Toffee. Posted October 30, 2011 Report Share Posted October 30, 2011 I was watching Jurassic Park the other day, and felt inspired. Jurracsic Alpha Raptor -FIRE- Lvl4 [Dinosaur/Effect] This card cannot be Special Summoned, except by it's own effect. You can only control 1 "Jurracsic Alpha Raptor". When this face-up Attack Position card is removed from the field by your Opponent's card(Either by battle, or card effect): Special Summon 1 "Jurracsic Alpha Raptor" from your deck. You can Banish this card and 2 other "Jurracsic Alpha Raptor"s in your Graveyard: Special Summon 1 level 4 or lower "Jurrac" monster from your hand. 1700ATK / 1000DEF Using the logic of Kanji, Jurracsic monsters are still Jurrac monsters. Jurracsic Beta Raptor -FIRE- Lvl4 [Dinosaur/Effect] If you control a face-up "Jurracsic Alpha Raptor", you can Special Summon this card from your hand. As long as you control a "Jurracsic Alpha Raptor", This card gains the following effect(s) based on the number of face-up "Jurracsic Beta Raptor"s you control. •1 or more: "Jurrac" monsters inflict piercing damage. •2 or more: "Jurrac" monsters gain 300 ATK. •3: The effect(s) of a monster destroyed as a result of battle with a "Jurrac" monster are negated. 1400ATK / 200DEF Jurracsic Styrac -FIRE- Lvl8 [Dinosaur/Effect] You can Normal Summon this card from your hand by Tributing 1 "Jurrac" monster. You can Special Summon this card(from your hand) by Banishing 3 "Jurrac" monsters in your Graveyard with different names. If this card is Special Summoned in this way, you cannot Summon another "Jurracsic Tyranis" this turn. If this card destroys an Opponent's monster as a result of battle: Send the top 2 cards of your deck to the Graveyard. While this card is face-up on the field, and you have 10 or more "Jurrac" monsters in your Graveyard with different names, "Jurrac" monsters are un-effected by the effects of your Opponent's Spell and Trap cards. 2800ATK / 2300DEF Jurracsic Trike -FIRE- Lvl4 [Dinosaur/Effect] Once per turn: Tribute 1 "Jurrac" monster; Add to your hand 1 "Jurrac" monster from your Deck or Graveyard. If you activate this effect, this card cannot attack this turn. 1700ATK / 1500DEF Jurracsic Solar -FIRE- Lvl6 [Dinosaur/Tuner] When this card is Tribute Summoned by Tributing a "Jurrac" monster: Special Summon 2 level 4 "Jurrac" monsters from your Graveyard. Monsters Summoned by this effect have their effect(s) negated, and cannot be used as Synchro Materials, except for the Synchro Summon of a "Jurrac" monster. Once per turn: The level of this card becomes 2. 1800ATK / 1800DEF Jurracsic Anklyo -FIRE- Lvl1 [Dinosaur/Tuner] If a "Jurrac" monster you control battles an Opponent's monster: You can send this card from your hand to your Graveyard to Increase the ATK of that monster by 800, until the end of the Damage step. If this card is destroyed as a result of battle: Banish this card; Add to your hand 1 "Jurracsic Ankylo" from your deck. 500ATK / 200DEF Jurracsic Dimetra -FIRE- Lvl4 [Dinosaur/Effect] Once per turn: If you Tribute Summon a monster by Tributing a "Jurrac" monster; Special Summon 1 "Jurrac" monster from your deck. You can only activate the following effect of a "Jurracsic Dimetra" once per turn. If you have 3 or more "Jurrac" monsters in your Graveyard: Tribute this card; Draw 2 cards. 1700ATK / 1000DEF DNA Fissure -Spell- Select and activate 1 of the following: •Target 1 "Jurrac" monster in your Graveyard: Return it to the bottom of your deck; Draw 1 card. •Banish 2 Spell cards in your Graveyard: Add to your hand 1 "Jurrac" monster from your Deck or Graveyard. Jurassic Proving Ground -Continuous Spell- You can only control 1 "Jurassic Proving Ground". If a Dinosaur-Type monster destroys an Opponent's monster as a result of battle: Place 1 Jurassic Counter on this card. During the End Phase of the turn in which you activated this card: Destroy this card; draw 1 card for every Jurassic Counter on this card. Amber Study -Spell- Banish the top 3 cards of your deck. If you Banished any Dinosaur-Type monsters among them, you can target 1 of them: Special Summon the target. During the End Phase of your next turn, return the remaining cards to the bottom of your deck in any order. Only 1 "Amber Study" can be activated per turn. Free Roam Instincts -Trap- Equip this card to a "Jurrac" monster. The Equipped monster gains 1000 ATK, and it's effect(s) are negated. The Equipped monster must attack ever turn, if able. If the equipped monster destroys an Opponent's monster as a result of battle: Draw 1 card. You can discard 1 Dinosaur-Type monster to add this card from your Graveyard to your hand. Territorial Panic -Continuous Trap- Increase the ATK of all Dinosaur-Type monsters by 200. The controller of this card can Tribute Summon Dinosaur-Type monsters with 1 less Tribute. Each time you Normal Summon a level 5 or higher Dinosaur-Type monster that has the same Attribute as a monster in your Graveyard and another face-up monster you control: draw 1 card. Link to comment
Toffee. Posted October 31, 2011 Author Report Share Posted October 31, 2011 Bump + Fixed some stuff and added a few more. Link to comment
Lonk Posted October 31, 2011 Report Share Posted October 31, 2011 I'd give it a 10/10, not because I love Jurracs, but you really caught what Jurracs were about in the set. Link to comment
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