motorcyclez Posted September 29, 2011 Report Share Posted September 29, 2011 All I see in this game most of the time can be summed up by "LIGHT/DARK, LIGHT/DARK EVERYWHERE", because they seem to get so much more focus, the only thing I really see being able to have a lot of effects doing something about this are "Koa'ki Meiru" Decks, so I decided to make a few cards that are anti-LIGHT/DARK. Lights Out! Continuous Spell Card LIGHT monsters cannot be Special Summoned. During each of your opponent's End Phases: pay 500 Life Points or destroy this card. Dark Backlash Counter Trap Card Activate when your opponent sends a DARK monster from their Deck to their Graveyard. Return all DARK monsters in your opponent's graveyard to the opponent's Deck and inflict 300 damage for each monster sent to the opponent's Deck this way. Elemental Protector Spirit EARTH Level 2 Fairy/Tuner This card's attribute is treated as EARTH, FIRE, WATER, and WIND. This card cannot be destroyed or banished by battle or by card effects from a LIGHT or DARK monster: when this effect activates; discard 1 card or destroy this card at the End Phase 500/500 Might add more All constructive critisism is welcome Link to comment
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