Agro Posted September 27, 2011 Report Share Posted September 27, 2011 Voltania Destructor DARK / Level 12 [ Thunder / Fusion / Effect ] 5 Thunder-type Monsters This card's ATK is equal to the number of your banished Thunder-type monsters x1000. Destroy any monster this card battles at the end of the Damage Step. When this card would be destroyed: you can shuffle 3 banished Thunder-type monsters into the Deck instead. This card cannot attack the Opponent directly while 4 or more of your monsters are banished. ATK / ? DEF / ? Voltania Confiscator DARK / Level 3 [ Thunder / Effect ] When this card is Normal Summoned, banish 1 Thunder-type monster in your hand to view you Opponent's hand and banish 1 card from it. ATK / 1600 DEF / 1000 Voltania Angel DARK / Level 7 [ Thunder / Effect ] If you have 3 or more Thunder-type Monsters in your Graveyard, you can Special Summon this card from your hand. This monster is unaffected by the effect of Trap Cards. Once per turn, you can discard 1 card to send 1 Thunder-type Monster from your Deck to the Graveyard. ATK / 2400 DEF / 2300 Voltania Harbinger DARK / Level 4 [ Thunder / Effect ] During the damage step of either player's turn: you can banish this card in the Graveyard to increase the ATK of any 1 Thunder-type monster on your field by 1700 until the End Phase. ATK / 1700 DEF / 1300 Voltania Destroyer Huedas DARK / Level 7 [ Thunder / Effect ] When you have 4 or more Thunder-type Monsters in your Graveyard, you can Special Summon this card in face-up attack position (from your hand). Once per turn, you can banish 1 DARK monster in your Graveyard to negate the Special Summon of a card and destroy it. ATK / 2400 DEF / 1800 Voltania Paladin DARK / Level 4 [ Thunder / Effect ] When this card attacks, you can banish 1 Thunder-type Monster in your Graveyard: increase this Monster's ATK by 400 until the end of the Battle Phase. ATK / 1900 DEF / 1400 Voltania Wyvern DARK / Level 4 [ Thunder / Effect ] During the Standby Phase, you can shuffle this banished card into the Deck: select 1 of your banished Thunder-type Monsters and Special Summon it in defense position. ATK / 1800 DEF / 1200 Voltania Hammer DARK / Level 3 [ Thunder / Effect ] When this card is Special Summoned (except from the Deck), you can discard 1 Thunder-type monster to destroy 1 card your Opponent controls. ATK / 1700 DEF / 1000 Voltania Shroud DARK / Level 3 You can banish this card from your Graveyard to Special Summon 1 Level 3 or lower Thunder-type monster from your Deck. ATK / 800 DEF / 800 Voltania King Rai DARK / Level 8 [ Thunder / Effect ] You can banish 2 Thunder-type monsters in your Graveyard to Special Summon this card from your hand. Once per turn, you can banish up 2 Thunder-type monsters in your Graveyard to destroy cards on the field equal to the amount of monsters you banished. ATK / 2900 DEF / 2300 Voltania Skylord DARK / Rank 3 [ Thunder / Xyz / Effect ] 2 Level 3 Thunder-type monsters Once per turn, you can detach 1 Xyz material monster from this card and select 1 Thunder-type monster you control: it can attack directly this turn. This card gains 500 ATK for every Xyz Material attached to it. ATK / 1500 DEF / 1000 Lightning Conjure Spell Special Summon 1 of your banished Thunder-type monsters in defense position. [color=#ff0000][b]NEW![/b][/color] Pot of Voracity Spell Select 5 of your banished Monsters and Shuffle them into your Deck. Draw 2 cards. [b][color=#ff0000]NEW![/color][/b] Lightning Strike Trap Banish 1 Thunder-type monster in your Graveyard: banish 1 card on the field. [b][color=#ff0000]NEW![/color][/b] Thunder Clash Trap Banish 2 Thunder-type monsters in your hand: activate one of the following effects:[list] [*]Destroy all Spell/Trap cards your Opponent controls [*]Destroy all Face-up Monsters your Opponent controls [*]Destroy all Monsters on the field [/list] Def more cards to come including more monsters, Synchros or Xyz, and Support. Link to comment
bilaterus Posted September 27, 2011 Report Share Posted September 27, 2011 King Rai and Harbinger are OP*shot, and then shoved into torture chamber with no jinzo* Seriously, Rai's effect is just absurd, as well as an attack of 3000. His attack cost is negligible. He really shouldn't return thunders to grave for his effect, they should be banished instead, or it should be 1 card per turn. Also, it may be easier to just put 'this card cannot attack except by banishing 1 thunder-type monster in the graveyard'. Keep posting and you could get top poster of the day lol. Link to comment
Agro Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='bilaterus' timestamp='1317155215' post='5544126'] King Rai and Harbinger are OP*shot, and then shoved into torture chamber with no jinzo* [b]NOW U'LL DIE[/b] Seriously, Rai's effect is just absurd, as well as an attack of 3000. His attack cost is negligible. He really shouldn't return thunders to grave for his effect, they should be banished instead, or it should be 1 card per turn. Also, it may be easier to just put 'this card cannot attack except by banishing 1 thunder-type monster in the graveyard'. [b]I've been working circles around this card (it def needs some resctrictions) but I'm still undecided on the best course of action to take[/b] Keep posting and you could get top poster of the day lol. [b]and... SCREW U AGAIN[/b] [/quote] Link to comment
bilaterus Posted September 27, 2011 Report Share Posted September 27, 2011 I think making him banish for his cost, and only once per turn kind of like hyperion, would be fine, since it would naturally put a limit on his capacity. You'd be bound to run out of thunders eventually, and when you do he can't attack. Also, what's wrong with suggesting that you could be poster of the day lol Link to comment
Agro Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='bilaterus' timestamp='1317155722' post='5544145'] I think making him banish for his cost, and only once per turn kind of like hyperion, would be fine, since it would naturally put a limit on his capacity. You'd be bound to run out of thunders eventually, and when you do he can't attack. Also, what's wrong with suggesting that you could be poster of the day lol [/quote] Future Fusion, briobounce, Future Fusion, brio bounce, FuFu I WILL NEVER RUN OUT. AND IT IS ONCE PER TURN Link to comment
bilaterus Posted September 27, 2011 Report Share Posted September 27, 2011 @AggroDrago, both brio and future fusion are at one so yeah you probably won't run out if you get that lucky lol @AGGRODRAGO, It's once per turn you can destroy 2 cards, which is in effect twice per turn Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='bilaterus' timestamp='1317156651' post='5544163'] @AggroDrago, both brio and future fusion are at one so yeah you probably won't run out if you get that lucky lol @AGGRODRAGO, It's once per turn you can destroy 2 cards, which is in effect twice per turn [/quote] So is gungnir. If konami don't like it they can limit it. Link to comment
Lunar Origins Posted September 28, 2011 Report Share Posted September 28, 2011 Lets see: You've got an Honest, a FGD, and a Hyperion. ... ...... Awesome. Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Lunar Origin' timestamp='1317171234' post='5544730'] Lets see: You've got an Honest, a FGD, and a Hyperion. ... ...... Awesome. [/quote] AND THEY ALL WORK WITH DARK CREATOR Link to comment
NumberCruncher Posted September 28, 2011 Report Share Posted September 28, 2011 [quote name='AggroDrago' timestamp='1317133101' post='5543552'] Voltania Destructor DARK / Level 12 [ Thunder / Fusion / Effect ] 5 Thunder-type Monsters This card's ATK is equal to the number of your banished Thunder-type monsters x1000. Destroy any monster this card battles at the end of the Damage Step. When this card would be destroyed: you can shuffle 3 banished Thunder-type monsters into the Deck instead. This card cannot attack the Opponent directly while 4 or more of your monsters are banished. ATK / ? DEF / ? [b]Batterymen would make for a hilarious format. And by hilarious, I mean stupid and lucksacky.[/b] Voltania Confiscator DARK / Level 3 [ Thunder / Effect ] When this card is Normal Summoned, banish 1 Thunder-type monster in your hand to banish 1 random card in your Opponent's hand. ATK / 1600 DEF / 1000 [b]Kind of stupid when you think about it. +0 that only gets rid of random cards? Remove the cost or let their be a decision made as to which should be removed.[/b] Voltania Angel DARK / Level 7 [ Thunder / Effect ] If you have 3 or more Thunder-type Monsters in your Graveyard, you can Special Summon this card from your hand. This monster is unaffected by the effect of Trap Cards. Once per turn, you can discard 1 card to send 1 Thunder-type Monster from your Deck to the Graveyard. ATK / 2400 DEF / 2300 [b]More support to make Batterymen Tier 1.[/b] Voltania Harbinger DARK / Level 4 [ Thunder / Effect ] During the damage step of either player's turn: you can banish this card in the Graveyard to increase the ATK of any 1 Thunder-type monster on your field by 1700 until the End Phase. ATK / 1700 DEF / 1300 [b]So it's Honest for Thunderking and Watts. Not to bad. I like it.[/b] Voltania King Rai DARK / Level 8 [ Thunder / Effect ] You can banish 2 Thunder-type monsters in your Graveyard to Special Summon this card from your hand. Once per turn, you can return up 2 of your banished Thunder-type monsters to the Graveyard to destroy cards on the field equal to the amount of monsters returned. During your Main Phase 1: banish 1 Thunder-type monster in your Graveyard or else this monster cannot attack. ATK / 3000 DEF / 2300 [b]So this thing essentially reverses it's summoning cost and gives you a +2 in field advantage that gives you at least a +1 each turn. Were you high when you made this thing? [/b] [b]Needs to be toned down.... [/b] [b]A lot.[/b][/quote] Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='NumberCruncher' timestamp='1317177102' post='5544978'] [b]So this thing essentially reverses it's summoning cost and gives you a +2 in field advantage that gives you at least a +1 each turn. Were you high when you made this thing? [/b] [b]Needs to be toned down.... [/b] [b]A lot.[/b] [/quote] Yes Maybe And read the rest of the posts. Link to comment
NumberCruncher Posted September 28, 2011 Report Share Posted September 28, 2011 [quote name='AggroDrago' timestamp='1317177231' post='5544984'] Yes Maybe And read the rest of the posts. [/quote] I did. I wasn't overly impressed. Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='NumberCruncher' timestamp='1317177907' post='5545011'] I did. I wasn't overly impressed. [/quote] The point was that I'm trying to figure out the best way to tone down Rai.Added a few more. Link to comment
NumberCruncher Posted September 28, 2011 Report Share Posted September 28, 2011 Destroyer Huedes in nice. Like him. Paladins effect is pretty cool. I might have made the removal give 500 for Tieing with Monarchs and Jumping Chaos Sorceror, but still nice. Wyvern. Because Gold Sarc isn't near abusable enough as it is. If it only worked when removed from the Field or Graveyard, I would find it a welcome member of the D-Fissure deck community. EDIT: Changes on Rai look good. Link to comment
Lunar Origins Posted September 28, 2011 Report Share Posted September 28, 2011 You added a Kristya. You've got to be f***ing kidding me xD Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Lunar Origin' timestamp='1317180930' post='5545130'] You added a Kristya. You've got to be f***ing kidding me xD [/quote] It's an OPED Krystia with less effects. IT'S FINE. Everyone realizes I made these because of dark creator, right? Link to comment
Lunar Origins Posted September 28, 2011 Report Share Posted September 28, 2011 Yeah, I did. Thunder/DARK? Original Creator is more gangster, you aint got nothin on him. Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Lunar Origin' timestamp='1317181391' post='5545145'] Yeah, I did. Thunder/DARK? Original Creator is more gangster, you aint got nothin on him. [/quote] I dunno wat u mean, since that fits in here. Oh, BTW: Step 1) put these cards in deck Step 2) put Rai-oh; the Creator; some Watts in here Step 3) put in BLS and Chaos Sorcerer Step 4) ???? Step 5) Profit? Link to comment
Lunar Origins Posted September 28, 2011 Report Share Posted September 28, 2011 I meant 'Thunder/DARK?' as in... Well, Dark Creator support, why should I be surprised? Anyways, they are... all broken in their own respect. Lol Link to comment
Agro Posted September 28, 2011 Author Report Share Posted September 28, 2011 [quote name='Lunar Origin' timestamp='1317181684' post='5545158'] I meant 'Thunder/DARK?' as in... Well, Dark Creator support, why should I be surprised? Anyways, they are... all broken in their own respect. Lol [/quote] NAME THAT LIMITED CARD Link to comment
Agro Posted September 30, 2011 Author Report Share Posted September 30, 2011 YAY MORE! BUMP! Link to comment
LiquidDJ11 Posted September 30, 2011 Report Share Posted September 30, 2011 Check out mah Orcs cards below and review *laughs evilly* Link to comment
Agro Posted September 30, 2011 Author Report Share Posted September 30, 2011 [quote name='LiquidDJ11' timestamp='1317354145' post='5549498'] Check out mah Orcs cards below and review *laughs evilly* [/quote] I might have, but now... Link to comment
LiquidDJ11 Posted September 30, 2011 Report Share Posted September 30, 2011 i was jokin man, 1 sec let me review OGC check: Voltania Destructor@ This card cannot declare an attack against your opponent Angel might be OP'd due to summon effect Hudeas, same thing as angel. i not entirely sure, as im not the expert. Hammer@ little high of an attack for a lvl 3.. Skylord@ doesnt it have to be 2 lvl 3 Thunder types? or is that up in the air Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.