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Oh, I should explain some bonuses involving magics, traps and field cards. Its to keep this game at least fairly competitive.

 

(1) The LAST person with a field in a vauz may choose a field card to begin active on the battlefield, unless a field card is stated.

(2) For each fairy and spellcaster that you BEGIN with, you can also bring in one magic as well. It cannot be a field card, however.

(3) The same applies for fiends and warriors, but they bring in a trap instead.

(4) Dragons also bring a field card with them as well, but it can be used anytime.

 

EDIT: WHOA!

 

Did it specify lv3 and lv4?

 

(1) I will let raibow pass. Its a good substitute for the fire/light with spellcaster/fairy variant. But only this once.

(2) Didnt grant a Lv4 spellcaster. I said Lv2 Fire element FAIRY type....

(3) You forgot the 'useless' equip.

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This will be devious...

 

Reventant of Demise + 3x Lv1 monsters + 2x Magics.

VS

Allyia, the Sylph Advisor + 2x Support Dragons.

VS

3x Rainbow Fairy

 

My Additions:

 

yugi6.jpg

 

Silver Mountains (active from start)

1x Lythium Alchemy (equipped on Allyia)

2x Silver Mountains in reserve. They will trigger the moment anyone dares to replace or destroy them.

 

First come, first serve.

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Well... sorry about that, and good luck. New law, make the proper cards first befor doing a new round.

 

Edit: Meh... I dont blame you for forfeiting. Ok, you keep the twine, rainbow, and magic but thats it. The rest will be treated as they were optionals. But I still insist in the equip, ok?

 

And sure, you may keep arole for later...

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Guess I will rehash what was:

 

(1) A Lv2 Fire Fairy.

(2) An ALMOST useless equip.

(3) Rainbow would have been the dual.

(4) You used the optional to upgrade the zombie to a lv2 version (twine).

(5) The basic (normal) magic that returns to the deck.

 

k.... gl. So, onto... the vauz, ok?

 

Hmm, but the magic... would be useless in this case, so... looks like just the fairies this time.

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[spoiler=Joining]

128748.jpg

128748x.jpg

[spoiler=Lore]This cards ATK and DEF is equal to the number of "Sub" cards in the graveyard X the number of "Sub" cards on the field X 200. When this card is summoned; activate one of the following effects:

°Special Summon 1 "Sub Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.

°Send 1 "Sub" monster from your deck to the graveyard.

 

128748.jpg

 

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Actually, its always a 1-post challenge..... Hmm, taking the peaceful approach...

 

[spoiler aviv]

A new Lv2 machine type fusion/syncro monster.

3 New Lv1 monsters.

2 basic magics and traps.

 

--- Your Optionals ---

 

Another basic magic/trap.

A basic equip magic involving machines.

 

 

 

[spoiler me]

A new Lv2 machine type fusion/syncro monster.

A new lv1 warrior.

 

--- My Optionals ---

 

Hmm... it was minor but doable. A basic equip magic dealing with warriors... Approved.

 

 

[spoiler twin]

2 New Lv1 monsters.

2 basic traps

 

--- twin optionals ---

 

A new lv2 monster that replaces and upgrades a chosen lv1.

 

 

 

 

My New cards:

 

yugi11.jpg

yugi12.jpg

yugi13.jpg

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Hmm... subshield is tricky, but somewhat redundant. It could be considered basic, but being able to eliminate 'battle damage', though only on your turn is sorta minor. If it was on the opps turn, however... that would be too strong of a trap, so... its doable.

 

As for subsub... it has some UGLY text at the beginning of it. &quot:Sub&quot:

 

128748c.jpg

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