Max Darkness Posted September 28, 2011 Report Share Posted September 28, 2011 As the title says. Enjoy. [center][center] [/center][/center] [center][center][b]Hybrid OCG[/b][/center][/center] [center][center] [/center][/center] [center][center][img]http://i51.tinypic.com/o0vyw2.png[/img] [b]Effect:[/b] 1 Tuner + 1 or more non-Tuner Gemini Monsters Once per turn: You can attach 1 Gemini Monster you control to this card, until the End Phase; This card gains the attached monster's effect(s). Also, while this card has an attached monster, it can attack once more during your Battle Phase: If you use this effect, this card's ATK becomes equal to the attached monster's ATK during damage calculation. When this card leaves the field: Special Summon the attached monster in Attack Position. [b]Current Konami OCG[/b] [IMG]http://i54.tinypic.com/b3o5yf.png[/IMG] [b]Effect:[/b] 1 Tuner + 1 or more non-Tuner Gemini Monsters This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: * Once per turn: You can attach 1 Gemini Monster you control to this card, until the End Phase; This card gains the attached monster's effect(s). Also, while this card has an attached monster, it can attack once more during your Battle Phase: If you use this effect, this card's ATK becomes equal to the attached monster's ATK during damage calculation. When this card leaves the field: Special Summon the attached monster in Attack Position. [i]Image was made by *~Dark~Magician~Girl~*[/i] [/center][/center] Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted September 28, 2011 Report Share Posted September 28, 2011 Interesting card Max. It allows equipping without it actually happening. It sucks effects and gets a second attack. I see problems with the effect sucking though. Also, what if the attached monster had high ATK when you attack again? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 28, 2011 Report Share Posted September 28, 2011 effect siphoning again so you have to attach something really high atk for the OTK along with getting the high atk monster out afterwards, that almost seems a bit too much Link to comment Share on other sites More sharing options...
Max Darkness Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Mr. Striker' timestamp='1317176961' post='5544966'] Interesting card Max. It allows equipping without it actually happening. It sucks effects and gets a second attack. I see problems with the effect sucking though. Also, what if the attached monster had high ATK when you attack again? [/quote] [quote name='ragnarok1945' timestamp='1317182323' post='5545182'] effect siphoning again so you have to attach something really high atk for the OTK along with getting the high atk monster out afterwards, that almost seems a bit too much [/quote] Please bear in mind that this is using my version of Gemini wording, as in this card must be Gemini Summoned to unlock its effect. It hits the field as a Normal Synchro. (I'll upload a second version with the current wording on as well) @ Striker: (re: ATK) It hits again for more power. But considering only 'Phoenix Gearfried' has ATK higher than this, and you'd want to keep him on the field for his effect. @ Rag: This fulfills a similar role 'Gyzarus' does in 'Gladiator Beasts'. It can't end the game on its own, but its effect is more than enough to cripple your opponent. In a sense, it is the 'tactical trump'. And again, it does need to be Gemini Summoned to gain its effect. Link to comment Share on other sites More sharing options...
Dandelo Posted September 28, 2011 Report Share Posted September 28, 2011 [quote name='Max Darkness' timestamp='1317183349' post='5545196'] And again, it does need to be Gemini Summoned to gain its effect. [/quote] Exactly. Gemini Summoning is a crutch and balancer in itself. Nice card. I've always thought Gemini Monsters should revolve around equipped cards, be those other monsters or no. Link to comment Share on other sites More sharing options...
Max Darkness Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Dandelo' timestamp='1317187235' post='5545303'] Exactly. Gemini Summoning is a crutch and balancer in itself. Nice card. I've always thought Gemini Monsters should revolve around equipped cards, be those other monsters or no. [/quote] Thanks for rating. Link to comment Share on other sites More sharing options...
Lexadin Posted September 28, 2011 Report Share Posted September 28, 2011 Mhh, seems like quite a decent card. For a Synchro that is. Equip something strong to it and it'll strike hard. I'm just wondering, 'until the End Phase.' does this mean the Gemini returns back to your side of the field? And if so, if it's Gemini Summoned, will it lose its Gemini Summon? Otherwise a decent card. Link to comment Share on other sites More sharing options...
Max Darkness Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Lexadin' timestamp='1317220317' post='5545634'] Mhh, seems like quite a decent card. For a Synchro that is. Equip something strong to it and it'll strike hard. I'm just wondering, 'until the End Phase.' does this mean the Gemini returns back to your side of the field? And if so, if it's Gemini Summoned, will it lose its Gemini Summon? Otherwise a decent card. [/quote] During the End Phase, the Gemini detaches itself and moves back into another Monster Card Zone. I hadn't thought of that. I will reword the last part of the effect to keep the state of the Gemini the same. Link to comment Share on other sites More sharing options...
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