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AKIRA MAEKS CARDZ - Doom.set


Akira

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[color="#222222"][size="3"]Written set based off the monsters in Doom 1 and 2. Maybe belongs in pop culture but since I'm not interested in making them into actual cards I think this section is fine. Just use this page if you fancy checking out what the monsters look like http://www.doomwadstation.com/bestiary/[/size][/color]

[color="#222222"][size="3"]I've tried to make some of their abilities mimic that of their likeness to the actual monsters in game, though of course that wasn't always possible. [/size][/color]

[color="#222222"][size="3"]Never seriously made cards before so I'm sure you'll all have 100 things to lecture me on. Probably won't make any more in the future so don't waste your breath; I'm doing this for my own enjoyment as much as yours. Constructive criticism is fine though, and I'm happy to discuss the balance of cards if you think I've overlooked something that makes them broken. Always good to get an outside opinion! I'm far more interested in discussing that than I am official card grammar; if I get the grammar wrong I'm sure you can work out what I mean. Also, I really don't care if I forget to capitalise something, cry some more etc. Well, without further adieu.. [/size][/color]

[color="#222222"][size="3"]Former Human[/size][/color]
[color="#222222"][size="3"]DARK/lv3/Zombie[/size][/color]
[size="3"][i][color="#3a3a3a"]Just a few days ago, you were probably swapping war stories with one of these guys. Now it's time to swap some lead upside their head.[/color][color="#222222"] [/color][/i][/size]
[color="#222222"][size="3"]1200/300[/size][/color]

[color="#222222"][size="3"]Former Sargent[/size][/color]
[color="#222222"][size="3"]DARK/lv3/Zombie/Effect[/size][/color]
[color="#222222"][size="3"]When this card destroys an opponent's monster by battle and sends it to the graveyard: Special Summon 1 “Former Human” from your graveyard. [/size][/color]
[color="#222222"][size="3"]1700/900[/size][/color]

[color="#222222"][size="3"]Former Commando [/size][/color]
[color="#222222"][size="3"]DARK/lv4/Zombie[/size][/color]
[size="3"][color="#3a3a3a"][i]Jeez, weren't shotgun zombies bad enough? At least when you fade these jerks you get a cool chaingun.[/i][/color][color="#222222"] [/color][/size]
[color="#222222"][size="3"]1900/1400[/size][/color]

[color="#222222"][size="3"]Imp[/size][/color]
[color="#222222"][size="3"]FIRE/lv3/Beast/Effect[/size][/color]
[color="#222222"][size="3"]When this card is Special Summoned from your deck: inflict 800 damage to your opponent. Increase the ATK of this card by 400 for each face up “Imp” you control.[/size][/color]
[color="#222222"][size="3"]1500/200[/size][/color]

[color="#222222"][size="3"]Demon[/size][/color]
[color="#222222"][size="3"]EARTH/lv4/Beast/Effect[/size][/color]
[color="#222222"][size="3"]When your opponent declares an attack on this face up monster: you can banish it and Special Summon 1 “Spectre” from your deck, and change the attack target to that.[/size][/color]
[color="#222222"][size="3"]1900/1200[/size][/color]

[color="#222222"][size="3"]Spectre[/size][/color]
[color="#222222"][size="3"]EARTH/lv4/Beast/Effect[/size][/color]
[color="#222222"][size="3"]When your opponent declares an attack on this face up monster: you can banish it and Special Summon 1 “Demon” from your deck, and change the attack target to that.[/size][/color]
[color="#222222"][size="3"]1100/2000[/size][/color]


[color="#222222"][size="3"]Lost Soul[/size][/color]
[color="#222222"][size="3"]FIRE/lv2/Zombie/Effect[/size][/color]
[color="#222222"][size="3"]When this card would be sent to the graveyard: it is Banished instead. [/size][/color]
[color="#222222"][size="3"]1000/1000[/size][/color]

[color="#222222"][size="3"]Pain Elemental[/size][/color]
[color="#222222"][size="3"]DARK/lv6/Fiend/Effect[/size][/color]
[color="#222222"][size="3"]When this card declares an attack: you can Special Summon 1 “Lost Soul” from your deck, then this card's attack is negated. When this card would be sent to the graveyard: it is banished instead. When this card is destroyed and removed from the field: Special Summon up to 3 “Lost Soul” cards from your deck. You take no battle damage from battles involving this card.[/size][/color]
[color="#222222"][size="3"]0/2400[/size][/color]

[color="#222222"][size="3"]Cacodemon[/size][/color]
[color="#222222"][size="3"]DARK/lv6/Fiend/Effect[/size][/color]
[color="#222222"][size="3"]During your Main Phase: you can banish this card to skip your opponent's next Battle Phase.[/size][/color]
[color="#222222"][size="3"]2400/2400[/size][/color]

[color="#222222"][size="3"]Hell Knight[/size][/color]
[color="#222222"][size="3"]DARK/lv6/Fiend/Effect[/size][/color]
[color="#222222"][size="3"]If you control a face up “Baron of Hell”: you can Normal Summon this card without tribute.[/size][/color]
[color="#222222"][size="3"]2500/2000[/size][/color]

[color="#222222"][size="3"]Baron of Hell[/size][/color]
[color="#222222"][size="3"]DARK/lv8/Fiend/Effect[/size][/color]
[color="#222222"][size="3"]If you control a face up “Hell Knight”: you can Normal Summon this card with 1 tribute.[/size][/color]
[color="#222222"][size="3"]2900/2500[/size][/color]

[color="#222222"][size="3"]The Cyberdemon[/size][/color]
[color="#222222"][size="3"]DARK/lv12/Fiend/Effect[/size][/color]
[color="#222222"][size="3"]Cannot be Normal Summoned or Set. Cannot be Special Summoned except by tributing 1 face up “Hell Knight” and 1 face up “Baron of Hell” you control. This card cannot be destroyed by card effects. If this card destroys an opponent's monster by battle: destroy all other monsters your opponent controls, then end your Battle Phase. [/size][/color]
[color="#222222"][size="3"]4500/4500[/size][/color]

[color="#222222"][size="3"]Revenant [/size][/color]
[color="#222222"][size="3"]DARK/lv6/Zombie/Synchro/Effect[/size][/color]
[color="#222222"][size="3"]1 Tuner + 1 or more non-Tuner Zombie type monsters[/size][/color]
[color="#222222"][size="3"]When this card declares an attack: your opponent cannot activate Spell or Trap cards until the end of the Battle Phase.[/size][/color]
[color="#222222"][size="3"]2400/1000[/size][/color]

[color="#222222"][size="3"]Arch-Vile[/size][/color]
[color="#222222"][size="3"]DARK/lv8/Zombie/Effect[/size][/color]
[color="#222222"][size="3"]When this card is Normal Summoned: you can discard 1 card to add 1 Banished monster OR 1 monster in your Graveyard to your hand. Once, while this card is face up on your side of the field: you can pay 1000 Life Points to special summon 1 Zombie type monster from your Graveyard. If you do, this card cannot declare an attack this turn.[/size][/color]
[color="#222222"][size="3"]2700/2200[/size][/color]

[color="#222222"][size="3"]Mancubus[/size][/color]
[color="#222222"][size="3"]DARK/lv7/Fiend/Synchro/Effect[/size][/color]
[color="#222222"][size="3"]1 Tuner + 1 or more non-Tuner monsters[/size][/color]
[color="#222222"][size="3"]When this card is Synchro Summoned: destroy 1 card on the field.[/size][/color]
[color="#222222"][size="3"]2400/2600[/size][/color]

[color="#222222"][size="3"]Arachnotron[/size][/color]
[color="#222222"][size="3"]DARK/lv6/Machine/Effect[/size][/color]
[color="#222222"][size="3"]If your opponent controls at least 1 monster and you control no monsters: you can special summon this card from your hand, but it cannot attack. This card cannot attack directly. During the turn this card is Normal Summoned: it can attack twice. While you control a face up “The Spider Mastermind”: this card is unaffected by Spell cards and gains 300 ATK.[/size][/color]
[color="#222222"][size="3"]2300/1800[/size][/color]

[color="#222222"][size="3"]The Spider Mastermind[/size][/color]
[color="#222222"][size="3"]DARK/lv10/Machine/Effect[/size][/color]
[color="#222222"][size="3"]Cannot be Normal Summoned or Set. Cannot be Special Summoned except by Banishing 2 face up Machine type monsters you control, and 1 Machine type monster in your graveyard. Tribute 1 face up “Arachnotron” you control: negate the activation of a Spell or Trap card. Banish 1 “Arachnotron” in your graveyard: negate the attack of 1 of your opponent's monsters. [/size][/color]
[color="#222222"][size="3"]3600/3000[/size][/color]

[color="#222222"][size="3"]My favourites are Lost Soul and Pain Elemental <3[/size][/color]

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[quote name='AggroDrago' timestamp='1317586806' post='5555671']
Cacodemon and Cyberdramon are digimon.
[/quote]


You trollin? You trollin.

Imp can be special summoned via Flamvell Firedog and UFO Turtle. It's still not very good - it is one of the weaker monsters in Doom after all =w

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