FF Fan Posted September 28, 2011 Report Share Posted September 28, 2011 Ticket Trade-In Spell Card Tribute Tokens from the either side of the field and apply the appropriate effect for the amount of Tokens Tributed. * 1: Add 1 Level 3 or lower monster from your Deck to your hand. * 2: Special Summon 1 Level 4 monster from your Deck. * 3: Add 1 Spell Card from your Deck to your hand. * 4: Add 1 card from your graveyard to your hand. * 5: Special Summon 1 monster from your hand or Deck. Token Exchange Spell Card Send Non-Token monsters from your side of the field to the graveyard. For each monster sent to the graveyard this way Special Summon 1 "Arcade Token" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). Damn, Out of Tokens! Trap Card Activate only when the last monster you control is destroyed and it was a Token. Destroy 2 cards your opponent controls. Refurbished Quick-Play Spell Card Banish all face-up monsters your opponent controls and Special Summon a "Monster Token" in the same Battle Position as the banished monster for each monster banished. The "Monster Token's" Level, Attribute, Type, ATK and DEF are equal to the banished monster's. At the End Phase of this turn destroy all "Monster Tokens" on the field and return the banished monster's to the field. Slime Breeding Machine Continuous Spell Card During your Standby Phase Special Summon 1 "Jam Token" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack Position to your side of the field. As long as this card remains face-up on the field, you cannot Normal Summon or Special Summon an Effect Monster. Light Gunner LIGHT Level 4 Warrior / Effect Tokens you control inflict Piercing Damage. ATK / 1400 DEF / 1400 Arcade Racer EARTH Level 4 Machine / Effect Once per turn you can send 1 card you control to the graveyard to select 1 Token you control. The selected Token can attack twice during the Battle Phase this turn. ATK / 1200 DEF / 1500 Arcade Fighter EARTH Level 5 Warrior / Effect If this card battles with an opponent's monster while you control a Token the opponent's monster is banished at the end of the Damage Step. ATK / 2100 DEF / 1600 D.D.R. - Dynamic Dancing Robot LIGHT Level 3 Machine / Effect When this card is destroyed by battle you can add 1 Spell Card to your hand from your Deck that includes the effect of Special Summoning Tokens. ATK / 900 DEF / 900 Pakkuman LIGHT Level 3 Warrior / Effect Once per turn you can destroy 1 Token on the field and inflict 1000 damage to your opponent's Life Points. ATK / 900 DEF / 900 Ms. Pakkuman LIGHT Level 3 Warrior / Effect Once per turn you can select up to 2 Tokens your opponent controls. The selected Tokens ATK and DEF become 0 and cannot attack or change Battle Position. ATK / 900 DEF / 900 Link to comment
The Dark Knight Posted September 28, 2011 Report Share Posted September 28, 2011 I'm loving Ticket Trade-In. Scapegoat plus that is winning essentially. Link to comment
FF Fan Posted September 30, 2011 Author Report Share Posted September 30, 2011 Added an additional 3 cards. Link to comment
FF Fan Posted March 1, 2012 Author Report Share Posted March 1, 2012 Added in 4 more cards. Link to comment
Durandamon Posted March 2, 2012 Report Share Posted March 2, 2012 Loving them. The idea of a whole set of cards based on Tokens seems magnificent. Only one think, Arcade Racer should read: [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Once per turn you can Tribute 1 [b]monster[/b] you control to select 1 Token you control. The selected Token can attack twice during the Battle Phase this turn.[/size][/font][/color] [b]OR[/b] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Once per turn you can [b]send 1 card [/b]you control [b]to the Graveyard [/b]to select 1 Token you control. The selected Token can attack twice during the Battle Phase this turn.[/size][/font][/color] Link to comment
NumberCruncher Posted March 3, 2012 Report Share Posted March 3, 2012 Tocket Trade-In should probably be more along the lines of "Special Summon as many "Ticket Tokens"(Plant-Type/Earth/LEVEL 2/ATK 1000/DEF 2000) in face-up Defense to your opponent's side of the field as possible and apply the appropriate effect for the amount of Tokens Special Summoned:" Then the line up you have. Other than that, this is pretty well done. I think the Pakkuman cards are my favorite. The Jam card is especially nice. Good job. Link to comment
FF Fan Posted March 9, 2012 Author Report Share Posted March 9, 2012 I do actually like your idea for Ticket Trade-In, not only does it make it a lil easier to get the effect, but it also makes more since arcade wise as you're giving the tickets to your opponent and getting an effect in exchange. The effect would also allow for some token burn. I also just realized that graveyard is capitalized. I could've sworn it used to be lower case. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.