{Galvantula} Posted October 26, 2011 Report Share Posted October 26, 2011 Because sometimes we don't want to wait till we find out what our opponent's deck is. Need help with the cost. [font=arial,helvetica,sans-serif][size=4]Emergency Replacement Spell | Normal Banish 2 cards you control of the same type(Monster, Spell or Trap); Add 1 card from your Side Deck to your Hand of the same type as the banished card.[/size][/font] [font=arial,helvetica,sans-serif][size=4]You can not Summon monsters during the turn you activated this effect.[/size][/font] [size=4][font=arial,helvetica,sans-serif]The effect of "Emergency replacement" can only be used once per duel.[/font][/size] Link to comment
Althemia Posted October 26, 2011 Report Share Posted October 26, 2011 Broken, simply because you can add literally any card to your hand by just siding a bunch of staples. Link to comment
HakuroDK Posted October 26, 2011 Report Share Posted October 26, 2011 Replace -> Add it to your hand. With -> Add it to your deck. Your deck is then shuffled. Link to comment
{Galvantula} Posted October 26, 2011 Author Report Share Posted October 26, 2011 What i was thinking at first lol. EDIT: Fixed. Link to comment
This Account is Unplayable Posted October 26, 2011 Report Share Posted October 26, 2011 Flawed concept. It's either a horrible -3 on your part, or it's broken. No one wants to add a card to the deck on the off-chance of drawing it. Link to comment
{Galvantula} Posted October 26, 2011 Author Report Share Posted October 26, 2011 Perhaps top of deck? Link to comment
Agro Posted October 26, 2011 Report Share Posted October 26, 2011 I banish 3 cards that I don't mind being banished, like rescue rabbit. And add Tour guide. DERP. Link to comment
-Lightray Daedalus- Posted October 26, 2011 Report Share Posted October 26, 2011 Or you can do as MTG Wishes which mostly takes either a big payment or are limited to a 1 type of card. Link to comment
{Galvantula} Posted October 26, 2011 Author Report Share Posted October 26, 2011 Changed it so you're either banishing good S/Ts or cards you shouldn't be running either way. Link to comment
Agro Posted October 26, 2011 Report Share Posted October 26, 2011 [quote name='Infini-Tea' timestamp='1319636743' post='5601491'] Changed it so you're either banishing good S/Ts or cards you shouldn't be running either way. [/quote]Don't do anything from the deck. Make you need to banish 1 face-up Monster on the field, 1 Spell/Trap on the field, and 1-2 cards in the hand. Even then, just being able to go into the Side Deck for anything is kinda OPed. Link to comment
{Galvantula} Posted October 26, 2011 Author Report Share Posted October 26, 2011 I think it's fixed. Link to comment
-Lightray Daedalus- Posted October 26, 2011 Report Share Posted October 26, 2011 a Fair Trade will be Banish 2 X type Cards from Field/Hand: Add a X Type of card [b]you own from outside the Game [/b]to your hand. (We X is the same type in both cases) Bolded is the Correct for to tell it coz Cards cannot make reference to sidedecks...XD Link to comment
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