Case_closed Posted October 1, 2011 Report Share Posted October 1, 2011 Searcher Family9Not yet finished) Spell Dragon Of The Search [Light/Level 7] [Dragon/Fusion/Effect] [Atk:2800/Def:2000]] Lore: "Spell Searcher"+ any 1 "Searcher" or "Search" monster. This card can only be Fusion Summoned.Once per turn, you can look at the top 3 cards of your deck. Select 1 spell card from the list and add it to your hand. You cannot activate it this turn. Shuffle the deck. When your opponent activates a spell card, you can pay 800 life points and select 1 spell card in your hand. That cards effect becomes the effect of the card you selected. When this card is destroyed, add 1 spell card from your graveyard to your hand. King Of The Search [Light/Level 9] [Spellcaster/Fusion/Effect] [Atk:3300/Def:2800] Lore: "Monster Searcher"+ "Spell Searcher'+"Monster Searcher" This card can only be Fusion Summoned. Once per turn, you can select 1 card type(monster,spell or trap). Pick up the top 5 cards of your deck and send cards to the graveyard that are not the type you selected. Add the remaining to your hand.One per turn, you can send 1 type of card from your hand to the graveyard to banish 1 card on the field with the same type. When this card is destroyed by your opponent; You can special summon 1 "Monster Searcher", "Spell Searcher" or "Monster Searcher" from your graveyard OR add 1 card in your deck to your hand. Spell Searcher [LIGHT/ Level 5] [Spellcaster/ Effect] [Atk: 2300/ Def: 1500] Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 spell card from the cards and add it to your hand, and send the other cards to your graveyard.You can only activate 1 spell card the turn you activate this effect. If this card is destroyed; you can add 1 spell card from your graveyard to your hand OR discard 1 spell card from your hand to draw 1 card. Trap Searcher [LIGHT/ Level 5] [Spellcaster/ Effect] [Atk:2400/ Def: 1400] Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 trap card from the cards and add it to your hand, and send the other cards to the bottom of your deck.You can not set trap cards the turn you activate this effect. If this card is destroyed; you can reveal and add 1 trap card from your deck to your hand OR send 1 trap card from your hand to the bottom of your deck to draw 1 card. Monster Searcher [LIGHT/ level 6] [Spellcaster/ Effect] [Atk:2500/Def:1300 Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 monster card from the cards and add it to your hand, and banish the other card.You can not special summon monsters the turn you activate this effect. If this card is destroyed; you can add 1 monster card from your banished zone to your hand OR send 1 monster card from your hand to the banished zone to draw 1 card. Rookie Searcher [Light/ Level 4] [Spellcaster/ Effect] [Atk:1600/Def:1100] Lore: When this card is summoned; you can discard 2 cards with the same type(spell,trap,monster) from your hand to your graveyard to add 1 card with the same type from your deck to your hand. If this card is destroyed; you can add 1 "Searcher" card than "Rookie Searcher" from your graveyard to your hand. Searcher Vanguard [Light/Level 4] [Warrior/Effect] [Atk:1700/Def:900] Lore: If this card is added to your hand from your deck by a card effect, you can special summon it. If this card is special summoned by this effect, increase this card's attack points by 300. Searcher Supplier [Light/Level 3] [Warrior/Effect] [Atk:1300/Def:1100] Lore: When your opponent adds a card into their hand by a card effect, you can special summon this card from your hand. When this happens, draw 1 card from your deck. Defender Of the Search [Light/Level 4] [Warrior/Effect] [Atk:500/Def:2000] Lore: Once per turn, if this card would be destroyed, it is not destroyed. When this effect activates, switch this cards battle position. If this card is destroyed: Draw 1 card. Overload Search [Spell/Normal] Lore: Pay 1000 life points to activate this card. When you have "Monster Searcher", "Spell Searcher" And Monster Searcher" or "Searcher King" on your side of the field. Activate one of these effects: * Add 1 monster, spell, and trap card from your deck to your hand. * Add 2 Spell cards from your deck to your hand. * Add 2 Trap cards from your deck to your hand. * Add 2 monster cards from your deck to your hand. Searcher Artillery [Spell/continuous] Lore: Twice per turn,when a card is added from your deck to your hand, inflict 800 points of effect damage to your opponent for each card added. Quick Searching [Spell/Normal] Lore:Discard 1 card from your hand. Select 2 "Searcher" or "Search" cards in your deck and show them to your opponent. Your opponent selects 1 to add to your hand, and banish the other one. Shuffle the deck afterwards. Emergency Search [Spell/Quick-play] Lore:Activate when you have no monsters on the field. Add 1 card from your deck to your hand and reveal it. if you use it, take 1500 points of effect damage and send 1 card in your hand to your graveyard. Searcher Archives [Spell/Normal] Lore: Add 1 "Searcher" or "Search" card from your deck to your hand.You cannot use it this turn. Shuffle the deck. Searcher Raigeki [Spell/Normal] Lore: Destroy all monsters on your side of the field. Add "Searcher" or "Search" card from your deck to your hand, equal to the number of cards destroyed. When this card is in your graveyard: you can remove this and 1 other "Searcher" or "Search" card in your graveyard to destroy 2 cards on the field. Delta Search Fusion [Spell/Normal] Lore: Discard 1 card from your hand to activate this card. Send 1 "Monster Searcher", "Spell Searcher" And Monster Searcher" on your side of the field to the graveyard. Special summon 2 'Searcher" or "Search" monsters with whose total levels equal 16 from your extra deck,ignoring the summoning conditions.(It is treated as a fusion summon) Searcher Storm [Spell/Normal] Lore: Tribute 1 "Search" or "Searcher" monster on your side of the field. Destroy 2 cards on the field. you can not add cards to your hand by a card effect until your 2nd standby phase. Searcher Blockade [Trap/Normal] Lore:Activate when a "Search or "Searcher" monster on the field is selected as a target of an attack. Special summon 1 level 4 or lower monster from your hand and it is the new target of the attack. It returns to your hand if it is on the field during the end phase. I want feedback. Humiliate me Link to comment
motorcyclez Posted October 1, 2011 Report Share Posted October 1, 2011 You aren't a TERRIBLE creator, but these cards should have a cost for their effects, searchers should probably have something like discarding a card or not allowing you to special summon that turn like Pot of Duality, their effects for when they're destroyed are good though Link to comment
Case_closed Posted October 1, 2011 Author Report Share Posted October 1, 2011 added some disadvantages. may be too powerful Link to comment
Case_closed Posted October 1, 2011 Author Report Share Posted October 1, 2011 need to better the OCG on the king. help me if you can. Link to comment
motorcyclez Posted October 1, 2011 Report Share Posted October 1, 2011 Searcher king should say that it can only be [b]Special Summoned[/b] by the effect you mentioned, I'm not that good at checking the card grammer though. The 2 new cards you added to this are actually really good, considering they're balanced because you need 3 level 5/6 monsters who can't Special Summon themselves, they're not bad at all. Link to comment
PAINTAIN GOD OF DUNDA MT. Posted October 1, 2011 Report Share Posted October 1, 2011 [quote name='Case_closed' timestamp='1317495467' post='5552962'] Yes i know, TERRIBlE FORMAT, TERRIBLE OCG, TERRIBLE CREATOR. [/quote] Stop being an emo bro... Your cards and ideas are good, so stop being negative alright? Rookie Searcher [Light/ Level 4] [Spellcaster/ Effect] [Atk:1600/Def:1100] Lore: When this card is summoned; you can discard 2 cards with the same type(spell,trap,monster) from your hand to your graveyard to add 1 card with the same type from your deck to your hand. If this card is destroyed; you can add 1 "Searcher" card [b]other than "Rookie Searcher" [/b]from your graveyard to your hand. You should add that to the effect, ya know to prevent recycling ^-^ But this set is strong and a nice idea. 8.5/10.. Link to comment
Blue-Eyes493 Posted October 2, 2011 Report Share Posted October 2, 2011 Hey Case Closed, you might think these are bad cards and you might, no offense, be right, but all you got to do is practice and you will get better, I guarantee it. Also, the cards do not look that bad. Link to comment
Case_closed Posted October 3, 2011 Author Report Share Posted October 3, 2011 i need help on the OCG on the last 2. ill try to fix it later. Dont got much time beleive it or not, i got this idea from the reactors (spell Reactor RE, Trap Reactor Y-FI etc.). XD made king weaker. FORmer: 3550/3000. It is also a fusion I THiNK ARTILLERY IS OP. but i dont know The new cards i added may have bad OCG. ill check on it later since i don't have much time. Link to comment
DoomBeast Posted October 3, 2011 Report Share Posted October 3, 2011 Searcher King [Light/Level 9] [Spellcaster/Effect] [Atk:3300/Def:2800] Lore: Cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Monster Searcher", 1 "Spell Searcher" and 1 "Trap Searcher" on your side of the field to the Graveyard. Once per turn, you can select 1 card type (Monster,Spell or Trap). Pick up the top 5 cards of your deck and send cards to the Graveyard that are not the type you selected. Add the remaining to your hand. When this card is destroyed by your opponent; You can Special Summon 1 "Monster Searcher", 1 "Spell Searcher" or "Trap Searcher" from your Graveyard OR add 1 card in your deck to your hand. Spell Searcher [LIGHT/ Level 5] [Spellcaster/ Effect] [Atk: 2300/ Def: 1500] Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 Spell from the cards and add it to your hand, and send the other cards to your Graveyard. You can only activate 1 Spell the turn you activate this effect. If this card is destroyed; you can add 1 Spell from your Graveyard to your hand OR discard 1 Spell from your hand to draw 1 card. Trap Searcher [LIGHT/ Level 5] [Spellcaster/ Effect] [Atk:2400/ Def: 1400] Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 Trap from the cards and add it to your hand, and send the other cards to the bottom of your deck.You can not set Traps the turn you activate this effect. If this card is destroyed; you can reveal and add 1 Trap from your deck to your hand OR send 1 Trap from your hand to the bottom of your deck to draw 1 card. Monster Searcher [LIGHT/ level 6] [Spellcaster/ Effect] [Atk:2500/Def:1300 Lore:Once per turn, you can pick up 2 cards from the top of your deck. Select 1 monster from the cards and add it to your hand, and banish the other cards. You can not Special Summon the turn you activate this effect. If this card is destroyed; you can add 1 of your Banished monsters to your hand OR Bansih 1 monster to draw 1 card. Rookie Searcher [Light/ Level 4] [Spellcaster/ Effect] [Atk:1600/Def:1100] Lore: When this card is Summoned: You can discard 2 cards with the same type (Spell,Trap,monster) from your hand to your Graveyard to add 1 card with the same type from your deck to your hand. If this card is destroyed; you can add 1 "Searcher" card than "Rookie Searcher" from your Graveyard to your hand. Searcher Vanguard [Light/Level 4] [Warrior/Effect] Atk:1700/Def:900 Lore: If this card is added to your hand from your deck by a card effect, you can Special Summon it. If this card is Special Summoned by this effect, increase this card's attack points by 300. Searcher Supplier [Light/Level 3] [Warrior/Effect] Atk:1300/Def:1100 Lore: When your opponent adds a card into their hand by a card effect, you can Special Summon this card from your hand. When this happens, draw 1 card from your deck. Overload Search [Spell/Normal] Lore: Pay 1000 life points to activate this card. When you have "Monster Searcher", "Spell Searcher" and "Trap Searcher" or "Searcher King" on your side of the field. Activate one of the following effects: * Add 1 monster, spell, and trap card from your deck to your hand. * Add 2 Spell cards from your deck to your hand. * Add 2 Trap cards from your deck to your hand. * Add 2 monster cards from your deck to your hand. Searcher Artillery [Spell/continuous] Lore: Up to twice per turn, when a card is added from your deck to your hand, inflict 800 points of effect damage to your opponent for each card added. Quick Searching [Spell/Normal] Lore:Discard 1 card from your hand. Select 2 "Searcher" or "Search" cards in your deck and show them to your opponent. Your opponent selects 1 to add to your hand; Banish the other. Shuffle the deck afterwards. Emergency Search [Spell/Quick-play] Lore:Activate when you have no monsters on the field. Add 1 card from your deck to your hand and reveal it. If you use it, take 1500 points of damage and send 1 card in your hand to your Graveyard. Searcher Archives [Spell/Normal] Lore: Add 1 "Searcher" or "Search" card from your deck to your hand. You cannot use it this turn. Shuffle the deck. Searcher Raigeki [Spell/Normal] Lore: Destroy all monsters on your side of the field. Add 1 "Searcher" or "Search" card from your deck to your hand for each card destroyed. When this card is in your Graveyard: You can remove this and 1 other "Searcher" or "Search" card in your Graveyard to destroy 2 cards on the field. Searcher Blockade [Trap/Normal] Lore: Activate when a "Search or "Searcher" monster on the field is selected as aa attack target, Special Summon 1 level 4 or lower monster from your hand and make it the target for the attack. It returns to your hand if it is on the field during the End Phase. I think this is the correct OCG. Won't swear to it though. Link to comment
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