{Galvantula} Posted October 22, 2011 Report Share Posted October 22, 2011 Yup, because I thought lavalval chain was epic, I made a whole archetype inspired by it! Rates/ comments/suggestions are welcome. More S/T support to come. [spoiler= monsters] [spoiler= Effect Monsters] [color=#8B4513][b]Burning Sea Dragon[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Sea Serpent / Effect When this card is Normal Summoned: Special Summon 1 level 4 or lower "Burning Sea" monster from your Graveyard. When a face-up "Burning Sea" monster you control would be destroyed by battle: banish this card in your Graveyard; it is not destroyed. 1600/0 [color=#8B4513][b]Burning Sea Piranha[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]** Fish / Effect When you take battle damage from a battle involving this monster activate 1 of the following effects: ● Inflict damage to your opponent equal to the number of your banished "Burning Sea" monsters X200. ● Destroy the monster it battled. 100/500 [color=#8B4513][b]Burning Sea Jellyfish[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Aqua / Effect Once per turn: you can banish 1 "Burning Sea" monster in your Graveyard; both players destroy 1 card they control. 1200/1500 [color=#8B4513][b]Burning Sea Dolphin[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]** Fish / Effect When this card is Special Summoned: Draw 1 card and reveal it. If that card was a "Burning Sea" monster: banish 1 card on the Field. 200/100 [color=#8B4513][b]Burning Sea Manta[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Fish / Effect When this card is Normal Summoned: You can banish 1 "Burning Sea" monster in your Deck. When this card is targeted for an attack: you can negate that attack. This effect can only be activated once while this card is face-up on the Field. 1500/1500 [color=#8B4513][b]Burning Sea Moray[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Fish / Effect When this card is Summoned: you can banish 1 "Burning Sea" monster in your Graveyard; add 1 "Burning Sea" monster from your Deck to your Hand. 1400/0 [color=#8B4513][b]Burning Sea Keeper[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]** Aqua / Effect When this card is Normal Summoned: you can can discard 1 "Burning Sea" monster; Special Summon 1 "Burning Sea" monster from your Hand. [color=#8B4513][b]Burning Sea Mermaid[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Sea Serpent / Effect When a "Burning Sea" monster you control is destroyed by battle: you can banish this card in your Graveyard; Special Summon 1 "Burning Sea" monster from your Deck, except "Burning Sea Mermaid". 1500/0 [b][color=#8B4513]Burning Sea Squid[/color][/b] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]** When this card is added to your Hand: You can Special Summon it. While this card is face-up on the Field: other "Burning Sea" monsters you control, except "Burning Sea Squid", can not be targeted for an attack. 0/800 [/spoiler] [spoiler= Xyz Monsters] [color=#333333][b]Burning Sea Octopus[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Aqua / Xyz / Effect 2 level 4 FIRE monsters. Once per turn: If a "Burning Sea" monster you control attacks, you can detach 1 Xyz Material from this card; that monster gains 800 ATK and is unaffected by the Effect of Spell and Trap cards your opponent controls, until the End Phase. 1800/1800 [color=#333333][b]Burning Sea Soldier[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]** Aqua / Xyz / Effect 2 level 2 FIRE monsters. Once per turn: You can detach 1 Xyz Material from this card; Inflict damage to your opponent equal to the number of your banished "Burning Sea" monsters X300 and draw 1 card. 900/800 [color=#333333][b]Burning Sea Leviathan[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100330003941/yugioh/images/thumb/1/11/Fire.svg/34px-Fire.svg.png[/img]**** Sea Serpent / Xyz / Effect 3 level 4 FIRE monsters. Once per turn: you can Detach 1 Xyz Material from this card to return 1 card on your opponent's side of the Field to the owner's Hand. Once per turn You can Detach 1 Xyz Material from this card; Special Summon 1 banished "Burning Sea" monster. 2600/2300 [/spoiler] [/spoiler] [spoiler= Spells] [color=#008000][b]Raging Flame Wave[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100531134303/yugioh/images/thumb/d/db/Spell.svg/34px-Spell.svg.png[/img] [Normal] Banish 2 "Burning Sea"monsters in your Graveyard; destroy 1 card on the Field and draw 1 card. [color=#008000][b]Blazing Dive[/b][/color] [img]http://images4.wikia.nocookie.net/__cb20100531134303/yugioh/images/thumb/d/db/Spell.svg/34px-Spell.svg.png[/img] [Quick-Play] Destroy 1 "Burning Sea" monster you control; end the Battle Phase. [/spoiler] [spoiler= Traps] [color=#800080][b]Tide of Flames[/b][/color] [img]http://images2.wikia.nocookie.net/__cb20100531131707/yugioh/images/thumb/5/5e/Trap.svg/34px-Trap.svg.png[/img] [Counter] Banish 1 "Burning Sea" monster in your Graveyard; Negate the activation of a trap card your opponent controls. [color=#800080][b]Emerging from the Flames[/b][/color] [img]http://images2.wikia.nocookie.net/__cb20100531131707/yugioh/images/thumb/5/5e/Trap.svg/34px-Trap.svg.png[/img] [Normal] When your opponent declares a direct attack: Special Summon 1 of your banished "Burning Sea" monsters. [/spoiler] Link to comment
{Galvantula} Posted October 23, 2011 Author Report Share Posted October 23, 2011 Bump. Link to comment
.Rai Posted October 23, 2011 Report Share Posted October 23, 2011 It functions near identically to Lavals which is what Lavalal Chain's archetype is :S So this is, design-wise, useless. Link to comment
{Galvantula} Posted October 23, 2011 Author Report Share Posted October 23, 2011 That was actually an accident, xD. EDIT: Changed how this archetype functions Link to comment
{Galvantula} Posted October 24, 2011 Author Report Share Posted October 24, 2011 Superbump Link to comment
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