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(Finished) My first (Sage of Dreams vs AggroDrago)


Northern Sage

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Prize is one like.
First to 3 Votes wins.
Make a Spirit Monster, type of monster is your own choice.
First to post the card is accepted.

[b][size=5]Sage of Dreams' entry:[/size][/b]
[b][size=5][img]http://img31.imageshack.us/img31/6812/393677n.jpg[/img][/size][/b]
2 Level 6 Spirit Monsters
Must be Special Summoned by Xyz summon. During the End Phase of the turn this card is Special Summoned: Return it to it's owner's Extra Deck. You can detach a Xyz Material from this card; negate the returning of all face-up Spirit Monsters you control. In addition to a normal attack: this card can attack additional times equal to the amount of Xyz Materials on it. Up to twice per turn: You can discard a Spell Card; Negate the activation of a Spell or Trap Card that would remove this card from the field. If this card has no Xyz Materials: Banish it.
[size=5][b]AggroDrago's Entry:[/b][/size]
Dark World Reaper
DARK / Level 4
[ Fiend / Spirit ]
This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or Flipped face-up. Once per turn you may banish this card: Draw 1 card; Discard 1 card. When this card returns to the hand by it's own effect: destroy 1 Spell/Trap on the field.
ATK / 1800 DEF / 1500

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Wanna GO?

Dark World Reaper
DARK / Level 4
[ Fiend / Spirit ]
This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or Flipped face-up. Once per turn you may banish this card: Draw 1 card; Discard 1 card. When this card returns to the hand by it's own effect: destroy 1 Spell/Trap on the field.
ATK / 1800 DEF / 1500

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Spirit monsters and I have a problem. I don't know what to do with them. I know they try to be balanced, but it just seems... weird.

Sage of Dreams:
The fact that Spirits cannot be Special Summoned makes it so the odds of one getting this card out are astronomical. Still, if you can get it out, I guess it's a nice finisher.

AggroDrago: It's either a cantrip at the cost of its banishing, or it's a continuous Spell/Trap removal. Not much to say here,

My vote goes to AD, for coherence and ease of use.

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Patch@ give a better reason then that.... thats really unfair to aggro, just because he didnt make an XYZ.
As for my vote, both cards are rather good. both are balanced ok, good OGC, but i lean towards Reaper, as not many decks run a lot of (or any) spirits. his card has a much more generic, (possibly better) effect. My Vote goes to Aggro

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