, being unusually gun crazy, has a habit of playing around with her weapons, often playfully threatening people with them and a lot of the time even forgetting whether or not they’re loaded. She also periodically fires one accidentally and, despite being accidental, will quite often hit something.

Bio: Jericho is an English girl born and the only child to a wealthy couple. Due to her family’s wealth they were able to spend a lot of time together without the need to worry about money and, while Jericho was a spoilt child, she grew very close to her parents because of this. On the eve of Jericho’s tenth birthday, however, she arrived home from a trip into town with one of her family’s servants to find it in flames. While she was out a riot had begun and the rioters had begun torching anything they could find, including Jericho’s home. Both Jericho’s parents died during the attack and the house was looted and burnt to the ground.

After taking a distraught Jericho as far away from the rioting as possible the servant adopted Jericho and took care of her himself. After the aftermath of the riot had died down Jericho seemed to have vanished from the public eye and wasn’t heard of again until 5 years later when a gang of thieves was found in the streets with various bullet wounds over their bodies, alive but in serious pain. Over the next few weeks more criminals turned up in similar situations, most of them in shock.

During the past 5 years Jericho had regained some, if not most, of her family’s wealth and had used it to purchase a number of weapons and train herself to use them, becoming a vigilante and tracking down the criminals that had caused her family’s death. After getting her revenge she returned to her old home town and taken up life as a vigilante there. Intending to recover enough money to rebuild her family’s old estate and return it to its former glory, it wasn’t any surprise that piracy crossed her mind more than once.

Additional Info: Jericho often carries around a trunk filled with weapons, spare ammo and gunpowder. Despite her small frame Jericho is easily capable of lifting things many times her own weight.

[b]Weapon/Ability[/b]
Weapon type: Flintlocks/Muskets (carries a set of a dozen Flintlocks on her belt and a set of Muskets in her trunk)
Specialty: Long-Range
Weakness: Each gun only holds one shot each and takes time to reload
[spoiler=Weapon appearance][img]http://images.puella-magi.net/3/38/Mami_musket_official.png[/img]
[img]http://images.puella-magi.net/d/d5/Mami_fighting.gif[/img]
Her Flintlocks also use the same decorated silver coating, the only real difference being that they are much smaller.[/spoiler]
Attacks:
[spoiler=Gun-nado]Jericho stabs each of her muskets into the ground around her by the barrel, forming a rough circle around her, she then proceeds to twirl about on the spot picking up each weapon in turn and rapidly firing it before discarding it and taking up the next weapon, repeating the process until all her ammunition is exhausted.
[img]http://images.puella-magi.net/a/a7/Badass_mami.gif[/img][/spoiler]
[spoiler=Cherry Powder Shot]Jericho loads her weapons with a special Gunpowder formula which when fired surrounds the area in thick red smoke which Jericho immediately takes advantage of, using her natural intuition to shoot down a group of blinded enemies[/spoiler][/spoiler][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=Birkeland-hakasensei's app][size=3][font=arial, helvetica, sans-serif][b][u]Character[/u][/b]
[b]Name[/b]: Yo-Yo
[b]Age[/b]: 19
[spoiler=Appearance:][img]http://i538.photobucket.com/albums/ff345/colsar1/anime%20%20guy/TU__ninja_talkshow_concept_by_HOON.jpg[/img][/spoiler]
[b]Personality[/b]: Yo-Yo is an overall friendly man, enjoying the company of others. He values and appreciates bonds between individuals, whether they be family or friends. Another two endearing qualities are his eagerness and positivity that allow him to look on the bright side of life and enjoy his seemingly short life. While his speech is poor and broken, Yo-Yo maintains an average intelligence toward the world around him. Instead of focusing that knowledge in a single aspect, he chooses to possess a jack-of-all-trades mind: knowing enough of a multitude of subjects. Yo-Yo's unfortunate drinking habits constantly repress his mind and persona, causing him to black-out every now and then with memory lapses. He enjoys combat as much as he does drinking sea water, sparring with anyone he can get the chance to.
[b]Habits/Quirks[/b]: Yo-Yo is a heavy drinker... of sea water. He'll usually replace his drink with some sea water stored in his backpack unconsciously. Due to this heavy salt intake, Yo-Yo will pass out out from dehydration and recover more times than humanly possible. This addiction also allows him to relish swimming, diving into the ocean whenever given the chance. When questioned on the matter or sometimes just brought up randomly, Yo-Yo will tell others that he is a 'mermaid'.
[b]Bio[/b]: Yo-Yo was born within Mermaid's Forest in North Blue to a nameless couple. They had abandoned their old pirate names to escape from the marines safely and raise their child. The center of the forest had a small lake which led into the ocean, allowing the namesake mermaids to visit often. For the first few years of his life, Yo-Yo was raised as the only human child in the forest. By having mermaid friends and swimming in the lake often, he began to think of himself of a mermaid as well.[/font][/size]

[size=3][font=arial, helvetica, sans-serif]One fateful day at the age of seven, Yo-Yo convinced himself of his false blood and attempted to swim to the bottom of the ocean and shout out his name to the other mermaids. Instead of informing his parents he opted to take the journey alone. About halfway down, he had lost his breath and began to drown in the dark depths. Still convinced and unshaken, he continued to swim until he could touch what he thought was the bottom. This conviction attracted an older mermaid to come to his rescue with an oxygen bubble. [/font][/size]

[size=3][font=arial, helvetica, sans-serif]The older mermaid, Yoyoya, set Yo-Yo straight on who he was: a mermaid that couldn't breath underwater. Playing to his beliefs again, Yoyoya gave the boy a magical gourd 'fit for the strongest of land-based mermaid warriors'. After giving thanks for the gift, Yo-Yo shouted his name to the others who could hear him and returned to the surface.[/font][/size][size=3][font=arial, helvetica, sans-serif] For the next twelve years, Yo-Yo trained his body to withstand the forces the Grand Line. Along with his new warrior prowess, he trained himself so he could hold his breath and survive underwater for two days. One day, he vowed to 'return to his homeland of Fishman Island' with his new friends.
[b]Additional Info[/b]: His backpack contains nothing more than bottles of sea water and filtered water. Shipwright.

[b][u]Weapon/Ability[/u][/b]
[b]Weapon type[/b]: Gourd
[b]Specialty[/b]: Fast, Close-Range Combat. Yo-Yo's Gourd converts sea water into 'liquid energy' that supplements his own. In extreme cases, he can fight unconsciously using muscle memory and instinct.
[b]Weakness[/b]: Long-Range Combat and Defensive Foes. 'Liquid energy' burns out faster and leaves him dehydrated and only sea water may be used. If a full gourd is emptied in one go, he risks burning out his own life energy.
[b]Weapon ap[/b][/font][b]pearance[/b]: (As pictured above his arm)
[b]Attacks[/b]: [/size]
[size=3][b]Small Half-Bottle[/b]: Yo-Yo drinks the top half of the gourd to boost his reflexes and speed. [/size]
[b][size=3][font=arial, helvetica, sans-serif]L[/font][/size][/b][size=3][font=arial, helvetica, sans-serif][b]arge Half-Bottle[/b]: Drinking from the bottom half, Yo-Yo's strength and stamina are temporarily boosted[/font][/size]
[size=3][font=arial, helvetica, sans-serif][b]Gamble Full-Bottle[/b]: Risking it all, Yo-Yo consumes a full gourd to gain incredible physical prowess. His potential is limited to one big attack or 30 seconds of endless strikes.[/font][/size]
[/spoiler][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][spoiler=Chaos Sonics' app][/size][/font][/size]
[size=3][font=arial, helvetica, sans-serif][size=4][font=arial, helvetica, sans-serif][size=3][u][b][u]Character[/u][/b][/u]
[b]Name:[/b] Romero Flynn
[b]Age:[/b] 17
[b]Appearance:[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero is a Caucasian teenaged male with spiked up dirty blond hair and ocean blue eyes. He wears a black tank-top and black jeans matching his tank-top. On his feet are a pair of black tennis shoes, which make it where he is fast and agile, so he isn't stomping as he runs. On top of his black tank-top, he wears an unbuttoned short-sleeved dark blue shirt / jean jacket / whatever. Hanging from his neck is a small wolf pendant, that his mother once wore. Around his waist on his left is his sheath for his katana, while on the right side, his flintlock pistol is sitting right there. On his waist, behind his back, is a pouch where he keeps his throwing knives handy.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Personality:[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero isn't like most swordsmen, on the fact of he isn't silent all the time. On the contrary, he is a person that would speak his mind and not give two shakes of a rat's tail what anyone thinks about it. He learned the way of the swordsmen, so he is a loyal person and will not hesitate to aid those in need. Romero is also a very kind and caring gentleman, only when it comes to the ladies(he's a 17 year old guy, go figure). He doesn't lose his cool much, but when he does...you may want to get the hell out of the way. When he loses his cool, he can be a very unfriendly person and want to cut you down to size...figuratively and physically. Romero may seem at times like a loner, but in truth he really isn't. When he seems like that, it is most likely because he is thinking upon his life when he was younger.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Habits/Quirks:[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero, being a swordsman, loves to train with his weapon. Most mornings he wakes up and starts practicing new sword styles and forms when he gets the chance. This usually helps him out, especially when he is in a fight and uses the new style that the opponent wasn't expecting.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Bio:[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero Flynn was born on Konomi Island, in Gosa Village. Romero's parents, Jim Flynn and Alice Flynn, cared for Romero the best they knew how to. Jim, was the tour-guide(if you want to call it that) that took tourists that visited Konomi Island around to the noticeable places, a few being the spots where the Straw Hat pirates visited. His mother, Alice, was a stay at home mom who tried to provide her family with everything they needed: a nice meal, cozy beds, etc. However, both of Romero's parents were fairly young, in their mid-twenties to be exact. And this wouldn't bode well with his family...especially on that day.[/size][/font]

[font=arial, helvetica, sans-serif][size=3]The day, was the day Alice Flynn found an arrow on her door. As the officials on the island had said as soon as the volcano was active, if anyone found an arrow on their door, the young woman of that house must go to the volcano with food and money as a sacrifice. Jim pleaded with the village officials to please reconsider this, but the minds of the officials were made up...Alice was going to be the sacrifice. Romero, being around the age of seven at this time, rushed up to the volcano by himself as his mother and the officials went up there...hoping to beg them to stop. When he arrived, he rushed to his mother and hugged her crying. He told her he didn't want her to leave him and his father...but he only heard his mother say stop. Romero looked up and saw her take off a small wolf pendant around her neck and put it around his. With a final smile, Alice said she loved her son...and then she was sacrificed to the volcano god, with her son watching the whole thing.[/size][/font]

[font=arial, helvetica, sans-serif][size=3]A few years later, when Romero was fifteen, he walked down to Arlong Park trying to clear his head. He walked around there and could faintly hear some kind of voice. He looked around and nothing was there, but as he kept walking he heard it again. It told him to go to the original spot where Arlong's building was, before Luffy destroyed it. Romero was hesitant at first, but then he finally ran off in that direction and found a strange old man, who he hadn't seen on the island before. He asked the man what he was doing there, but the old man only turned around and held a katana and sheath. [i]"You posses a great strength and a caring heart..." [/i]the old man simply told Romero, before handing him the sheath and katana. Looking at it, Romero was impressed at it, but when he turned around to say thanks, the man had left. Not wanting this to be wasted, he devoted himself to learning how to wield the blade and become a swordsman. At age seventeen, he finally mastered it(somewhat...). But he also learned it house an ancient wolf spirit, which revealed itself to Romero during his trainings.[/size][/font]

[font=arial, helvetica, sans-serif][size=3]Now, he had been asked to join the Devil Bats pirate crew. Knowing he has no other friends and his father has lost his job after his mother died, will he join or just flat out refuse to join?[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Additional Info: [/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]The katana, named "Ao Urufu" (Blue Wolf) houses an ancient wolf spirit. Romero has nicknamed it Steele, only because his fur is a shade of silver, looking like the steel of a blade. The spirit comes out to comfort Romero when he needs to, however, Romero is the only one who can see it. He'll need to convince Steele that those around him are friends.[/size][/font]

[font=arial, helvetica, sans-serif][size=3]An anime like RP, deserves a character with an anime OST ^-^[/size][/font]
[size=3][font=arial, helvetica, sans-serif][url="http://www.youtube.com/watch?v=xSqGmDjzkS4"]Romero's Theme Song[/url][/font][/size]


[font=arial, helvetica, sans-serif][size=3][u][b][u]Weapon/Ability[/u][/b][/u]
[b]Weapon type:[/b] Katana (Primary) / Throwing Knives / Flintlock pistol (Secondary)
[b]Specialty: [/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Katana - Close range. Fights with it in a more "flowing" manner, instead of the normal "pressing" and "aggressive" manner.[/size][/font]
[font=arial, helvetica, sans-serif][size=3]Throwing Knives / Flintlock pistol - Long range.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Weakness: [/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Katana - Long range users, people keeping they're distance, and close range users(if they get close enough to strike)[/size][/font]
[font=arial, helvetica, sans-serif][size=3]Throwing Knives / Flintlock pistol - missing the targets. Has only 5 knives with him. Flintlock pistol is harder to reload when out of ammunition.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Weapon appearance:[/b] [/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero's Katana has a black clothed hilt, with small golden diamond patterns on it. The Katana's blade is made with a type of blue metal with the small indentations of a wolf on both sides of the blade. When brought out into the day, the sunlight makes the blade looks like its glowing. The throwing knives he carries have small indentations on them, which, when thrown and in a nice breeze...they can almost hit they're targets. They have a black base and the blade itself is silver. His flintlock pistol base is pearl white and the barrel along with the rest of it is sapphire blue.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]Attacks:[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3][b]- Howling Wolf: [/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero summons forth the ancient spirit of a wolf from the blade. The wolf spirit runs in front of him, while he runs behind the spirit. As this happens, the wolf spirit emits a small blue energy barrier, which helps Romero in the strike. When the attack hits the mark, a successful attack being when a slash mark appearing on the opponent's body(place of the slash may vary) the sound of a wolf howling is heard.[/size][/font]
[size=3][font=arial, helvetica, sans-serif][url="http://www.youtube.com/watch?v=jckMzwYDcWk"]Watch 4:19 to see what it looks like[/url][/font][/size]

[b][font=arial, helvetica, sans-serif][size=3]-Frozen Moon:[/size][/font][/b]
[font=arial, helvetica, sans-serif][size=3]Depends on if there is any source of water nearby. Romero quickly gets the blade damp and summons the wolf spirit once again. This time, the wolf spirit merges with his katana and when the opponent is slashed, the point of where they were attacked begins freezing...being encased in ice.[/size][/font]

[font=arial, helvetica, sans-serif][size=3][b]-Mirai Kiba(Future Fangs):[/b][/size][/font]
[font=arial, helvetica, sans-serif][size=3]Romero uses this in only dire situations. The wolf spirit is called out, starting to run around him. Soon the wolf spirit runs around at top speed, causing it to appear like a tornado that Romero is inside. Soon the tornado begins to shrink, until it starts spinning around the katana. Romero runs towards his opponent and attacks him with the tornado-like attack. Though this attack has a drawback, Romero would be unable to do anything else for a while, so this attack would have to have the opponent down for the count or else he's screwed.[/size][/font]
[/spoiler][/spoiler][/size][/font][/size][/size][/font][/size]

[Spoiler=Characters]
[b][u]Pirate Crews[/u][/b]
Devil Bats: Protagonist:

[b][u]Marines[/u][/b]


[b][u]Warlords[/u][/b]


[b][u]Other[/u][/b][/spoiler]

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[spoiler=Darius]
[b][u][u]Character[/u][/u][/b]
[b]Name:[/b] Darius Loche
[b]Age: [/b]19
[spoiler=Appearance:][img]http://www.iaza.com/work/110819C/iaza15504688269000.jpg[/img]

As portrayed above, Darius is a tall and strong, yet surprisingly agile man with his build; extremelly light feet giving him skills that include, but are not limited to, back/front flips, etc. His has grown long blue hair which matches the same color of his eyes, and has fair skin to say the least. He also bears, on his forehead, a mark which relates to his past life before piracy, which he has still yet to remove. However, this is unlikely, as the robes he wears also originates from this past, and he will never remove these. The robes themselves are made up of spiritual particles threaded into a fine silk. Darius also wears a gauntlet upon his right hand, with white fur for decorative purposes. Many say Darius looks quite old for his age, however he is in fact 19.[/spoiler]
[b]Personality:[/b] Darius Loche is a silent man who often never speaks to his allies; he doesn't view idle conversation as "necessary" and would prefer to use the time constructively. Despite this, he will remain civil at all times, never one to start any kind of argument. He often resorts to following the code he is bound by since birth, an old code of the way of the Loche clan. This code orders him to remain calm, relaxed and focussed at all times, which in itself may sound contradictory, yet in reality is not difficult to do. Darius also enjoys to realease his frustrations and problems through the medium of music rather than simply talking to those close to him about it. He may be identified as "emotionally aloof", however if one can manage to break through his silent shell, he would open a more inviting side to him. Darius avoids arrogance and rudeness at all costs, refusing to show off or boast about his abilities. Instead, he believes that combat enough will demonstrate one's strength sufficiently without the need to brag. Darius honours those who fight him, whether weaker or stronger, kinder or not. He values all those warriors whom he battles. He believes that fighting explains the emotions of a person better than any other medium, though musically also is an effective way. Though he values battle and combat, he does not show a blood hungry mannerism at all. Darius views battle as sacred, and once initiated it must not cease until a victor is decleared. He never boasts or brags or taunts his opponent in battle, and views these antics as petty and unnecissary. Unless a deathmatch is decleared, he will not take the life of any enemy. Darius, despite this quiet nature, is an extremelly loyal comrade and will never risk the lives of an ally for his own.
[b]Habbits/Quirks:[/b] Darius is a lover of music, but his musical masterpiece is the flute, upon which he usually plays it whilst looking over the sea, awaiting for the crew's next task at hand. He believes that he is actually playing his instrument to all those deceased souls at sea, and considers this action as a tribute to these poor lost soul. His musical talent isn't limited to the flute, however, and his fingers have became quite dextrous as a result from using this wide range of musical instruments, which has improved his swordsmanship skills vastly as a result. Darius also holds some old fashioned traits which he sticks by, such as never taking arms to a woman, child, or elderly, use your weapon only for non-personal goals, etc. This code of conduct borrows features from old Chivalry and also some general morals he has set upon himself. Despite this, he would break each and every single one of them in the need of an ally.
[b]Bio:[/b] Darius Loche was a yoiung boy raised in the mountans by the Loche clan, a strong and powerful tribe of warriors skilled in both combat and musical talent. From a young age he always was a mother's boy, due to his mother being the doctor of the town she was often caring for his minor booboos and bumps. He wasn't around his father due to being a soldier for the clan, often fighting with the Boulde Clan's warriors at battle for resources. Consequentally, his mother cared for him, however couldn't deal with another child due to the mass demand of the tribe, thus leaving Darius as an only child.

He didn't go to military school until he was at age seven, because in the mean time he had took up learning many musical instruments, especially the flute. From age five he spent most of his time dedicated to this instrument and focussed on perfecting it. Then, he was sidetracked a little at age seven. In military school he didn't have as much time as he would want to dedicate to his flute, however this soon changed due to his muscial mastery aiding his dextrous hands to wield a sword better.

Age 9, he perfected it, and then focussed on to academic studies until he had became 16, when he joined the frontline and fought alongside his father, the [color="#000000"]lieutenant of the 3rd platoon in the Loche clan army. Soon raising in the ranks, Darius decided to make his destiny as a musician, to which his father applauded except pointed out leaving the military was a criminal offence. [/color][color="#000000"]Then his father aided his escape, giving him the spiritual robes he still wears today to allow his escape. He literally walked out because these robes were those of the priests of the Clan, and one in the military was forbidden.[/color]

[color="#000000"]Consequentally, Darius made his farewells and left the town, bringing his flute along with him, and travelled across the world, playing the instrument music he bought with him to amuse many and make enough money to live with small luxuries. It was an ideal life for him, he was a wayfarer and travelling was his life. He didn't consider himself a gypsy, of course, that would insult him.[/color]

[color="#000000"]From time to time he had stopped in towns and made a name for himself, having a romantic relationship with the daughter of a mayor, a few barmaids here and there, nothing to tell in detail of course. And not only that, he has a small name for his combat skills, aiding many smaller settlements from raids with his deadly weaponry.[/color]

[color="#000000"]He has no goal, he simply wants to travel. Currently he has asked to join the Devil Bats Pirates so that he may travel to a distant land, where he would then take off again for more adventures. But then again, would he stay with these pirates?[/color]
[b]Additional Info:[/b]

[u][b][u]Weapon/Ability[/u][/b][/u]
[b]Weapon type:[/b] Kantana
[b]Specialty:[/b] Hacking & Slashing; very good heat conducter, can be manipulated for more powerful attacks; lightweight, very agile and easy to use; attached to a ribbon on the end; excellent for swing weaponry to increase it's versatility.
[b]Weakness:[/b] Very good heat conducter, can backfire; lightweight; can be broken by larger weapons easily.
Weapon appearance: As portrayed in Darius' image above, his kantana has a wooden hilt, made of oak for it's strong feel, and lacks a guard. This is to aid it's spinning attack, preformed by Darius holding onto the ribbon on the bottom of the hilt, which is not seen in the image. It has a darker appearance, however along the blade it does become lighter in color. This is only out of Darius' preference alone. The blade itself is extremelly sharp, and consequentally it is always sheathed when outside of combat. It's sheath, also not seen in the image, possesses the same styling of engravement in the sword, the circular spiralling design relating to Darius' past life before he joined the world of pirates, or to be more specific the Devil Bats Pirates.
[b]Attacks:[/b]
[indent=1][b]Helicopter Assault[/b] - Darius' favourite attack. Darius grabs hold of the ribbon attached to the bottom of his kantana and, with it, swings it in a circular motion, allowing it a wide range of cutting ability. He will also bring the swinging weapon down for more percise shots on his enemies, but will never preform this technique near allies in fear of harming them.[/indent]
[indent=1][b]Heat/Cold Swipe[/b] - Depending on the effect, Darius will attack his enemies with an upwards swipe of his sword, usually when it has become very cold or hot due to it's temperature conducting ability. This adds much more force into the attack, and the upwards slash itself usually can take out a parry, leaving those who parry against this technique prone to the next attack.[/indent]
[indent=1][b]Beserker[/b] - A vicious attack Darius only uses during a fight to the death. Abandoning all defense and leaving himself wide open, Darius begins to relentlessly slash and hack at the opponent without missing a beat, pummeling them into submission witht he fast and powerful blows. Oddly, his sword will spark red flashes on contact with the enemies weaponry.[/indent]
[indent=1][b]Misty Eyes[/b] - Darius can only use this move in suitable environments. With sufficient humidity and his sword at an extremelly high temperature, Darius preforms an upward slash, the heat of his sword causing rapid condensation and producing a short smokescreen.[/indent]
[/spoiler]

Finished.

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reserve Blacksmith if I may?

[spoiler=WIP][size=3][font=arial,helvetica,sans-serif][b][u]Character[/u][/b]
Name: Kazuya
Age: 28
Appearance: [url="http://fc01.deviantart.net/fs70/f/2011/305/8/2/sniper_by_bayanghitam-d4eq8z5.jpg"]Pic[/url]
Personality: Kazuya is usually the loudest of a group when he drinks becoming friendly with most people nearby him which often causes him to make awkward conversations when he sobers up. If Kazuya fights while he's drunk he seems much more aggressive then when he's sober using the muscle he has gathered from working as a blacksmith to back his hits or slam whatever weapon he uses into his opponent this varying from his sober self whilst fighting who seems to want to rather than just use his brute strength find the opponent's blade's weakness and try to utilize it to his advantage due to his want to design swords often.
Habits/Quirks: Often drinks, Keeping the bottle out of which he often gets it even using these to get filled if the place doesn't have bottles for sale.. prefers to have his patterned bandana over his mouth when working or fighting hiding his mouth, talks to the sword quietly while he fights which may seem to look like talking to himself.. (the spirit talking back sometimes but rarely)
Bio: Kazuya was raised in a small town which was often crossed by pirates and as he grew he realized what would often be the sort of demand for such people beginning to apprentice under the town's blacksmith who often got business from those pirates that crossed town, this building Kazuya's muscles whilst helping him learn to make swords and recognize faults in swords. He continued this apprenticeship from the age of 13 to the age of 20 at which his master deemed him good enough to work on his own at which point he was making swords rivaling that of his master's design. As he took to the sea to find a town to set up and sell his swords he heard rumors of swords with great power due to spirits inside of them and so he went on search for such spirits, eventually finding one after 2 years of sea travel finding a large haunted manor haunted by a dark spirit who attacked all that entered. Using his muscled body from his training as a blacksmith he withstood the spirit's attacks until he could get through to it at which point he was angered sue to the pain the spirit stopping and listening as he promised to help it cause more harm if it would be put into his sword, the Spirit liking the idea of destruction agreed and Kazuya began work on his sword inside the manor keeping his equipment close by as he began to form the sword leaving holes near the handle until he finished the blade at which time he asked to spirit to enter before covering the holes with a dark red metal the spirit inside able to communicate to him and channel it's powers into the blade itself and thus manipulate it. Kazuya had then gone to sea to search for another place to set up shop bringing his swords and the small amount of equipment he felt he needed with him constantly as he set off again in his small boat going to sea arriving at a small island at the age of 26, soon to be 27, his boat crashing and attacked by a group of pirates sinking the ship and the swords he hadn't managed to grab with his equipment as he jumped off managing to fight the pirates off before going to search for a town.
Additional Info: Often prefers to fight with his fists only resorting to using his sword if the opponent will not do so or is too strong, has bare essential equipment to make swords with him

[b][u]Weapon/Ability[/u][/b][/font][/size]
[size=3][font=arial,helvetica,sans-serif]Weapon type: Sword
Specialty: Close Range Melee/Swordfighting (Will either try to use his sword's ability or his beer bottles at long range, often not effective if opponent can keep distance..)
Weakness: Long ranged opponents fast enough to keep the distance
Weapon appearance: [url="http://fc06.deviantart.net/fs28/f/2008/091/f/2/Sword_of_the_Dark_Templar_by_Soulflame81.jpg"]Pic [/url](Make Silver black, Gold Red)
Attacks:[/font][/size]
[size=3][font=arial,helvetica,sans-serif][b]Dark Shot[/b][/font][/size]
[size=3][font=arial,helvetica,sans-serif]By Swinging the blade forwards whilst harnessing the energy of the demonic soul trapped inside it it can launch a roughly Half-moon like shape of dark energy straight for a distance of 5 m max., cannot be done in succession more than three times[/font][/size]
[size=3][font=arial,helvetica,sans-serif][b]Phase[/b][/font][/size]
[size=3][font=arial,helvetica,sans-serif]The Sword can turn a dark black color in which form it turns to a smoke-like substance attached to the hilt able to be moved through a non-living object and then reformed allowing it to break most forms of wooden shields and even stab through metal due to the concentrated force of the Demonic Soul's energy whilst it's reformed into a blade (Often unused unless opponent takes to hiding behind objects or shield)[/font][/size]
[size=3][font=arial,helvetica,sans-serif][b]Hilt Change[/b][/font][/size]
[size=3][font=arial,helvetica,sans-serif]The Blade can turn a dark black at which point it seems to flip the blade extending from the opposite end of the hilt though seeming to be facing the right way the hilt having flipped with it before it reformed within the space of 1 or 2 seconds. this can be used to block attacks or create an attack to move through defenses.[/font][/size]

[/spoiler]

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I'd like to reserve the Gunner position if I can

EDIT: App done

[spoiler=Jericho]
[b]Character[/b]
Name: Jericho Henderson

Age: 18

[spoiler=Appearance][img]http://images.puella-magi.net/4/44/Mami_Tomoe_Original_Design.jpg[/img][/spoiler]

Personality: Jericho has a very polar personality; on the one hand she is bright, cheerful, polite, friendly and always looking on the bright side of things, on the other she is also incredibly violent, ruthless and some have even described her as ‘insanely gun crazy’ due to her obsession with firearms. Depending on a person’s relationship to her she can either be extremely dangerous to be around or incredibly safe. She is very overenthusiastic about pretty much anything and is nearly always the first to launch herself into a fight and the last person to finish. Her light-hearted attitude continues even in combat, to the point where she often dances around and attempts to pull off numerous trick shot after trick shot in the flashiest style possible. Due to her flintlocks and muskets only holding one shot each before needing to be reloaded, Jericho carries at least a dozen around at a time, keeping her flintlocks in a belt hidden under her skirt and her muskets in a chest along with plenty of spare ammunition. In her spare time she is often found polishing and maintaining her weapons. Due to an incident in her past Jericho also suffers from Pyro phobia (fear of fire).

Habbits/Quirks: Jericho, being unusually gun crazy, has a habit of playing around with her weapons, often playfully threatening people with them and a lot of the time even forgetting whether or not they’re loaded. She also periodically fires one accidentally and, despite being accidental, will quite often hit something.

Bio: Jericho is an English girl born and the only child to a wealthy couple. Due to her family’s wealth they were able to spend a lot of time together without the need to worry about money and, while Jericho was a spoilt child, she grew very close to her parents because of this. On the eve of Jericho’s tenth birthday, however, she arrived home from a trip into town with one of her family’s servants to find it in flames. While she was out a riot had begun and the rioters had begun torching anything they could find, including Jericho’s home. Both Jericho’s parents died during the attack and the house was looted and burnt to the ground.

After taking a distraught Jericho as far away from the rioting as possible the servant adopted Jericho and took care of her himself. After the aftermath of the riot had died down Jericho seemed to have vanished from the public eye and wasn’t heard of again until 5 years later when a gang of thieves was found in the streets with various bullet wounds over their bodies, alive but in serious pain. Over the next few weeks more criminals turned up in similar situations, most of them in shock.

During the past 5 years Jericho had regained some, if not most, of her family’s wealth and had used it to purchase a number of weapons and train herself to use them, becoming a vigilante and tracking down the criminals that had caused her family’s death. After getting her revenge she returned to her old home town and taken up life as a vigilante there. Intending to recover enough money to rebuild her family’s old estate and return it to its former glory, it wasn’t any surprise that piracy crossed her mind more than once.

Additional Info: Jericho often carries around a trunk filled with weapons, spare ammo and gunpowder. Despite her small frame Jericho is easily capable of lifting things many times her own weight.

[b]Weapon/Ability[/b]
Weapon type: Flintlocks/Muskets (carries a set of a dozen Flintlocks on her belt and a set of Muskets in her trunk)
Specialty: Long-Range
Weakness: Each gun only holds one shot each and takes time to reload
[spoiler=Weapon appearance][img]http://images.puella-magi.net/3/38/Mami_musket_official.png[/img]
[img]http://images.puella-magi.net/d/d5/Mami_fighting.gif[/img]
Her Flintlocks also use the same decorated silver coating, the only real difference being that they are much smaller.[/spoiler]
Attacks:
[spoiler=Gun-nado]Jericho stabs each of her muskets into the ground around her by the barrel, forming a rough circle around her, she then proceeds to twirl about on the spot picking up each weapon in turn and rapidly firing it before discarding it and taking up the next weapon, repeating the process until all her ammunition is exhausted.
[img]http://images.puella-magi.net/a/a7/Badass_mami.gif[/img][/spoiler]
[spoiler=Cherry Powder Shot]Jericho loads her weapons with a special Gunpowder formula which when fired surrounds the area in thick red smoke which Jericho immediately takes advantage of, using her natural intuition to shoot down a group of blinded enemies[/spoiler][/spoiler]

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[size=3][font=arial,helvetica,sans-serif]App is finito[/font][/size]
[spoiler=Yo-Yo]

[size=3][font=arial,helvetica,sans-serif][b][u]Character[/u][/b]
[b]Name[/b]: Yo-Yo
[b]Age[/b]: 19
[spoiler=Appearance:][img]http://i538.photobucket.com/albums/ff345/colsar1/anime%20%20guy/TU__ninja_talkshow_concept_by_HOON.jpg[/img][/spoiler]
[b]Personality[/b]: Yo-Yo is an overall friendly man, enjoying the company of others. He values and appreciates bonds between individuals, whether they be family or friends. Another two endearing qualities are his eagerness and positivity that allow him to look on the bright side of life and enjoy his seemingly short life. While his speech is poor and broken, Yo-Yo maintains an average intelligence toward the world around him. Instead of focusing that knowledge in a single aspect, he chooses to possess a jack-of-all-trades mind: knowing enough of a multitude of subjects. Yo-Yo's unfortunate drinking habits constantly repress his mind and persona, causing him to black-out every now and then with memory lapses. He enjoys combat as much as he does drinking sea water, sparring with anyone he can get the chance to.
[b]Habits/Quirks[/b]: Yo-Yo is a heavy drinker... of sea water. He'll usually replace his drink with some sea water stored in his backpack unconsciously. Due to this heavy salt intake, Yo-Yo will pass out out from dehydration and recover more times than humanly possible. This addiction also allows him to relish swimming, diving into the ocean whenever given the chance. When questioned on the matter or sometimes just brought up randomly, Yo-Yo will tell others that he is a 'mermaid'.
[b]Bio[/b]: Yo-Yo was born within Mermaid's Forest in North Blue to a nameless couple. They had abandoned their old pirate names to escape from the marines safely and raise their child. The center of the forest had a small lake which led into the ocean, allowing the namesake mermaids to visit often. For the first few years of his life, Yo-Yo was raised as the only human child in the forest. By having mermaid friends and swimming in the lake often, he began to think of himself of a mermaid as well.[/font][/size]

[size=3][font=arial,helvetica,sans-serif]One fateful day at the age of seven, Yo-Yo convinced himself of his false blood and attempted to swim to the bottom of the ocean and shout out his name to the other mermaids. Instead of informing his parents he opted to take the journey alone. About halfway down, he had lost his breath and began to drown in the dark depths. Still convinced and unshaken, he continued to swim until he could touch what he thought was the bottom. This conviction attracted an older mermaid to come to his rescue with an oxygen bubble. [/font][/size]

[size=3][font=arial,helvetica,sans-serif]The older mermaid, Yoyoya, set Yo-Yo straight on who he was: a mermaid that couldn't breath underwater. Playing to his beliefs again, Yoyoya gave the boy a magical gourd 'fit for the strongest of land-based mermaid warriors'. After giving thanks for the gift, Yo-Yo shouted his name to the others who could hear him and returned to the surface.[/font][/size][size=3][font=arial,helvetica,sans-serif] For the next twelve years, Yo-Yo trained his body to withstand the forces the Grand Line. Along with his new warrior prowess, he trained himself so he could hold his breath and survive underwater for two days. One day, he vowed to 'return to his homeland of Fishman Island' with his new friends.
[b]Additional Info[/b]: His backpack contains nothing more than bottles of sea water and filtered water. Shipwright.

[b][u]Weapon/Ability[/u][/b]
[b]Weapon type[/b]: Gourd
[b]Specialty[/b]: Fast, Close-Range Combat. Yo-Yo's Gourd converts sea water into 'liquid energy' that supplements his own. In extreme cases, he can fight unconsciously using muscle memory and instinct.
[b]Weakness[/b]: Long-Range Combat and Defensive Foes. 'Liquid energy' burns out faster and leaves him dehydrated and only sea water may be used. If a full gourd is emptied in one go, he risks burning out his own life energy.
[b]Weapon ap[/b][/font][b]pearance[/b]: (As pictured above his arm)
[b]Attacks[/b]: [/size]
[size=3][b]Small Half-Bottle[/b]: Yo-Yo drinks the top half of the gourd to boost his reflexes and speed. [/size]
[b][size=3][font=arial,helvetica,sans-serif]L[/font][/size][/b][size=3][font=arial,helvetica,sans-serif][b]arge Half-Bottle[/b]: Drinking from the bottom half, Yo-Yo's strength and stamina are temporarily boosted[/font][/size]
[size=3][font=arial,helvetica,sans-serif][b]Gamble Full-Bottle[/b]: Risking it all, Yo-Yo consumes a full gourd to gain incredible physical prowess. His potential is limited to one big attack or 30 seconds of endless strikes.[/font][/size]
[/spoiler]

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Birekland: Accepted ^^

Looks like we'll be able to start this quicker than I expected.

[b]Important notes:[/b]

Ok for this RP, we are going to do it as the crew goes along, a conflict occurs and then a new crewmate is gained. So you four aren't going to automatically just start in the crew. So everyone wont be posting in the begining. However, as long as people can post regularly then these small arcs can be finished quickly and we can go on to the next person to recruit.

The first two people to be recruited will be ANBU and Kyng, in the Konomi Island Arc. I was going to have Total Obelisc, but I decided against it as I wanted to do something else for you.

Second will be Total Obelisk, and lastly will be Birekland (Sorry man....Dead last again lol)

I will be sending you all a PM right after this post. So does this bode well for all of you?

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Guys, Blu has an app for a character he's been wanting to use, however he made it before I gave my age limit. I told him That I didn't want to seem unfair and give him an exception. So, I told him that if you guys don't have a problem with his character not being of the age limit then I will allow it. I just didn't want to seem unfair and stuff.

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[font=arial,helvetica,sans-serif][size=3][u][b][u]Character[/u][/b][/u]
[b]Name:[/b] Romero Flynn
[b]Age:[/b] 17
[b]Appearance:[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero is a Caucasian teenaged male with spiked up dirty blond hair and ocean blue eyes. He wears a black tank-top and black jeans matching his tank-top. On his feet are a pair of black tennis shoes, which make it where he is fast and agile, so he isn't stomping as he runs. On top of his black tank-top, he wears an unbuttoned short-sleeved dark blue shirt / jean jacket / whatever. Hanging from his neck is a small wolf pendant, that his mother once wore. Around his waist on his left is his sheath for his katana, while on the right side, his flintlock pistol is sitting right there. On his waist, behind his back, is a pouch where he keeps his throwing knives handy.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Personality:[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero isn't like most swordsmen, on the fact of he isn't silent all the time. On the contrary, he is a person that would speak his mind and not give two shakes of a rat's tail what anyone thinks about it. He learned the way of the swordsmen, so he is a loyal person and will not hesitate to aid those in need. Romero is also a very kind and caring gentleman, only when it comes to the ladies(he's a 17 year old guy, go figure). He doesn't lose his cool much, but when he does...you may want to get the hell out of the way. When he loses his cool, he can be a very unfriendly person and want to cut you down to size...figuratively and physically. Romero may seem at times like a loner, but in truth he really isn't. When he seems like that, it is most likely because he is thinking upon his life when he was younger.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Habits/Quirks:[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero, being a swordsman, loves to train with his weapon. Most mornings he wakes up and starts practicing new sword styles and forms when he gets the chance. This usually helps him out, especially when he is in a fight and uses the new style that the opponent wasn't expecting.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Bio:[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero Flynn was born on Konomi Island, in Gosa Village. Romero's parents, Jim Flynn and Alice Flynn, cared for Romero the best they knew how to. Jim, was the tour-guide(if you want to call it that) that took tourists that visited Konomi Island around to the noticeable places, a few being the spots where the Straw Hat pirates visited. His mother, Alice, was a stay at home mom who tried to provide her family with everything they needed: a nice meal, cozy beds, etc. However, both of Romero's parents were fairly young, in their mid-twenties to be exact. And this wouldn't bode well with his family...especially on that day.[/size][/font]

[font=arial,helvetica,sans-serif][size=3]The day, was the day Alice Flynn found an arrow on her door. As the officials on the island had said as soon as the volcano was active, if anyone found an arrow on their door, the young woman of that house must go to the volcano with food and money as a sacrifice. Jim pleaded with the village officials to please reconsider this, but the minds of the officials were made up...Alice was going to be the sacrifice. Romero, being around the age of seven at this time, rushed up to the volcano by himself as his mother and the officials went up there...hoping to beg them to stop. When he arrived, he rushed to his mother and hugged her crying. He told her he didn't want her to leave him and his father...but he only heard his mother say stop. Romero looked up and saw her take off a small wolf pendant around her neck and put it around his. With a final smile, Alice said she loved her son...and then she was sacrificed to the volcano god, with her son watching the whole thing.[/size][/font]

[font=arial,helvetica,sans-serif][size=3]A few years later, when Romero was fifteen, he walked down to Arlong Park trying to clear his head. He walked around there and could faintly hear some kind of voice. He looked around and nothing was there, but as he kept walking he heard it again. It told him to go to the original spot where Arlong's building was, before Luffy destroyed it. Romero was hesitant at first, but then he finally ran off in that direction and found a strange old man, who he hadn't seen on the island before. He asked the man what he was doing there, but the old man only turned around and held a katana and sheath. [i]"You posses a great strength and a caring heart..." [/i]the old man simply told Romero, before handing him the sheath and katana. Looking at it, Romero was impressed at it, but when he turned around to say thanks, the man had left. Not wanting this to be wasted, he devoted himself to learning how to wield the blade and become a swordsman. At age seventeen, he finally mastered it(somewhat...). But he also learned it house an ancient wolf spirit, which revealed itself to Romero during his trainings.[/size][/font]

[font=arial,helvetica,sans-serif][size=3]Now, he had been asked to join the Devil Bats pirate crew. Knowing he has no other friends and his father has lost his job after his mother died, will he join or just flat out refuse to join?[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Additional Info: [/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]The katana, named "Ao Urufu" (Blue Wolf) houses an ancient wolf spirit. Romero has nicknamed it Steele, only because his fur is a shade of silver, looking like the steel of a blade. The spirit comes out to comfort Romero when he needs to, however, Romero is the only one who can see it. He'll need to convince Steele that those around him are friends.[/size][/font]

[font=arial,helvetica,sans-serif][size=3]An anime like RP, deserves a character with an anime OST ^-^[/size][/font]
[size=3][font=arial,helvetica,sans-serif][url="http://www.youtube.com/watch?v=xSqGmDjzkS4"]Romero's Theme Song[/url][/font][/size]


[font=arial,helvetica,sans-serif][size=3][u][b][u]Weapon/Ability[/u][/b][/u]
[b]Weapon type:[/b] Katana (Primary) / Throwing Knives / Flintlock pistol (Secondary)
[b]Specialty: [/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Katana - Close range. Fights with it in a more "flowing" manner, instead of the normal "pressing" and "aggressive" manner.[/size][/font]
[font=arial,helvetica,sans-serif][size=3]Throwing Knives / Flintlock pistol - Long range.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Weakness: [/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Katana - Long range users, people keeping they're distance, and close range users(if they get close enough to strike)[/size][/font]
[font=arial,helvetica,sans-serif][size=3]Throwing Knives / Flintlock pistol - missing the targets. Has only 5 knives with him. Flintlock pistol is harder to reload when out of ammunition.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Weapon appearance:[/b] [/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero's Katana has a black clothed hilt, with small golden diamond patterns on it. The Katana's blade is made with a type of blue metal with the small indentations of a wolf on both sides of the blade. When brought out into the day, the sunlight makes the blade looks like its glowing. The throwing knives he carries have small indentations on them, which, when thrown and in a nice breeze...they can almost hit they're targets. They have a black base and the blade itself is silver. His flintlock pistol base is pearl white and the barrel along with the rest of it is sapphire blue.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]Attacks:[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3][b]- Howling Wolf: [/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero summons forth the ancient spirit of a wolf from the blade. The wolf spirit runs in front of him, while he runs behind the spirit. As this happens, the wolf spirit emits a small blue energy barrier, which helps Romero in the strike. When the attack hits the mark, a successful attack being when a slash mark appearing on the opponent's body(place of the slash may vary) the sound of a wolf howling is heard.[/size][/font]
[size=3][font=arial,helvetica,sans-serif][url="http://www.youtube.com/watch?v=jckMzwYDcWk"]Watch 4:19 to see what it looks like[/url][/font][/size]

[b][font=arial,helvetica,sans-serif][size=3]-Frozen Moon:[/size][/font][/b]
[font=arial,helvetica,sans-serif][size=3]Depends on if there is any source of water nearby. Romero quickly gets the blade damp and summons the wolf spirit once again. This time, the wolf spirit merges with his katana and when the opponent is slashed, the point of where they were attacked begins freezing...being encased in ice.[/size][/font]

[font=arial,helvetica,sans-serif][size=3][b]-Mirai Kiba(Future Fangs):[/b][/size][/font]
[font=arial,helvetica,sans-serif][size=3]Romero uses this in only dire situations. The wolf spirit is called out, starting to run around him. Soon the wolf spirit runs around at top speed, causing it to appear like a tornado that Romero is inside. Soon the tornado begins to shrink, until it starts spinning around the katana. Romero runs towards his opponent and attacks him with the tornado-like attack. Though this attack has a drawback, Romero would be unable to do anything else for a while, so this attack would have to have the opponent down for the count or else he's screwed.[/size][/font]

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