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RP cards?! ((34 cards and counting))


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These cards are based off an RP that I've been writing out for a few days(due to the complexity of the classes of characters, writer's block, and figuring out the numbers). It's actually possible that I'll make these into cards for once, because the images can be pretty generic.

 

There are also Knights, but I'll write those later since they're kind of the same as all other warriors.

 

MAGES

 

Elementalist- Reed Slider

Fire/Spellcaster/4/1000/1000

This card's Attribute is also treated as WATER, WIND, EARTH, and LIGHT for Equip Spell Cards. This card gains 100 ATK and DEF for every "Elementalist" or "Elemental Specialist" on your side of the field. When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects:

- Inflict 600 damage to your opponent's Life Points.

- Increase your Life Points by 800.

- Return 1 face-down Spell or Trap Card to your opponent's hand.

 

Elementalist- Teid Ovelisk

Water/Spellcaster/4/1500/1000

This card's Attribute is also treated as FIRE, WIND, EARTH, and LIGHT for Equip Spell Cards. When this card inflicts Battle Damage to your opponent's Life Points select and activate 1 of the following effects:

- Increase your Life Points by 500.

- Place 3 card from either player's graveyard on the bottom of the owner's deck. Then, if all 3 cards were from your graveyard you may draw 1 card from your deck.

 

Elementalist- Don Re

Wind/Spellcaster/6/2000/1600

This card's Attribute is also treated as WATER, FIRE, EARTH, and LIGHT for Equip Spell Cards. When this card inflicts Battle Damage to your opponent's Life Points, select and activate 1 of the following effects:

- Return 1 face-up card to the owner's hand.

- Change the Battle Position of 1 face-up monster on the field.

- Inflict 500 damage to your opponent's Life Points.

 

Elemental Specialist- Kain Hue

Light/Spellcaster/4/1200/1500

When this card battles with a LIGHT or DARK monster, increase this card's ATK by 500 during Damage Damage only. When this card declares an attack, you may negate the attack and destroy 1 face-up monster on the field with 1500 ATK.

 

Elemental Specialist- Legion Wel

Fire/Spellcaster/4/1500/1500

When this card battles with a FIRE or EARTH monster, increase this card's ATK by 400 during the Damage Step only. When this card declares an attack, you may negate the attack and inflict 800 damage to your opponent's Life Points.

 

Elemental Specialist- Seng Lau

Water/Spellcaster/3/800/1400

When this card battles with a WATER or FIRE monster, increase this card's ATK and DEF by 500 during the Damage Step only. When this card declares an attack, you may negate the attack and return 1 face-up card to the owner's hand.

 

Elemental Specialist- Jem Pierce

Earth/Spellcaster/7/2600/1200

When this card battles with an EARTH or WIND monster, increase this card's ATK by 500 during the Damage Step only. When this card declares an attack, you may negate the attack and remove from play 1 face-down card on the field.

 

Priest- Donna Mia

Light/Spellcaster/3/1000/500

Increase this card's DEF by 100 for every face-up LIGHT monster on the field. By tributing this face-up monster, increase your Life Points by 1500.

 

Priest- Saiya Hogata

Light/Spellcaster/3/500/1500

This card gains 100 DEF for every face-up LIGHT monster on the field. During each of your Standby Phases, increase your Life Points by 600.

 

Priest- Seita Hol

Light/Spellcaster/5/1500/1600

This card gains 100 ATK and DEF for every face-up LIGHT monster on the field. When a monster on your side of the field is destroyed and sent to the graveyard, you may pay 2000 Life Points or tribute this card to Special Summon that monster in face-up Attack Position. That monster cannot attack or activate its effect until your next End Phase.

 

Dark Priest- Hollo

Dark/Spellcaster/4/1100/800

This card gains 100 ATK for every face-up DATK monster on the field. Once per turn, you may tribute 1 monster on your side of the field or pay 1000 Life Points to decrease the ATK of a monster on the field by an amount equal to or lower than 1000.

 

Dark Priest- Hectre

Dark/Spellcaster/4/1400/0

This card gains 100 ATK for every face-up DARK monster on the field. Once per turn, you may tribute 1 monster on your side of the field or pay 1000 Life Points to place 1 Curse Counter on a face-up monster on the field. As long as this card remains face-up on the field, monsters with Curse Counters lose 100 ATK and cannot declare an attack.

 

Dark Priest- Draygea

Dark/Spellcaster/8/2300/1000

This card gains 100 ATK for every face-up DARK monster on the field. Once per turn, you may destroy 2 cards on your side of the field to look at your opponent's hand, and all cards on their side of the field, and destroy all monsters with 1500 ATK or less among those cards.

 

Rebounder- Stephen Lawyer

Divine/Spellcaster/3/1000/1000

When this card is attacked by a Warrior or Spellcaster-Type monster, you may decrease this card’s ATK by 400 to decrease the ATK of the attacking monster by 200 and negate the attack. When this card’s ATK is 0, it is automatically destroyed.

 

 

 

MAGE KNIGHTS

 

Magic Gunman- Rick

Fire/Spellcaster/4/1500/1000

This card’s Type is also treated as Warrior. By halving this card’s ATK during the Damage Step of this card’s first attack, this card may attack once again in a row.

 

Magic Guman- Helena

Fire/Spellcaster/4/1900/1000

This card’s Type is also treated as Warrior. Decrease this card’s ATK by 1000, and it may attack all of your opponent’s monsters once each during that this turn’s Battle Phase, and Battle Damage you inflict to your opponent’s Life Points is halved.

 

Magic Gunman- Seiter

Fire/Spellcaster/6/2200/1500

This card can attack your opponent’s Life Points directly even if they control a monster. At that time, decrease Battle Damage inflicted to your opponent by this card by half.

 

Magic Bowman- Tiff

Earth/Spellcaster/3/1000/1300

While you control a monster of a different Attribute on your side of the field, this card gains 400 ATK. This card can attack twice in the same Battle Phase.

 

Magic Bowman- Gause

Earth/Spellcaster/4/1200/1300

This card’s Type is also treated as Warrior. While you control a monster of a different Attribute on your side of the field, this card gains 300 ATK. This card can attack your opponent’s Life Points directly. At that time, decrease this card’s ATK by half.

 

Magic Bowman- Zig

Earth/Spellcaster/6/2500/1600

This card’s Type is also treated as Warrior. While you control a monster of a different Attribute on your side of the field, this card gains 400 ATK. By paying Life Points equal to this card’s ATK, this card can attack your opponent’s Life Points directly during that turn, but at that time Battle Damage inflicted to your opponent is decreased by 800.

 

Magic Swordsman- Ref

Light/Spellcaster/4/1800/1700

This card’s Type is also treated as Warrior.

 

Magic Swordsman- Paul

Fire/Spellcaster/4/1700/1500

This card’s Type is also treated as Warrior. When this card declares an attack, increase its ATK by 100 for every face-up FIRE monster on your side of the field until the End Phase of the turn.

 

Magic Swordsman- Angus

Water/Spellcaster/8/2300/2000

This card’s Type is also treated as Warrior. When this card declares an attack on a monster, you may negate the attack and place 1 Ice Counter on a face-up monster on your opponent’s side of the field. Monsters with Ice Counters lose 600 ATK and DEF when battling with a Warrior-Type monster or attacking your Life Points directly.

 

 

 

SUMMONERS

 

Fiend Summoner- Wrek

Dark/Spellcaster/4/1000/800

This card cannot declare an attack as long as you control a Fiend-Type monster on your side of the field. Once per turn, you may decrease this card’s ATK and DEF by 500 to select and active 1 of the following effects:

- Add up to 2 Fiend-Type monsters with 0 DEF from your Graveyard t o your hand.

- Special Summon 1 Fiend-Type monster from your hand or graveyard with 800 ATK or Less.

 

Fiend Summoner- Havik

Dark/Spellcaster/4/1500/800

This card cannot declare an attack as long as you control a Fiend-Type monster on your side of the field. Once per turn, you may pay 1000 Life Points to select and activate 1 of the following effects:

- Special Summon 1 level 4 or lower Fiend-Type monster from your hand in face-up Attack Position.

-Special Summon 1 level 5 or lower Fiend-Type monster from your Graveyard in face-up Defense Position.

 

Fiend Summoner- Khaus

Dark/Spellcaster/7/2400/1000

This card cannot declare an attack as long as you control a Fiend-Type monster on your side of the field. Once per turn, you select and activate 1 of the following effects:

- Special Summon 1 level 4 or lower Fiend-Type monster from your graveyard in face-up Attack Position.

- Increase the ATK of a face-up Fiend-Type monster on the field by 800.

- Special Summon 1 level 6 or lower Fiend-Type monster from your hand in face-up Attack Position. That monster cannot activate its effect during this turn.

 

Zombie Summoner- Gheirt

Earth/Spellcaster/4/1400/100

This card cannot declare an attack while you control another monster on your side of the field. Once while this card is face-up on your side of the field you may Special Summon 2 “Skeleton Token”s (Dark/Zombie/2/900/50) to your side of the field in Attack or Defense position. Those tokens cannot be used as a Tribute for a Tribute Summon other than for a level 5 Zombie-Type monster.

 

Zombie Summoner- Robin

Earth/Spellcaster/4/1800/100

This card cannot declare an attack while you control another monster on your side of the field. Once while this card is face-up on your side of the field you may add 1 level 5 Zombie-Type monster from your Graveyard to your hand, OR add 1 level 3 or lower Zombie-Type monster from your Deck to your hand.

 

Zombie Summoner- Zex

Dark/Spellcaster/6/2000/1000

This card cannot declare an attack while you control another monster on your side of the field. Once per turn, during your Main Phase, you may discard a card at random from your hand to destroy 1 monster on the field, then select and active 1 of the following effects:

- Special Summon 2 “Freed Token”s (Dark/Zombie/4/1000/1000) in Attack Position on your side of the field. Those tokens cannot declare an attack that turn, and cannot be used as a Tribute under any circumstances.

- Special Summon 1 level 4 or lower Zombie-Type monster from your hand or Graveyard. That monster cannot declare an attack or activate its effect during this turn.

 

Beast Summoner- Rina

Earth/Spellcaster/3/1000/1200

Once per turn you may Special Summon 1 “Squirrel Token” (Earth/Beast/1/100/0) in Defense Position on your side of the field.

 

Beast Summoner- Milliardo

Earth/Spellcaster/4/1000/2000

Battle Damage to your inflicted to your opponent by this card is halved. Once per turn you may pay 800 Life Points to Special Summon 1 Beast-Type monster from your hand with 1500 ATK or less.

 

Beast Summoner- Cinder

Light/Spellcaster/6/1000/2200

When this card is Tribute Summoned successfully, you may change it to Defense Position. Once per turn you may select and activate one of the following effects:

- Increase your opponent’s Life Points by 1000. Special Summon a “Fawn Token” (Earth/Beast/3/500/800) in defense position in all of your unused Monster Zones.

- Increase your opponent’s Life Points by 2000. Special Summon up to 2 level 4 or lower Beast-Type monsters from your hand in Attack Position. Battle Damage inflicted to your opponent by those monsters is halved during this turn.

 

Weapons Summoner- Hans

Earth/Spellcaster/6/1800/1800

When this card is Tribute Summoned, you may remove from play up to 4 Equip Spell Cards from your hand or Graveyard. When this card Battles with a monster, you may remove from play any Equip Spell Card equipped to this card to select 1 of your Equip Spell Cards removed from play and equip it to this monster.

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