Lonk Posted October 20, 2011 Report Share Posted October 20, 2011 Ninjitsu Art of Summoning Continuous Spell Card Once per turn, while you control a "Ninja" monster: Special Summon 1 monster from your hand. Ninjitsu Art of Sealing Continuous Trap Card Activate while you control a "Ninja" monster. Your opponent cannot activate the effects of Special Summoned monsters or use them for a Synchro Summon or Xyz Summon. Armored Ninjitsu Art - Carpet Bombing Continuous Spell Card Once per turn, while you control a "Ninja" monster: Destroy cards your opponent controls equal to the number of "Ninja" monsters you control. Armored Ninjitsu Art - Sandstorm Continuous Trap Card During each End Phase: your opponent must send a face-up card they control to the Graveyard. You can only activate this card's effect if you control a "Ninja" monster. Link to comment
Case_closed Posted October 20, 2011 Report Share Posted October 20, 2011 Art of summoning- make it level 4 or lower or make the monster destroyed at the end phase. Make carpet bombing normal spell card? Sandstorm. Make it during each of your end phases. These cards need drawbacks. and no not having ninjas is not too big of a drawback enough. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.