DoomBeast Posted October 8, 2011 Report Share Posted October 8, 2011 Illusionary Beast - Gagre DARK **** Beast / Effect FLIP: Select 1 "Illusionary Beast" monster in your Deck, except "Illusionary Beast - Gagre", and place it in your Spell/Trap Zone. While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Special Summon 1 Level 4 or lower "Illusionary Beast" monster from your Graveyard, except "Illusionary Beast - Gagre". 1600/200 Illusionary Beast - Loju DARK **** Beast / Effect When this monster is Normal Summoned: Select 1 "Illusionary Beast" in your Deck, except "Illusionary Beast - Loju", and place it in your Spell/Trap Zone. While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Draw 2 cards. Then discard 1 "Illusionary Beast" monster. If you cannot: Banish 2 cards in your hand. 300/1800 Illusionary Beast - Hefra DARK *** Beast / Effect If this monster is sent to the Graveyard: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Hefra", and place it in your Spell/Trap Zone. While this monster is in your Spell/trap Zone: It is treated as a Trap Card with the following effect: Banish 1 monster your opponent controls: Inflict damage to your opponent equal to half it's ATK. 1200/1400 Illusionary Beast - Jito DARK ** Beast / Effect If this monster is Banished: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Jito", and place it in your Spell/Trap Zone. While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Select 2 Spell or Trap Cards your opponent controls: Banish them. 900/600 Illusionary Beast - Bequa DARK * Beast / Tuner If this monster is destroyed: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Bequa", and place it in your Spell/Trap Zone. While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Special Summon 1 Level 4 "Illusionary Beast" monster. Then return this card to your hand. 300/500 Illusionary Beast - Zaex DARK ***** Beast / Synchro / Effect 1 "Illusionary Beast" monster + 1 or more non-Tuner monsters When this monster is Synchro Summoned: Select 1 "Illusionary Beast" monster in your deck and place it in your Spell/Trap Zone. While this monster is in your Graveyard: Banish 1 "Illusionary Beast" monster in your hand: Place this monster in your Spell/Trap Zone. While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Select 1 Synchro monster in your Extra Deck: Banish the correct Synchro Material from your Graveyard: Special Summon the selected monster. 2700/1000 Trickery Is Afoot Normal Trap Banish 2 cards in your hand: Place 2 "Illusionary Beast" monsters in your Spell/Trap Zone. Where'd Ya Go? Normal Trap Activate only when a "Illusionary Beast" monster you control is destroyed: Place that monster in your Spell/Trap Zone. Link to comment
Umbra Posted October 8, 2011 Report Share Posted October 8, 2011 This is actually a really, really cool concept! I assume you mean that the Illusionary Beasts that go into the S/T-zone are flipped face-down: otherwise, they don't make as much sense. (You might want to put that on the cards, if that's the case.) Overall, very interesting mechanic and good cards. Link to comment
DoomBeast Posted October 8, 2011 Author Report Share Posted October 8, 2011 Thanks. Updated version: Illusionary Beast - Gagre DARK **** Beast / Effect FLIP: Select 1 "Illusionary Beast" monster in your Deck, except "Illusionary Beast - Gagre", and place it in your Spell/Trap Zone (face-down). While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Special Summon 1 Level 4 or lower "Illusionary Beast" monster from your Graveyard, except "Illusionary Beast - Gagre". 1600/200 Illusionary Beast - Loju DARK **** Beast / Effect When this monster is Normal Summoned: Select 1 "Illusionary Beast" in your Deck, except "Illusionary Beast - Loju", and place it in your Spell/Trap Zone (face-down). While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Draw 2 cards. Then discard 1 "Illusionary Beast" monster. If you cannot: Banish 2 cards in your hand. 300/1800 Illusionary Beast - Hefra DARK *** Beast / Effect If this monster is sent to the Graveyard: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Hefra", and place it in your Spell/Trap Zone (face-down). While this monster is in your Spell/trap Zone: It is treated as a Trap Card with the following effect: Banish 1 monster your opponent controls: Inflict damage to your opponent equal to half it's ATK. 1200/1400 Illusionary Beast - Jito DARK ** Beast / Effect If this monster is Banished: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Jito", and place it in your Spell/Trap Zone (face-down). While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Select 2 Spell or Trap Cards your opponent controls: Banish them. 900/600 Illusionary Beast - Bequa DARK * Beast / Tuner If this monster is destroyed: Select 1 "Illusionary Beast" monster in your deck, except "Illusionary Beast - Bequa", and place it in your Spell/Trap Zone (face-down). While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Special Summon 1 Level 4 "Illusionary Beast" monster. Then return this card to your hand. 300/500 Illusionary Beast - Zaex DARK ***** Beast / Synchro / Effect 1 "Illusionary Beast" monster + 1 or more non-Tuner monsters When this monster is Synchro Summoned: Select 1 "Illusionary Beast" monster in your deck and place it in your Spell/Trap Zone. While this monster is in your Graveyard: Banish 1 "Illusionary Beast" monster in your hand: Place this monster in your Spell/Trap Zone (face-down). While this monster is in your Spell/Trap Zone: It is treated as a Trap Card with the following effect: Select 1 Synchro monster in your Extra Deck: Banish the correct Synchro Material from your Graveyard: Special Summon the selected monster. 2700/1000 Trickery Is Afoot Normal Trap Banish 2 cards in your hand: Place 2 "Illusionary Beast" monsters in your Spell/Trap Zone (face-down). Where'd Ya Go? Normal Trap Activate only when a "Illusionary Beast" monster you control is destroyed: Place that monster in your Spell/Trap Zone (face-down). Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.