NeoTwice Posted October 21, 2011 Report Share Posted October 21, 2011 Something I've been thinking about for a little while now. Not much here yet, but I plan to make some more. Would be a slightly different take on D.D. cards, probably a little slower to begin with, but once you get a few turns into the duel things would start to go off. Also provide some interesting support to Chaos monsters. [spoiler='Neo the Dimensional Drifter']LIGHT - Lv.4 - Spellcaster This card cannot be destroyed by battle with a monster that has 2000 or more ATK. Once per turn, during your End Phase, you can activate 1 of the following effects: • If this card is in your Graveyard, you can banish it. • If this card is banished, you can add it to your hand. If this card was banished from your Graveyard, you can Special Summon it instead. 1700 / 1000[/spoiler] [spoiler='Kirrel the Dimensional Drifter']DARK - Lv.7 - Spellcaster If this card destroyed your opponent's monster by battle, it can attack once again in a row. Once per turn, during your End Phase, you can activate 1 of the following effects: • If this card is in your Graveyard, you can banish it. • If this card is banished, you can add it to your hand. If this card was banished from your Graveyard, you can tribute 1 Monster to Special Summon it instead. 2500 / 2100[/spoiler] [spoiler='Dimensional Slip']TRAP - Continuous While this card is face-up on the field, any monsters sent to your Graveyard are banished during your next Standby Phase.[/spoiler] [spoiler='Dimensional Rescue Attempt']SPELL - Quick-Play Tribute 1 monster; Special Summon 1 of your banished monsters.[/spoiler] Link to comment
NeoTwice Posted October 24, 2011 Author Report Share Posted October 24, 2011 Just a little bump. I've changed the effect a little bit and added a few more cards. Link to comment
HakuroDK Posted October 24, 2011 Report Share Posted October 24, 2011 Interesting. I can most certainly see this set having some splashability in some places. A little slower than regular D.D., but Kirrel makes it worth it. Neo... seems a bit underpowered. Needs a smidge more oomph. Not too much. Maybe giving it piercing? Link to comment
NeoTwice Posted October 25, 2011 Author Report Share Posted October 25, 2011 I took your advice, I've given Neo an effect similar to Obnoxious Celtic Guardian, hopefully that makes him enough of a threat. No other changes so far, but still appreciate any comments or tips anyone might have. Link to comment
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