Tentacruel Posted September 12, 2011 Report Share Posted September 12, 2011 Thought of this idea a while ago. Time Bomb Dark-Level 1 Machine-Effect 0/0 "If this card is sent directly from your deck to the graveyard, draw 5 cards. If you draw this card during the Draw Phase, you lose." Persistent Stalker Dark-Level 4 Warrior-Effect 2500/2500 "If this card would leave the field while you control it, place it on top of your deck. Link to comment
Ieyasu Tokugawa Posted September 12, 2011 Report Share Posted September 12, 2011 Time Bomb needs to be a monster so you can Foolish it. Link to comment
Tentacruel Posted September 12, 2011 Author Report Share Posted September 12, 2011 Kk. Link to comment
CDDRodrigo Posted September 12, 2011 Report Share Posted September 12, 2011 Armageddon Knight is now a +5 Me gusta. Link to comment
metaleaddy Posted September 12, 2011 Report Share Posted September 12, 2011 Hey you. Mind if I add some cards? Link to comment
NumberCruncher Posted September 12, 2011 Report Share Posted September 12, 2011 The Time Bomb is really easy to cheat with. All you have to do is not reveal you have it, and it's downside no longer exists. Link to comment
Bob the Rainicorn Posted September 13, 2011 Report Share Posted September 13, 2011 I love the analogy with Time Bomb. I know how certain decks have those cards you rather keep in the deck, and when you draw them instead of search them, you essentially lose. but if you keep them in the deck and search them, you get a lot of advantages from it. Link to comment
NumberCruncher Posted September 13, 2011 Report Share Posted September 13, 2011 *Draws Time Bomb in hand with 3 Infernities* I set four S/T face-down and end my turn. Link to comment
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