Jump to content

DON'T MIND ME JUST CEMENTING MY OBSESSION WITH TRAP MONSTERS


Bringerofcake

Recommended Posts

Tiki Guide
Continuous Trap
After activation, Special Summon this card; it is treated as a Monster Card (Level 4/WIND/Rock-type/ATK 1800/DEF 1800). Trap Cards that are treated as Monster Cards (except "Tiki Guide") do not take up Spell and Trap Card Zones in addition to Monster Card Zones.

Ruling: If a Trap Card that is treated as a Monster Card would be re-set on the field, and all Spell and Trap Card Zones are occupied, destroy that card instead.

Tiki Ruler
Continuous Trap Card
After activation, Special Summon this card; it is treated as a Monster Card (Level 4/FIRE/Rock-type/ATK 1000/DEF 1000). If you control another Trap Card treated as a monster, this card cannot be attacked. Continuous Trap Cards treated as monsters you control gain 800 ATK.

Tiki Chant
Normal Spell
Add 1 Continuous Trap Card from your Deck to your hand.

Swift Spirit
EARTH
Fairy/Xyz/Effect
RNK4/2300/2700
3 Level 4 Continuous Trap Cards
Once per turn; you can detach an Xyz Material Monster from this card: Target 3 Continuous Trap Cards that Special Summon themselves in your Graveyard; shuffle them into the deck and draw 2 cards. If a Trap Card would Special Summon itself to your side of the field: you can attach it to this card instead. This card gains 400 ATK for each Continuous Trap Card you control.

Link to comment

I lvoe the trap monsters, I really looked forth to the Tiki cards when before Ragnarok.^^ Also, It's sad that Oppression is gone, seeing how absueable it was with Trap Monsters..
You know, since if you had imperial Custom up, opponent's couldn't negate your Trap Monster's summoning since they'd be face-up when activating and Oppression needs to negate and destroy. :D

Also, how about a normal spell series with the effects in style with: "Select one face-up Continuous Trap card that is being treated as a monster card and set it. Then destroy 1 card on the field" Stuff like that, you know? making the set a cost, possibly delaying your own attacks but gaining field or hand advantage instead?^^

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...