motorcyclez Posted October 8, 2011 Report Share Posted October 8, 2011 Still retraining cards Pure Dragon, Dragon of Light LIGHT ******* Dragon/Effect Cannot be Normal Summoned or Set. Must first be Special Summoned by banishing 2 Dragon-type monsters in your Graveyard. When a card is sent from your Deck to the Graveyard: place 1 Pure Counter on this card(max. 10). This card gains ATK equal to the amount of Pure Counters on this card x 400. Once per turn: you can remove 3 Pure Counters from this card: Destroy 1 Spell or Trap card on the Field. 2300/2000 Constructive Critisism is welcome and wanted Link to comment
Agro Posted October 10, 2011 Report Share Posted October 10, 2011 Hello newbies. That means all of you. @Case_closed: short post + no substance = spam @Aidan: Look between its Attribute and it's type. Answer: Level 7. Anyway, this card needs some OCG help to start out. Check out Ghost Ship's summoning conditions to get that right. The card itself is not exactly that spectacular. You wouldn't necessarily be able to use this things ATK boosting effect. I can tell you mean to use it with FuFu, which is a nice idea, but this card would more than likely be used after FuFu's been activated, seeing as you need Dragons in the Graveyard. The spell/trap destruction effect is sub-par, 5 counters? In a dragon deck, how many times do you think we get to send cards straight from the Deck to the Grave. Only cards are FuFu and Dragon Ravine, and those cards are more likely to be activated prior to this card coming out anyway. I see what you're trying to do, but the restrictions on it make it really UPed. Link to comment
motorcyclez Posted October 11, 2011 Author Report Share Posted October 11, 2011 [quote name='AggroDrago' timestamp='1318286340' post='5573079'] Hello newbies. That means all of you. @Case_closed: short post + no substance = spam @Aidan: Look between its Attribute and it's type. Answer: Level 7. Anyway, this card needs some OCG help to start out. Check out Ghost Ship's summoning conditions to get that right. The card itself is not exactly that spectacular. You wouldn't necessarily be able to use this things ATK boosting effect. I can tell you mean to use it with FuFu, which is a nice idea, but this card would more than likely be used after FuFu's been activated, seeing as you need Dragons in the Graveyard. The spell/trap destruction effect is sub-par, 5 counters? In a dragon deck, how many times do you think we get to send cards straight from the Deck to the Grave. Only cards are FuFu and Dragon Ravine, and those cards are more likely to be activated prior to this card coming out anyway. I see what you're trying to do, but the restrictions on it make it really UPed. [/quote] I was afraid of this, guess you're right, changing ATK boost to 400 and making it 3 counters for S/T destruction Link to comment
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