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Orcs


LiquidDJ11

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Orc Drunk
DARK/Beast-Warrior/Effect/ 5 stars
2400/900
Effect: Any monster that battles with this card is destroyed after the Damage Step. this monster inflicts piercing damage. each time this card destroys a monster by battle, put 1 Drunken Counter on this card. If this card has 3 Drunken Counters; destroy this card.

Orc Assassin
DARK/XYZ/Beast-Warrior/Effect/4 stars
1700/0
Effect: 2 Lvl 4 monsters
Once per turn, you can Detach 1 XYZ material from this card to negate the activation of a card effect, Spell card, or Trap card, and destroy that card

Orc Mutant
DARK/Synchro/Beast-Warrior/Normal/7 stars
3000/0
Effect: Orc Sentry + 1 or more non tuner monsters
Orc science created this monster. He is a terrible force, allied to none. Who will stand against it?

Orc Cleric
DARK/XYZ/Beast-Warrior/Effect/4 stars
1900/300
Effect: 2 Lvl 4 monsters
This monster is unaffected by card effects. Destroy any monster that battles with this monster, after the Damage Step.

Orc Engineer
DARK/XYZ/Beast-Warrior/Effect/4 stars
2000/100
Effect: 2 Lvl 4 "Orc" monsters
Once per turn, Detach 1 XYZ material on this card to Special Summon 1 tuner monster from your Graveyard

Orc Overseer
DARK/Beast-Warrior/Synchro/Effect/7 stars
2800/1000
Effect: Orc Hunter + 1 or more non tuner monsters
Once, pay 2000 life points to negate a card effect, and destroy that card

Orc Vindicator
DARK/Beast-Warrior/Synchro/Effect/7 stars
2600/200
Effect: 1 tuner monster + 1 or more non tuner "Orc" monsters
When this card declares an attack, roll a 6 sided die. If the result is 1 through 3, destroy all cards on the field (including this card). if the result is 4, attack as normal. If the result is 5 or 6, Special Summon 1 monster from your Graveyard before attacking.

Orc Gladiator
DARK/Beast-Warrior/Effect/6 stars
2500/1000
Effect: If this card was Tribute Summoned by Tributing 1 or more Beast-Warrior type monsters; you can Tribute this card to Special Summon 1 "Orc" monster from your Extra Deck

Orc Cavalry
DARK/Beast-Warrior/Effect/4 stars
1600/0
Effect: Once, Banish this card to Special Summon 1 lvl 4 or lower "Orc" monster from your Hand or Graveyard. If this card is removed from the field by its own effect, Special Summon it during your next Main Phase.

Orc Grunt
DARK/Beast-Warrior/Effect/2 stars
800/500
Effect: When an opponents monster declares an attack, you can Banish this card from your Hand to negate the attack

Orc Mage
DARK/Beast-Warrior/Effect/4 stars
1650/100
Once, while this card is on the field, when an opponents monster activates a card effect, negate it. You can Banish this card from your hand to discard 1 card from your opponents hand to the Graveyard.

Orc Sentry
DARK/Beast-Warrior/Tuner/2 stars
900/400
If this card is removed from the field, destroy 1 card on the field.

Orc Hunter
DARK/Beast-Warrior/Tuner/3 stars
1300/200
Effect: Once, while this card is on the field, negate the activation of a Trap card and destroy that card.

Orc Priest
DARK/Beast-Warrior/Effect/4 stars
1800/700
Effect: When this card is used as a Tribute for a Beast or Beast-Warrior type monster, inflict 1000 damage to your opponent's life points.

Orc Savage
DARK/Beast-Warrior/Normal/4 stars
1900/1500
Effect: Once a mighty hunter, decimated by the Humans. He now seeks revenge, and he will stop at nothing to destroy his foes

Orc Paladin
DARK/Beast-Warrior/Tuner/4 stars
1700/100
Effect: Destroy any monster that battles with this card, after the Damage Step. Neither player takes damage from battles involving this monster

Orc Blader
DARK/Beast-Warrior/Tuner/3 stars
1300/600
Effect: Once, Banish 2 cards in your hand to Special Summon 1 lvl 4 or lower monster from your Graveyard

Brutality
Spell/Quick Play
Effect: This card can only be activated if a "Orc" monster you control declares an attack. Gain 1000 life points

Blunt Force
Trap/Normal
Effect: Discard 2 cards from your Hand; Special Summon 1 Tuner monster from your Deck. That card's effect is negated, and it cannot declare an attack.

Avenger
Trap/Normal
Effect: When a monster you control is destroyed; pay 1000 life points to Special Summon a monster from your Deck with the same name as the destroyed monster. That card must attack during every one of your Battle Phases

Exchanging Fate
Spell/Quick Play
Effect: Select 1 monster in your Graveyard and 1 monster in your Hand; switch the selected monsters

Savage Ritual
Spell/Normal
Effect: Tribute 1 monster you control; Then you can Special Summon 1 monster from your Graveyard whose ATK is equal or less the then Tributed monster

Singled Out
Trap/Normal
Effect: Select 1 monster your opponent controls; Banish it. On his next Main Phase, he can Special Summon that monster with double its current attack.

Done for now, unless by request or by whim.
i was hoping it was more of a Field control deck if it were used, did i succeed?

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[quote name='Case_closed' timestamp='1317248680' post='5546386']
you should make the cards weaker, they seem op as is. add a cost or something
[/quote]

You have no idea what you are talking about. These cards are fine.

Would like to see some more cards, especially the higher level monsters. If this card is going to be Synchro-oriented, though, I don't understand why you would put a card that has its effect activated when it is Tributed.

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[quote name='Dante v. Nero' timestamp='1317250085' post='5546439']

You have no idea what you are talking about. These cards are fine.

Would like to see some more cards, especially the higher level monsters. If this card is going to be Synchro-oriented, though, I don't understand why you would put a card that has its effect activated when it is Tributed.
[/quote]

because some higher lvls are effect, not synchro. and thanks devil, i didnt want to say that, so i was going to make him explain. although, they are tuner.... hmmm maybe i will change later

Brutality, Avenger, Blunt Force, and Orc Gladiator added

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[quote name='LiquidDJ11' timestamp='1317255040' post='5546589']

because some higher lvls are effect, not synchro. and thanks devil, i didnt want to say that, so i was going to make him explain. although, they are tuner.... hmmm maybe i will change later

Brutality, Avenger, Blunt Force, and Orc Gladiator added
[/quote]

I don't get Avenger's effect. The monster Special Summoned by the effect has to attack during THAT Battle Phase, or during the next Battle Phase after activation?

And believe me, I could have said something a lot worse to the guy, but he was new, so I wasn't too harsh on him.

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