Azuh Posted October 16, 2011 Report Share Posted October 16, 2011 [spoiler=Acello Roids] Acello-Patroid [EARTH/Machine/Effect/Level 4] If a face-up Machine-Type "roid" monster is destroyed by an opponent's card (either by battle or card effect) you can Special Summon this card from your hand. Once per turn, during your Main Phase you can look at 1 face-down card your opponent controls, if its a Trap Card, destroy it. If this card is destroyed by battle, Special Summon up to 2 "Patroid" monsters from your Deck. [ATK: 1500 / DEF: 900] Acello-Rescueroid [FIRE/Machine/Effect/Level 6] When your opponent activates a Spell/Trap Card while you control a face-up Machine-Type "roid" monster, you can Special Summon this card from your hand to negate its activation and destroy it. If this card is destroyed by battle, Special Summon up to 2 "Rescueroid" monsters from your Deck. [ATK: 1900 / DEF: 1500] Acello-Ambulanceroid [EARTH/Machine/Effect/Level 3] When this card is Special Summoned, Special Summon 1 Machine-Type "roid" monster from your Graveyard. If this card is destroyed by battle, Special Summon up to 2 "Ambulanceroid" monsters from your Deck. [ATK: 600 / DEF: 900] Acello-Decoyroid [WINDMachine/Effect/Level 2] During your opponent's Battle Phase, all Attack Position monsters your opponent currently controls must attack this card, if able. If this card attacks or is attacked, shuffle this card back into your Deck and Special Summon up to 2 Machine-Type "roid" monster from your Deck except "Decoyroid" monsters. [ATK: 600 / DEF: 200] Acello-Steamroid [EARTH/Machine/Effect/Level 4] If this card attacks, change it to Defense Position at the end of the Damage Step. This card's battle position cannot be changed, except with a card effect. If this card is destroyed by battle, Special Summon up to 2 "Steamroid" monsters from your Deck. [ATK: 2100 / DEF: 1500] Acello-Submarineroid [WATER/Machine/Effect/Level 4] This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, other Machine-Type "roid" monsters you control are unaffected by the effects of your opponent's Spell, Trap, or Effect Monster Cards until the end of the Battle Phase. If this card is destroyed by battle, Special Summon up to 2 "Submarineroid" monsters from your Deck. [ATK: 1100 / DEF: 1500] Acello-Gyroid [WIND/Machine/Effect/Level 3] If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. If this card is destroyed by battle, Special Summon up to 2 "Gyroid" monsters from your Deck. [ATK: 1300 / DEF: 700] Acello-Stealthroid [DARK/Machine/Effect/Level 4] When this card is Summoned, you destroy Spell/Trap Cards on the field, up to the number of other Machine-Type "roid" monsters you control. If this card is destroyed by battle, Special Summon up to 2 "Stealthroid" monsters from your Deck. [ATK: 1500 / DEF: 0] [/spoiler] [spoiler=Roids] Formularoid [LIGHT/Machine/Effect/Level 5] You can only control 1 face-up "Formularoid". While you control a face-up Machine-Type "roid" monster(s), you can Special Summon this card from your hand. If this card attacks while you control another Machine-Type "roid" monster, draw 1 card. [ATK: 2100 / DEF: 900] Tankroid [EARTH/Machine/Effect/Level 4] If your opponent controls a monster with more ATK than the ATK of all Machine-Type "roid" monster(s) you control, you can Special Summon this card from your hand. If you do, destroy that opponent's monster and draw 1 card. [ATK: 1500 / DEF: 1900] [/spoiler] [spoiler=Fusions] Acello-Steam Gyroid [EARTH/Machine/Fusion/Effect/Level 6] "Acello-Gyroid" + "Acello-Steamroid" If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During either player's turn, you can Tribute this face-up card to Special Summon 2 "Steam Gyroid" from your Extra Deck. [ATK: 2500 / DEF: 1300] Solidroid [EARTH/Machine/Fusion/Effect/Level 7] 3 "roid" Machine-Type monsters When this card is Special Summoned, activate one of the following effects ● Destroy all face-down cards that your opponent controls. ● Destroy 1 of your opponent's monsters. ● Increase the ATK of this card by the ATK of 1 monster your opponent controls. [ATK: 2700 / DEF: 2500] [/spoiler] [spoiler=Spells] Super Machine Union [Normal Spell] Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an Machine-Type "roid" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You can banish 1 Machine-Type "roid" Fusion Monster in your Graveyard to add this card from your Graveyard to your hand. Support Mission [Quick-Play Spell] Activate only when a Machine-Type "roid" monster attacks or is attacked. Add 1 Level 4 or lower Machine-Type "roid" monster from your Deck to your hand. March of Roid [Field Spell] Once per turn, if you control a face-up Machine-Type "roid", you can Special Summon 1 Level 4 or lower Machine-Type "roid" monster from your hand, then you can place 1 Roid Counter on this card. When this card has 3 Roid Counters on it, you can target Machine-Type "roid" 3 monsters in your Graveyard, shuffle them into your Deck and draw 2 cards. If this card leaves the field, you can Special Summon 1 Machine-Type "roid" monster from your Deck. [/spoiler] [spoiler=Traps] Emergency Repairs [Normal Trap] Send 1 Machine-Type "roid" monster from your Deck to the Graveyard. Special Summon 1 Machine-Type "roid" monster from your Graveyard that was destroyed this turn. [/spoiler] Link to comment
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